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authorMarek Olšák <[email protected]>2015-07-05 13:51:16 +0200
committerMarek Olšák <[email protected]>2015-07-16 16:52:02 +0200
commitf9f79d29ce75c681c46bdbac5aa3f19ee1adb93b (patch)
treedf4f657bbdfb4c15520fd9fe2cd401b395581e11 /src/gallium
parent26222932c013da3688e39dc831179659cc65c39a (diff)
gallium: add BIND flags for R/W buffers and images
PIPE_CAPs and TGSI support will be added later. The TGSI support should be straightforward. We only need to split TGSI_FILE_RESOURCE into TGSI_FILE_IMAGE and TGSI_FILE_BUFFER, though duplicating all opcodes shouldn't be necessary. The idea is: * ARB_shader_image_load_store should use set_shader_images. * ARB_shader_storage_buffer_object should use set_shader_buffers(slots 0..M-1) if M shader storage buffers are supported. * ARB_shader_atomic_counters should use set_shader_buffers(slots M..N) if N-M+1 atomic counter buffers are supported. PIPE_CAPs can describe various constraints for early DX11 hardware. Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/auxiliary/util/u_debug.c3
-rw-r--r--src/gallium/docs/source/screen.rst6
-rw-r--r--src/gallium/drivers/ilo/ilo_resource.c2
-rw-r--r--src/gallium/drivers/nouveau/nouveau_buffer.c3
-rw-r--r--src/gallium/drivers/nouveau/nouveau_screen.c3
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_formats.c2
-rw-r--r--src/gallium/include/pipe/p_defines.h13
7 files changed, 19 insertions, 13 deletions
diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c
index 2d2d049b205..cf6eca77a39 100644
--- a/src/gallium/auxiliary/util/u_debug.c
+++ b/src/gallium/auxiliary/util/u_debug.c
@@ -758,7 +758,8 @@ debug_print_bind_flags(const char *msg, unsigned usage)
DEBUG_NAMED_VALUE(PIPE_BIND_CURSOR),
DEBUG_NAMED_VALUE(PIPE_BIND_CUSTOM),
DEBUG_NAMED_VALUE(PIPE_BIND_GLOBAL),
- DEBUG_NAMED_VALUE(PIPE_BIND_SHADER_RESOURCE),
+ DEBUG_NAMED_VALUE(PIPE_BIND_SHADER_BUFFER),
+ DEBUG_NAMED_VALUE(PIPE_BIND_SHADER_IMAGE),
DEBUG_NAMED_VALUE(PIPE_BIND_COMPUTE_RESOURCE),
DEBUG_NAMED_VALUE(PIPE_BIND_COMMAND_ARGS_BUFFER),
DEBUG_NAMED_VALUE(PIPE_BIND_SCANOUT),
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index 246428deb87..dbdccc7fcef 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -430,8 +430,10 @@ resources might be created and handled quite differently.
process.
* ``PIPE_BIND_GLOBAL``: A buffer that can be mapped into the global
address space of a compute program.
-* ``PIPE_BIND_SHADER_RESOURCE``: A buffer or texture that can be
- bound to the graphics pipeline as a shader resource.
+* ``PIPE_BIND_SHADER_BUFFER``: A buffer without a format that can be bound
+ to a shader and can be used with load, store, and atomic instructions.
+* ``PIPE_BIND_SHADER_IMAGE``: A buffer or texture with a format that can be
+ bound to a shader and can be used with load, store, and atomic instructions.
* ``PIPE_BIND_COMPUTE_RESOURCE``: A buffer or texture that can be
bound to the compute program as a shader resource.
