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authorBen Skeggs <[email protected]>2008-10-27 15:40:33 +1100
committerBen Skeggs <[email protected]>2008-10-27 15:40:33 +1100
commit70a06e03d45f3d2e1cd1d430ba83c4b22471373c (patch)
tree399cc450107d78041a53b61773635560472ae08a /src/gallium
parent295d6f8e8f03192320aa8d4ed767427dd06071a5 (diff)
parent02c9009bb842cd8a47bc36ea274ef54ff47e1528 (diff)
Merge remote branch 'origin/gallium-0.2' into gallium-0.2
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/auxiliary/draw/Makefile1
-rw-r--r--src/gallium/auxiliary/draw/SConscript1
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.c5
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.h4
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos_io.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_exec.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_ppc.c274
-rw-r--r--src/gallium/auxiliary/rtasm/Makefile1
-rw-r--r--src/gallium/auxiliary/rtasm/SConscript1
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_ppc.c641
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_ppc.h151
-rw-r--r--src/gallium/auxiliary/tgsi/Makefile1
-rw-r--r--src/gallium/auxiliary/tgsi/SConscript1
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ppc.c910
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ppc.h (renamed from src/gallium/drivers/cell/spu/spu_debug.h)41
-rw-r--r--src/gallium/drivers/cell/common.h70
-rw-r--r--src/gallium/drivers/cell/ppu/Makefile1
-rw-r--r--src/gallium/drivers/cell/ppu/cell_batch.c43
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.c23
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.h26
-rw-r--r--src/gallium/drivers/cell/ppu/cell_fence.c158
-rw-r--r--src/gallium/drivers/cell/ppu/cell_fence.h57
-rw-r--r--src/gallium/drivers/cell/ppu/cell_gen_fp.c125
-rw-r--r--src/gallium/drivers/cell/ppu/cell_pipe_state.c41
-rw-r--r--src/gallium/drivers/cell/ppu/cell_spu.c38
-rw-r--r--src/gallium/drivers/cell/ppu/cell_spu.h12
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_emit.c68
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_shader.c2
-rw-r--r--src/gallium/drivers/cell/ppu/cell_texture.c27
-rw-r--r--src/gallium/drivers/cell/ppu/cell_texture.h5
-rw-r--r--src/gallium/drivers/cell/ppu/cell_vbuf.c7
-rw-r--r--src/gallium/drivers/cell/spu/spu_command.c152
-rw-r--r--src/gallium/drivers/cell/spu/spu_dcache.c4
-rw-r--r--src/gallium/drivers/cell/spu/spu_funcs.c34
-rw-r--r--src/gallium/drivers/cell/spu/spu_main.c9
-rw-r--r--src/gallium/drivers/cell/spu/spu_main.h50
-rw-r--r--src/gallium/drivers/cell/spu/spu_per_fragment_op.c122
-rw-r--r--src/gallium/drivers/cell/spu/spu_render.c34
-rw-r--r--src/gallium/drivers/cell/spu/spu_texture.c208
-rw-r--r--src/gallium/drivers/cell/spu/spu_texture.h34
-rw-r--r--src/gallium/drivers/cell/spu/spu_tri.c162
-rw-r--r--src/gallium/drivers/cell/spu/spu_tri.h2
-rw-r--r--src/gallium/drivers/softpipe/sp_fs_exec.c7
-rw-r--r--src/gallium/include/pipe/p_config.h5
-rw-r--r--src/gallium/winsys/xlib/SConscript22
45 files changed, 3073 insertions, 513 deletions
diff --git a/src/gallium/auxiliary/draw/Makefile b/src/gallium/auxiliary/draw/Makefile
index f2e36a89e90..bdbf5a08ede 100644
--- a/src/gallium/auxiliary/draw/Makefile
+++ b/src/gallium/auxiliary/draw/Makefile
@@ -40,6 +40,7 @@ C_SOURCES = \
draw_vs_aos_machine.c \
draw_vs_exec.c \
draw_vs_llvm.c \
+ draw_vs_ppc.c \
draw_vs_sse.c
diff --git a/src/gallium/auxiliary/draw/SConscript b/src/gallium/auxiliary/draw/SConscript
index 544a04918b6..5f05aa324a5 100644
--- a/src/gallium/auxiliary/draw/SConscript
+++ b/src/gallium/auxiliary/draw/SConscript
@@ -38,6 +38,7 @@ draw = env.ConvenienceLibrary(
'draw_vs_aos_machine.c',
'draw_vs_exec.c',
'draw_vs_llvm.c',
+ 'draw_vs_ppc.c',
'draw_vs_sse.c',
'draw_vs_varient.c'
])
diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c
index 34adbd49b00..7f305304ff7 100644
--- a/src/gallium/auxiliary/draw/draw_vs.c
+++ b/src/gallium/auxiliary/draw/draw_vs.c
