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author | Eric Anholt <[email protected]> | 2018-09-19 12:35:51 -0700 |
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committer | Eric Anholt <[email protected]> | 2018-10-15 17:16:43 -0700 |
commit | da15a0d88ea1a29968ee624186d895fe5ff0f574 (patch) | |
tree | cdf39b7405733ab518c34a1489858d6bcd241f6b /src/gallium | |
parent | f93e43127252679b54646c6b6aad1feaf3e2375a (diff) |
gallium/ttn: Fix the type of gl_FragDepth.
In TGSI we have a vec4 of which only .z is used, but for NIR we should be
using a float the same as other NIR IR. We were already moving TGSI's .z
to the .x channel.
Acked-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/auxiliary/nir/tgsi_to_nir.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/nir/tgsi_to_nir.c b/src/gallium/auxiliary/nir/tgsi_to_nir.c index 12114dc2030..4f7f900c243 100644 --- a/src/gallium/auxiliary/nir/tgsi_to_nir.c +++ b/src/gallium/auxiliary/nir/tgsi_to_nir.c @@ -344,6 +344,7 @@ ttn_emit_declaration(struct ttn_compile *c) } case TGSI_SEMANTIC_POSITION: var->data.location = FRAG_RESULT_DEPTH; + var->type = glsl_float_type(); break; default: fprintf(stderr, "Bad TGSI semantic: %d/%d\n", |