* ``PIPE_BIND_COMMAND_ARGS_BUFFER``: A buffer that may be sourced by the
diff --git a/src/gallium/drivers/ilo/ilo_resource.c b/src/gallium/drivers/ilo/ilo_resource.c
index 3797c8ec24f..9026ba9a983 100644
--- a/src/gallium/drivers/ilo/ilo_resource.c
+++ b/src/gallium/drivers/ilo/ilo_resource.c
@@ -210,7 +210,7 @@ resource_get_image_info(const struct pipe_resource *templ,
info->bind_surface_sampler = (templ->bind & PIPE_BIND_SAMPLER_VIEW);
info->bind_surface_dp_render = (templ->bind & PIPE_BIND_RENDER_TARGET);
info->bind_surface_dp_typed = (templ->bind &
- (PIPE_BIND_SHADER_RESOURCE | PIPE_BIND_COMPUTE_RESOURCE));
+ (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_COMPUTE_RESOURCE));
info->bind_zs = (templ->bind & PIPE_BIND_DEPTH_STENCIL);
info->bind_scanout = (templ->bind & PIPE_BIND_SCANOUT);
info->bind_cursor = (templ->bind & PIPE_BIND_CURSOR);
diff --git a/src/gallium/drivers/nouveau/nouveau_buffer.c b/src/gallium/drivers/nouveau/nouveau_buffer.c
index 09cdbb53ecb..23619467231 100644
--- a/src/gallium/drivers/nouveau/nouveau_buffer.c
+++ b/src/gallium/drivers/nouveau/nouveau_buffer.c
@@ -44,7 +44,8 @@ nouveau_buffer_allocate(struct nouveau_screen *screen,
if (buf->base.bind & (PIPE_BIND_CONSTANT_BUFFER |
PIPE_BIND_COMPUTE_RESOURCE |
- PIPE_BIND_SHADER_RESOURCE))
+ PIPE_BIND_SHADER_BUFFER |
+ PIPE_BIND_SHADER_IMAGE))
size = align(size, 0x100);
if (domain == NOUVEAU_BO_VRAM) {
diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c
index e5b3c159c84..0f6313c768c 100644
--- a/src/gallium/drivers/nouveau/nouveau_screen.c
+++ b/src/gallium/drivers/nouveau/nouveau_screen.c
@@ -209,7 +209,8 @@ nouveau_screen_init(struct nouveau_screen *screen, struct nouveau_device *dev)
PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT |
PIPE_BIND_CURSOR |
PIPE_BIND_SAMPLER_VIEW |
- PIPE_BIND_SHADER_RESOURCE | PIPE_BIND_COMPUTE_RESOURCE |
+ PIPE_BIND_SHADER_BUFFER | PIPE_BIND_SHADER_IMAGE |
+ PIPE_BIND_COMPUTE_RESOURCE |
PIPE_BIND_GLOBAL;
screen->sysmem_bindings =
PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_STREAM_OUTPUT |
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_formats.c b/src/gallium/drivers/nouveau/nv50/nv50_formats.c
index 0f86ba1de0d..49a93bf1d91 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_formats.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_formats.c
@@ -44,7 +44,7 @@
*/
#define U_V PIPE_BIND_VERTEX_BUFFER
#define U_T PIPE_BIND_SAMPLER_VIEW
-#define U_I PIPE_BIND_SHADER_RESOURCE | PIPE_BIND_COMPUTE_RESOURCE
+#define U_I PIPE_BIND_SHADER_BUFFER | PIPE_BIND_SHADER_IMAGE | PIPE_BIND_COMPUTE_RESOURCE
#define U_TR PIPE_BIND_RENDER_TARGET | U_T
#define U_IR U_TR | U_I
#define U_TB PIPE_BIND_BLENDABLE | U_TR
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 2dc8798f3c7..68c536f1101 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -351,9 +351,10 @@ enum pipe_flush_flags
#define PIPE_BIND_CURSOR (1 << 11) /* mouse cursor */
#define PIPE_BIND_CUSTOM (1 << 12) /* state-tracker/winsys usages */
#define PIPE_BIND_GLOBAL (1 << 13) /* set_global_binding */
-#define PIPE_BIND_SHADER_RESOURCE (1 << 14) /* set_shader_resources */
-#define PIPE_BIND_COMPUTE_RESOURCE (1 << 15) /* set_compute_resources */
-#define PIPE_BIND_COMMAND_ARGS_BUFFER (1 << 16) /* pipe_draw_info.indirect */
+#define PIPE_BIND_SHADER_BUFFER (1 << 14) /* set_shader_buffers */
+#define PIPE_BIND_SHADER_IMAGE (1 << 15) /* set_shader_images */
+#define PIPE_BIND_COMPUTE_RESOURCE (1 << 16) /* set_compute_resources */
+#define PIPE_BIND_COMMAND_ARGS_BUFFER (1 << 17) /* pipe_draw_info.indirect */
/**
* The first two flags above were previously part of the amorphous
@@ -374,9 +375,9 @@ enum pipe_flush_flags
* The third flag has been added to be able to force textures to be created
* in linear mode (no tiling).
*/
-#define PIPE_BIND_SCANOUT (1 << 17) /* */
-#define PIPE_BIND_SHARED (1 << 18) /* get_texture_handle ??? */
-#define PIPE_BIND_LINEAR (1 << 19)
+#define PIPE_BIND_SCANOUT (1 << 18) /* */
+#define PIPE_BIND_SHARED (1 << 19) /* get_texture_handle ??? */
+#define PIPE_BIND_LINEAR (1 << 20)
/**