@@ -85,7 +85,10 @@ draw_create_vertex_shader(struct draw_context *draw,
if (!vs) {
vs = draw_create_vs_sse( draw, shader );
if (!vs) {
- vs = draw_create_vs_exec( draw, shader );
+ vs = draw_create_vs_ppc( draw, shader );
+ if (!vs) {
+ vs = draw_create_vs_exec( draw, shader );
+ }
}
}
diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h
index 68c24abad3b..89ae158751a 100644
--- a/src/gallium/auxiliary/draw/draw_vs.h
+++ b/src/gallium/auxiliary/draw/draw_vs.h
@@ -158,6 +158,10 @@ draw_create_vs_sse(struct draw_context *draw,
const struct pipe_shader_state *templ);
struct draw_vertex_shader *
+draw_create_vs_ppc(struct draw_context *draw,
+ const struct pipe_shader_state *templ);
+
+struct draw_vertex_shader *
draw_create_vs_llvm(struct draw_context *draw,
const struct pipe_shader_state *templ);
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos_io.c b/src/gallium/auxiliary/draw/draw_vs_aos_io.c
index dd79bc799aa..39f75b50b76 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos_io.c
+++ b/src/gallium/auxiliary/draw/draw_vs_aos_io.c
@@ -338,7 +338,7 @@ static void emit_store_R32G32B32A32( struct aos_compilation *cp,
struct x86_reg dst_ptr,
struct x86_reg dataXMM )
{
- sse_movaps(cp->func, dst_ptr, dataXMM);
+ sse_movups(cp->func, dst_ptr, dataXMM);
}
static void emit_store_R32G32B32( struct aos_compilation *cp,
diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c
index 79a19d6be2b..13d4fcfdbf6 100644
--- a/src/gallium/auxiliary/draw/draw_vs_exec.c
+++ b/src/gallium/auxiliary/draw/draw_vs_exec.c
@@ -46,7 +46,6 @@
struct exec_vertex_shader {
struct draw_vertex_shader base;
struct tgsi_exec_machine *machine;
- const struct tgsi_token *machine_tokens;
};
static struct exec_vertex_shader *exec_vertex_shader( struct draw_vertex_shader *vs )
@@ -66,12 +65,11 @@ vs_exec_prepare( struct draw_vertex_shader *shader,
/* Specify the vertex program to interpret/execute.
* Avoid rebinding when possible.
*/
- if (evs->machine_tokens != shader->state.tokens) {
+ if (evs->machine->Tokens != shader->state.tokens) {
tgsi_exec_machine_bind_shader(evs->machine,
shader->state.tokens,
PIPE_MAX_SAMPLERS,
NULL /*samplers*/ );
- evs->machine_tokens = shader->state.tokens;
}
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_ppc.c b/src/gallium/auxiliary/draw/draw_vs_ppc.c
new file mode 100644
index 00000000000..8eff6d4fda3
--- /dev/null
+++ b/src/gallium/auxiliary/draw/draw_vs_ppc.c
@@ -0,0 +1,274 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ * Brian Paul
+ */
+
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "pipe/p_config.h"
+
+#include "draw_vs.h"
+
+#if defined(PIPE_ARCH_PPC)
+
+#include "pipe/p_shader_tokens.h"
+
+#include "draw_private.h"
+#include "draw_context.h"
+
+#include "rtasm/rtasm_cpu.h"
+#include "rtasm/rtasm_ppc.h"
+#include "tgsi/tgsi_ppc.h"
+#include "tgsi/tgsi_parse.h"
+
+
+
+typedef void (PIPE_CDECL *codegen_function) (float (*inputs)[4][4],
+ float (*outputs)[4][4],
+ float (*temps)[4][4],
+ float (*immeds)[4][4],
+ float (*consts)[4],
+ const float *builtins);
+
+#if 0
+ const struct tgsi_exec_vector *input,
+ struct tgsi_exec_vector *output,
+ float (*constant)[4], /* 3 */
+ struct tgsi_exec_vector *temporary, /* 4 */
+ float (*immediates)[4], /* 5 */
+ const float (*aos_input)[4], /* 6 */
+ uint num_inputs, /* 7 */
+ uint input_stride, /* 8 */
+ float (*aos_output)[4], /* 9 */
+ uint num_outputs, /* 10 */
+ uint output_stride ); /* 11 */
+#endif
+
+struct draw_ppc_vertex_shader {
+ struct draw_vertex_shader base;
+ struct ppc_function ppc_program;
+
+ codegen_function func;
+
+ struct tgsi_exec_machine *machine;
+};
+
+
+static void
+vs_ppc_prepare( struct draw_vertex_shader *base,
+ struct draw_context *draw )
+{
+}
+
+
+
+/* Simplified vertex shader interface for the pt paths. Given the
+ * complexity of code-generating all the above operations together,
+ * it's time to try doing all the other stuff separately.
+ */
+static void
+vs_ppc_run_linear( struct draw_vertex_shader *base,
+ const float (*input)[4],
+ float (*output)[4],
+ const float (*constants)[4],
+ unsigned count,
+ unsigned input_stride,
+ unsigned output_stride )
+{
+ struct draw_ppc_vertex_shader *shader = (struct draw_ppc_vertex_shader *)base;
+ struct tgsi_exec_machine *machine = shader->machine;
+ unsigned int i;
+
+#define MAX_VERTICES 4
+
+ /* loop over verts */
+ for (i = 0; i < count; i += MAX_VERTICES) {
+ const uint max_vertices = MIN2(MAX_VERTICES, count - i);
+ float inputs_soa[PIPE_MAX_SHADER_INPUTS][4][4] ALIGN16_ATTRIB;
+ float outputs_soa[PIPE_MAX_SHADER_OUTPUTS][4][4] ALIGN16_ATTRIB;
+ float temps_soa[TGSI_EXEC_NUM_TEMPS][4][4] ALIGN16_ATTRIB;
+ uint attr;
+
+ /* convert (up to) four input verts to SoA format */
+ for (attr = 0; attr < base->info.num_inputs; attr++) {
+ const float *vIn = (const float *) input;
+ uint vert;
+ for (vert = 0; vert < max_vertices; vert++) {
+#if 0
+ if (attr==0)
+ printf("Input v%d a%d: %f %f %f %f\n",
+ vert, attr, vIn[0], vIn[1], vIn[2], vIn[3]);
+#endif
+ inputs_soa[attr][0][vert] = vIn[attr * 4 + 0];
+ inputs_soa[attr][1][vert] = vIn[attr * 4 + 1];
+ inputs_soa[attr][2][vert] = vIn[attr * 4 + 2];
+ inputs_soa[attr][3][vert] = vIn[attr * 4 + 3];
+ vIn += input_stride / 4;
+ }
+ }
+
+ /* run compiled shader
+ */
+#if 0
+ shader->func(machine->Inputs,
+ machine->Outputs,
+ (float (*)[4])constants,
+ machine->Temps,
+ (float (*)[4])shader->base.immediates,
+ input,
+ base->info.num_inputs,
+ input_stride,
+ output,
+ base->info.num_outputs,
+ output_stride );
+#else
+ shader->func(inputs_soa, outputs_soa, temps_soa,
+ (float (*)[4][4]) shader->base.immediates,
+ (float (*)[4]) constants,
+ ppc_builtin_constants);
+
+ /*output[0][0] = input[0][0] * 0.5;*/
+#endif
+
+ /* convert (up to) four output verts from SoA back to AoS format */
+ for (attr = 0; attr < base->info.num_outputs; attr++) {
+ float *vOut = (float *) output;
+ uint vert;
+ for (vert = 0; vert < max_vertices; vert++) {
+ vOut[attr * 4 + 0] = outputs_soa[attr][0][vert];
+ vOut[attr * 4 + 1] = outputs_soa[attr][1][vert];
+ vOut[attr * 4 + 2] = outputs_soa[attr][2][vert];
+ vOut[attr * 4 + 3] = outputs_soa[attr][3][vert];
+#if 0
+ if (attr==0)
+ printf("Output v%d a%d: %f %f %f %f\n",
+ vert, attr, vOut[0], vOut[1], vOut[2], vOut[3]);
+#endif
+ vOut += output_stride / 4;
+ }
+ }
+
+ /* advance to next group of four input/output verts */
+ input = (const float (*)[4])((const char *)input + input_stride * max_vertices);
+ output = (float (*)[4])((char *)output + output_stride * max_vertices);
+ }
+}
+
+
+
+
+static void
+vs_ppc_delete( struct draw_vertex_shader *base )
+{
+ struct draw_ppc_vertex_shader *shader = (struct draw_ppc_vertex_shader *)base;
+
+ ppc_release_func( &shader->ppc_program );
+
+ align_free( (void *) shader->base.immediates );
+
+ FREE( (void*) shader->base.state.tokens );
+ FREE( shader );
+}
+
+
+struct draw_vertex_shader *
+draw_create_vs_ppc(struct draw_context *draw,
+ const struct pipe_shader_state *templ)
+{
+ struct draw_ppc_vertex_shader *vs;
+
+ vs = CALLOC_STRUCT( draw_ppc_vertex_shader );
+ if (vs == NULL)
+ return NULL;
+
+ /* we make a private copy of the tokens */
+ vs->base.state.tokens = tgsi_dup_tokens(templ->tokens);
+ if (!vs->base.state.tokens)
+ goto fail;
+
+ tgsi_scan_shader(templ->tokens, &vs->base.info);
+
+ vs->base.draw = draw;
+#if 0
+ if (1)
+ vs->base.create_varient = draw_vs_varient_aos_ppc;
+ else
+#endif
+ vs->base.create_varient = draw_vs_varient_generic;
+ vs->base.prepare = vs_ppc_prepare;
+ vs->base.run_linear = vs_ppc_run_linear;
+ vs->base.delete = vs_ppc_delete;
+
+ vs->base.immediates = align_malloc(TGSI_EXEC_NUM_IMMEDIATES * 4 * 4 *
+ sizeof(float), 16);
+
+ vs->machine = &draw->vs.machine;
+
+ ppc_init_func( &vs->ppc_program, 2000 ); /* XXX fix limit */
+
+ if (!tgsi_emit_ppc( (struct tgsi_token *) vs->base.state.tokens,
+ &vs->ppc_program,
+ (float (*)[4])vs->base.immediates,
+ TRUE ))
+ goto fail;
+
+ vs->func = (codegen_function) ppc_get_func( &vs->ppc_program );
+ if (!vs->func) {
+ goto fail;
+ }
+
+ return &vs->base;
+
+fail:
+ /*
+ debug_error("tgsi_emit_ppc() failed, falling back to interpreter\n");
+ */
+
+ ppc_release_func( &vs->ppc_program );
+
+ FREE(vs);
+ return NULL;
+}
+
+
+
+#else /* PIPE_ARCH_PPC */
+
+
+struct draw_vertex_shader *
+draw_create_vs_ppc( struct draw_context *draw,
+ const struct pipe_shader_state *templ )
+{
+ return (void *) 0;
+}
+
+
+#endif /* PIPE_ARCH_PPC */
diff --git a/src/gallium/auxiliary/rtasm/Makefile b/src/gallium/auxiliary/rtasm/Makefile
index 39b8a4dbd7a..252dc5274ab 100644
--- a/src/gallium/auxiliary/rtasm/Makefile
+++ b/src/gallium/auxiliary/rtasm/Makefile
@@ -7,6 +7,7 @@ C_SOURCES = \
rtasm_cpu.c \
rtasm_execmem.c \
rtasm_x86sse.c \
+ rtasm_ppc.c \
rtasm_ppc_spe.c
include ../../Makefile.template
diff --git a/src/gallium/auxiliary/rtasm/SConscript b/src/gallium/auxiliary/rtasm/SConscript
index 8ea25922aa1..eb48368accb 100644
--- a/src/gallium/auxiliary/rtasm/SConscript
+++ b/src/gallium/auxiliary/rtasm/SConscript
@@ -6,6 +6,7 @@ rtasm = env.ConvenienceLibrary(
'rtasm_cpu.c',
'rtasm_execmem.c',
'rtasm_x86sse.c',
+ 'rtasm_ppc.c',
'rtasm_ppc_spe.c',
])
diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc.c b/src/gallium/auxiliary/rtasm/rtasm_ppc.c
index 534a23568d5..7dd82637494 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_ppc.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_ppc.c
@@ -23,10 +23,19 @@
/**
* PPC code generation.
+ * For reference, see http://www.power.org/resources/reading/PowerISA_V2.05.pdf
+ * ABI info: http://www.cs.utsa.edu/~whaley/teach/cs6463FHPO/LEC/lec12_ho.pdf
+ *
+ * Other PPC refs:
+ * http://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/852569B20050FF778525699600719DF2
+ * http://www.ibm.com/developerworks/eserver/library/es-archguide-v2.html
+ * http://www.freescale.com/files/product/doc/MPCFPE32B.pdf
+ *
* \author Brian Paul
*/
+#include <stdio.h>
#include "util/u_memory.h"
#include "pipe/p_debug.h"
#include "rtasm_ppc.h"
@@ -35,40 +44,148 @@
void
ppc_init_func(struct ppc_function *p, unsigned max_inst)
{
- p->store = align_malloc(max_inst * PPC_INST_SIZE, 16);
- p->num_inst = 0;
- p->max_inst = max_inst;
- p->vec_used = ~0;
+ uint i;
+
+ p->store = align_malloc(max_inst * PPC_INST_SIZE, 16);
+ p->num_inst = 0;
+ p->max_inst = max_inst;
+ p->reg_used = 0x0;
+ p->fp_used = 0x0;
+ p->vec_used = 0x0;
+
+ /* only allow using gp registers 3..12 for now */
+ for (i = 0; i < 3; i++)
+ ppc_reserve_register(p, i);
+ for (i = 12; i < PPC_NUM_REGS; i++)
+ ppc_reserve_register(p, i);
}
void
ppc_release_func(struct ppc_function *p)
{
- assert(p->num_inst <= p->max_inst);
- if (p->store != NULL) {
- align_free(p->store);
- }
- p->store = NULL;
+ assert(p->num_inst <= p->max_inst);
+ if (p->store != NULL) {
+ align_free(p->store);
+ }
+ p->store = NULL;
+}
+
+
+void (*ppc_get_func(struct ppc_function *p))(void)
+{
+#if 0
+ DUMP_END();
+ if (DISASSEM && p->store)
+ debug_printf("disassemble %p %p\n", p->store, p->csr);
+
+ if (p->store == p->error_overflow)
+ return (void (*)(void)) NULL;
+ else
+#endif
+ return (void (*)(void)) p->store;
+}
+
+
+void
+ppc_dump_func(const struct ppc_function *p)
+{
+ uint i;
+ for (i = 0; i < p->num_inst; i++) {
+ debug_printf("%3u: 0x%08x\n", i, p->store[i]);
+ }
+}
+
+
+/**
+ * Mark a register as being unavailable.
+ */
+int
+ppc_reserve_register(struct ppc_function *p, int reg)
+{
+ assert(reg < PPC_NUM_REGS);
+ p->reg_used |= (1 << reg);
+ return reg;
}
/**
- * Alloate a vector register.
+ * Allocate a general purpose register.
* \return register index or -1 if none left.
*/
int
-ppc_allocate_vec_register(struct ppc_function *p, int reg)
+ppc_allocate_register(struct ppc_function *p)
{
unsigned i;
- for (i = 0; i < PPC_NUM_VEC_REGS; i++) {
+ for (i = 0; i < PPC_NUM_REGS; i++) {
const uint64_t mask = 1 << i;
- if ((p->vec_used & mask) != 0) {
- p->vec_used &= ~mask;
+ if ((p->reg_used & mask) == 0) {
+ p->reg_used |= mask;
return i;
}
}
+ return -1;
+}
+
+
+/**
+ * Mark the given general purpose register as "unallocated".
+ */
+void
+ppc_release_register(struct ppc_function *p, int reg)
+{
+ assert(reg < PPC_NUM_REGS);
+ assert(p->reg_used & (1 << reg));
+ p->reg_used &= ~(1 << reg);
+}
+
+/**
+ * Allocate a floating point register.
+ * \return register index or -1 if none left.
+ */
+int
+ppc_allocate_fp_register(struct ppc_function *p)
+{
+ unsigned i;
+ for (i = 0; i < PPC_NUM_FP_REGS; i++) {
+ const uint64_t mask = 1 << i;
+ if ((p->fp_used & mask) == 0) {
+ p->fp_used |= mask;
+ return i;
+ }
+ }
+ return -1;
+}
+
+
+/**
+ * Mark the given floating point register as "unallocated".
+ */
+void
+ppc_release_fp_register(struct ppc_function *p, int reg)
+{
+ assert(reg < PPC_NUM_FP_REGS);
+ assert(p->fp_used & (1 << reg));
+ p->fp_used &= ~(1 << reg);
+}
+
+
+/**
+ * Allocate a vector register.
+ * \return register index or -1 if none left.
+ */
+int
+ppc_allocate_vec_register(struct ppc_function *p)
+{
+ unsigned i;
+ for (i = 0; i < PPC_NUM_VEC_REGS; i++) {
+ const uint64_t mask = 1 << i;
+ if ((p->vec_used & mask) == 0) {
+ p->vec_used |= mask;
+ return i;
+ }
+ }
return -1;
}
@@ -80,9 +197,8 @@ void
ppc_release_vec_register(struct ppc_function *p, int reg)
{
assert(reg < PPC_NUM_VEC_REGS);
- assert((p->vec_used & (1 << reg)) == 0);
-
- p->vec_used |= (1 << reg);
+ assert(p->vec_used & (1 << reg));
+ p->vec_used &= ~(1 << reg);
}
@@ -98,6 +214,20 @@ union vx_inst {
} inst;
};
+static inline void
+emit_vx(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB)
+{
+ union vx_inst inst;
+ inst.inst.op = 4;
+ inst.inst.vD = vD;
+ inst.inst.vA = vA;
+ inst.inst.vB = vB;
+ inst.inst.op2 = op2;
+ p->store[p->num_inst++] = inst.bits;
+ assert(p->num_inst <= p->max_inst);
+};
+
+
union vxr_inst {
uint32_t bits;
struct {
@@ -110,6 +240,21 @@ union vxr_inst {
} inst;
};
+static inline void
+emit_vxr(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB)
+{
+ union vxr_inst inst;
+ inst.inst.op = 4;
+ inst.inst.vD = vD;
+ inst.inst.vA = vA;
+ inst.inst.vB = vB;
+ inst.inst.rC = 0;
+ inst.inst.op2 = op2;
+ p->store[p->num_inst++] = inst.bits;
+ assert(p->num_inst <= p->max_inst);
+};
+
+
union va_inst {
uint32_t bits;
struct {
@@ -122,49 +267,204 @@ union va_inst {
} inst;
};
-
static inline void
-emit_vx(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB)
+emit_va(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB, uint vC)
{
- union vx_inst inst;
+ union va_inst inst;
inst.inst.op = 4;
inst.inst.vD = vD;
inst.inst.vA = vA;
inst.inst.vB = vB;
+ inst.inst.vC = vC;
inst.inst.op2 = op2;
p->store[p->num_inst++] = inst.bits;
assert(p->num_inst <= p->max_inst);
};
-static inline void
-emit_vxr(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB)
+
+union i_inst {
+ uint32_t bits;
+ struct {
+ unsigned op:6;
+ unsigned li:24;
+ unsigned aa:1;
+ unsigned lk:1;
+ } inst;
+};
+
+static INLINE void
+emit_i(struct ppc_function *p, uint op, uint li, uint aa, uint lk)
{
- union vxr_inst inst;
- inst.inst.op = 4;
- inst.inst.vD = vD;
- inst.inst.vA = vA;
- inst.inst.vB = vB;
- inst.inst.rC = 0;
+ union i_inst inst;
+ inst.inst.op = op;
+ inst.inst.li = li;
+ inst.inst.aa = aa;
+ inst.inst.lk = lk;
+ p->store[p->num_inst++] = inst.bits;
+ assert(p->num_inst <= p->max_inst);
+}
+
+
+union xl_inst {
+ uint32_t bits;
+ struct {
+ unsigned op:6;
+ unsigned bo:5;
+ unsigned bi:5;
+ unsigned unused:3;
+ unsigned bh:2;
+ unsigned op2:10;
+ unsigned lk:1;
+ } inst;
+};
+
+static INLINE void
+emit_xl(struct ppc_function *p, uint op, uint bo, uint bi, uint bh,
+ uint op2, uint lk)
+{
+ union xl_inst inst;
+ inst.inst.op = op;
+ inst.inst.bo = bo;
+ inst.inst.bi = bi;
+ inst.inst.unused = 0x0;
+ inst.inst.bh = bh;
inst.inst.op2 = op2;
+ inst.inst.lk = lk;
p->store[p->num_inst++] = inst.bits;
assert(p->num_inst <= p->max_inst);
+}
+
+static INLINE void
+dump_xl(const char *name, uint inst)
+{
+ union xl_inst i;
+
+ i.bits = inst;
+ debug_printf("%s = 0x%08x\n", name, inst);
+ debug_printf(" op: %d 0x%x\n", i.inst.op, i.inst.op);
+ debug_printf(" bo: %d 0x%x\n", i.inst.bo, i.inst.bo);
+ debug_printf(" bi: %d 0x%x\n", i.inst.bi, i.inst.bi);
+ debug_printf(" unused: %d 0x%x\n", i.inst.unused, i.inst.unused);
+ debug_printf(" bh: %d 0x%x\n", i.inst.bh, i.inst.bh);
+ debug_printf(" op2: %d 0x%x\n", i.inst.op2, i.inst.op2);
+ debug_printf(" lk: %d 0x%x\n", i.inst.lk, i.inst.lk);
+}
+
+
+union x_inst {
+ uint32_t bits;
+ struct {
+ unsigned op:6;
+ unsigned vrs:5;
+ unsigned ra:5;
+ unsigned rb:5;
+ unsigned op2:10;
+ unsigned unused:1;
+ } inst;
};
-static inline void
-emit_va(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB, uint vC)
+static INLINE void
+emit_x(struct ppc_function *p, uint op, uint vrs, uint ra, uint rb, uint op2)
{
- union va_inst inst;
- inst.inst.op = 4;
- inst.inst.vD = vD;
- inst.inst.vA = vA;
- inst.inst.vB = vB;
- inst.inst.vC = vC;
+ union x_inst inst;
+ inst.inst.op = op;
+ inst.inst.vrs = vrs;
+ inst.inst.ra = ra;
+ inst.inst.rb = rb;
+ inst.inst.op2 = op2;
+ inst.inst.unused = 0x0;
+ p->store[p->num_inst++] = inst.bits;
+ assert(p->num_inst <= p->max_inst);
+}
+
+
+union d_inst {
+ uint32_t bits;
+ struct {
+ unsigned op:6;
+ unsigned rt:5;
+ unsigned ra:5;
+ unsigned si:16;
+ } inst;
+};
+
+static inline void
+emit_d(struct ppc_function *p, uint op, uint rt, uint ra, int si)
+{
+ union d_inst inst;
+ assert(si >= -32768);
+ assert(si <= 32767);
+ inst.inst.op = op;
+ inst.inst.rt = rt;
+ inst.inst.ra = ra;
+ inst.inst.si = (unsigned) (si & 0xffff);
+ p->store[p->num_inst++] = inst.bits;
+ assert(p->num_inst <= p->max_inst);
+};
+
+
+union a_inst {
+ uint32_t bits;
+ struct {
+ unsigned op:6;
+ unsigned frt:5;
+ unsigned fra:5;
+ unsigned frb:5;
+ unsigned unused:5;
+ unsigned op2:5;
+ unsigned rc:1;
+ } inst;
+};
+
+static inline void
+emit_a(struct ppc_function *p, uint op, uint frt, uint fra, uint frb, uint op2,
+ uint rc)
+{
+ union a_inst inst;
+ inst.inst.op = op;
+ inst.inst.frt = frt;
+ inst.inst.fra = fra;
+ inst.inst.frb = frb;
+ inst.inst.unused = 0x0;
inst.inst.op2 = op2;
+ inst.inst.rc = rc;
p->store[p->num_inst++] = inst.bits;
assert(p->num_inst <= p->max_inst);
};
+union xo_inst {
+ uint32_t bits;
+ struct {
+ unsigned op:6;
+ unsigned rt:5;
+ unsigned ra:5;
+ unsigned rb:5;
+ unsigned oe:1;
+ unsigned op2:9;
+ unsigned rc:1;
+ } inst;
+};
+
+static INLINE void
+emit_xo(struct ppc_function *p, uint op, uint rt, uint ra, uint rb, uint oe,
+ uint op2, uint rc)
+{
+ union xo_inst inst;
+ inst.inst.op = op;
+ inst.inst.rt = rt;
+ inst.inst.ra = ra;
+ inst.inst.rb = rb;
+ inst.inst.oe = oe;
+ inst.inst.op2 = op2;
+ inst.inst.rc = rc;
+ p->store[p->num_inst++] = inst.bits;
+ assert(p->num_inst <= p->max_inst);
+}
+
+
+
+
/**
** float vector arithmetic
@@ -172,7 +472,7 @@ emit_va(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB, uint vC)
/** vector float add */
void
-ppc_vaddfp(struct ppc_function *p,uint vD, uint vA, uint vB)
+ppc_vaddfp(struct ppc_function *p, uint vD, uint vA, uint vB)
{
emit_vx(p, 10, vD, vA, vB);
}
@@ -198,11 +498,11 @@ ppc_vmaxfp(struct ppc_function *p, uint vD, uint vA, uint vB)
emit_vx(p, 1034, vD, vA, vB);
}
-/** vector float mult add */
+/** vector float mult add: vD = vA * vB + vC */
void
ppc_vmaddfp(struct ppc_function *p, uint vD, uint vA, uint vB, uint vC)
{
- emit_va(p, 46, vD, vA, vB, vC);
+ emit_va(p, 46, vD, vA, vC, vB); /* note arg order */
}
/** vector float compare greater than */
@@ -282,13 +582,34 @@ ppc_vrfiz(struct ppc_function *p, uint vD, uint vB)
emit_vx(p, 586, vD, 0, vB);
}
+/** vector store: store vR at mem[vA+vB] */
+void
+ppc_stvx(struct ppc_function *p, uint vR, uint vA, uint vB)
+{
+ emit_x(p, 31, vR, vA, vB, 231);
+}
+
+/** vector load: vR = mem[vA+vB] */
+void
+ppc_lvx(struct ppc_function *p, uint vR, uint vA, uint vB)
+{
+ emit_x(p, 31, vR, vA, vB, 103);
+}
+
+/** load vector element word: vR = mem_word[ra+rb] */
+void
+ppc_lvewx(struct ppc_function *p, uint vr, uint ra, uint rb)
+{
+ emit_x(p, 31, vr, ra, rb, 71);
+}
+
+
/**
- ** bitwise operations
+ ** vector bitwise operations
**/
-
/** vector and */
void
ppc_vand(struct ppc_function *p, uint vD, uint vA, uint vB)
@@ -324,6 +645,22 @@ ppc_vxor(struct ppc_function *p, uint vD, uint vA, uint vB)
emit_vx(p, 1220, vD, vA, vB);
}
+/** Pseudo-instruction: vector move */
+void
+ppc_vmove(struct ppc_function *p, uint vD, uint vA)
+{
+ ppc_vor(p, vD, vA, vA);
+}
+
+/** Set vector register to {0,0,0,0} */
+void
+ppc_vzero(struct ppc_function *p, uint vr)
+{
+ ppc_vxor(p, vr, vr, vr);
+}
+
+
+
/**
** Vector shuffle / select / splat / etc
@@ -363,3 +700,225 @@ ppc_vspltw(struct ppc_function *p, uint vD, uint vB, uint imm)
{
emit_vx(p, 652, vD, imm, vB);
}
+
+/** vector splat signed immediate word */
+void
+ppc_vspltisw(struct ppc_function *p, uint vD, int imm)
+{
+ assert(imm >= -16);
+ assert(imm < 15);
+ emit_vx(p, 908, vD, imm, 0);
+}
+
+/** vector shift left word: vD[word] = vA[word] << (vB[word] & 0x1f) */
+void
+ppc_vslw(struct ppc_function *p, uint vD, uint vA, uint vB)
+{
+ emit_vx(p, 388, vD, vA, vB);
+}
+
+
+
+
+/**
+ ** integer arithmetic
+ **/
+
+/** rt = ra + imm */
+void
+ppc_addi(struct ppc_function *p, uint rt, uint ra, int imm)
+{
+ emit_d(p, 14, rt, ra, imm);
+}
+
+/** rt = ra + (imm << 16) */
+void
+ppc_addis(struct ppc_function *p, uint rt, uint ra, int imm)
+{
+ emit_d(p, 15, rt, ra, imm);
+}
+
+/** rt = ra + rb */
+void
+ppc_add(struct ppc_function *p, uint rt, uint ra, uint rb)
+{
+ emit_xo(p, 31, rt, ra, rb, 0, 266, 0);
+}
+
+/** rt = ra AND ra */
+void
+ppc_and(struct ppc_function *p, uint rt, uint ra, uint rb)
+{
+ emit_x(p, 31, ra, rt, rb, 28); /* note argument order */
+}
+
+/** rt = ra AND imm */
+void
+ppc_andi(struct ppc_function *p, uint rt, uint ra, int imm)
+{
+ emit_d(p, 28, ra, rt, imm); /* note argument order */
+}
+
+/** rt = ra OR ra */
+void
+ppc_or(struct ppc_function *p, uint rt, uint ra, uint rb)
+{
+ emit_x(p, 31, ra, rt, rb, 444); /* note argument order */
+}
+
+/** rt = ra OR imm */
+void
+ppc_ori(struct ppc_function *p, uint rt, uint ra, int imm)
+{
+ emit_d(p, 24, ra, rt, imm); /* note argument order */
+}
+
+/** rt = ra XOR ra */
+void
+ppc_xor(struct ppc_function *p, uint rt, uint ra, uint rb)
+{
+ emit_x(p, 31, ra, rt, rb, 316); /* note argument order */
+}
+
+/** rt = ra XOR imm */
+void
+ppc_xori(struct ppc_function *p, uint rt, uint ra, int imm)
+{
+ emit_d(p, 26, ra, rt, imm); /* note argument order */
+}
+
+/** pseudo instruction: move: rt = ra */
+void
+ppc_mr(struct ppc_function *p, uint rt, uint ra)
+{
+ ppc_or(p, rt, ra, ra);
+}
+
+/** pseudo instruction: load immediate: rt = imm */
+void
+ppc_li(struct ppc_function *p, uint rt, int imm)
+{
+ ppc_addi(p, rt, 0, imm);
+}
+
+/** rt = imm << 16 */
+void
+ppc_lis(struct ppc_function *p, uint rt, int imm)
+{
+ ppc_addis(p, rt, 0, imm);
+}
+
+/** rt = imm */
+void
+ppc_load_int(struct ppc_function *p, uint rt, int imm)
+{
+ ppc_lis(p, rt, (imm >> 16)); /* rt = imm >> 16 */
+ ppc_ori(p, rt, rt, (imm & 0xffff)); /* rt = rt | (imm & 0xffff) */
+}
+
+
+
+
+/**
+ ** integer load/store
+ **/
+
+/** store rs at memory[(ra)+d],
+ * then update ra = (ra)+d
+ */
+void
+ppc_stwu(struct ppc_function *p, uint rs, uint ra, int d)
+{
+ emit_d(p, 37, rs, ra, d);
+}
+
+/** store rs at memory[(ra)+d] */
+void
+ppc_stw(struct ppc_function *p, uint rs, uint ra, int d)
+{
+ emit_d(p, 36, rs, ra, d);
+}
+
+/** Load rt = mem[(ra)+d]; then zero set high 32 bits to zero. */
+void
+ppc_lwz(struct ppc_function *p, uint rt, uint ra, int d)
+{
+ emit_d(p, 32, rt, ra, d);
+}
+
+
+
+/**
+ ** Float (non-vector) arithmetic
+ **/
+
+/** add: frt = fra + frb */
+void
+ppc_fadd(struct ppc_function *p, uint frt, uint fra, uint frb)
+{
+ emit_a(p, 63, frt, fra, frb, 21, 0);
+}
+
+/** sub: frt = fra - frb */
+void
+ppc_fsub(struct ppc_function *p, uint frt, uint fra, uint frb)
+{
+ emit_a(p, 63, frt, fra, frb, 20, 0);
+}
+
+/** convert to int: rt = (int) ra */
+void
+ppc_fctiwz(struct ppc_function *p, uint rt, uint fra)
+{
+ emit_x(p, 63, rt, 0, fra, 15);
+}
+
+/** store frs at mem[(ra)+offset] */
+void
+ppc_stfs(struct ppc_function *p, uint frs, uint ra, int offset)
+{
+ emit_d(p, 52, frs, ra, offset);
+}
+
+/** store frs at mem[(ra)+(rb)] */
+void
+ppc_stfiwx(struct ppc_function *p, uint frs, uint ra, uint rb)
+{
+ emit_x(p, 31, frs, ra, rb, 983);
+}
+
+/** load frt = mem[(ra)+offset] */
+void
+ppc_lfs(struct ppc_function *p, uint frt, uint ra, int offset)
+{
+ emit_d(p, 48, frt, ra, offset);
+}
+
+
+
+
+
+/**
+ ** branch instructions
+ **/
+
+/** BLR: Branch to link register (p. 35) */
+void
+ppc_blr(struct ppc_function *p)
+{
+ emit_i(p, 18, 0, 0, 1);
+}
+
+/** Branch Conditional to Link Register (p. 36) */
+void
+ppc_bclr(struct ppc_function *p, uint condOp, uint branchHint, uint condReg)
+{
+ emit_xl(p, 19, condOp, condReg, branchHint, 16, 0);
+}
+
+/** Pseudo instruction: return from subroutine */
+void
+ppc_return(struct ppc_function *p)
+{
+ ppc_bclr(p, BRANCH_COND_ALWAYS, BRANCH_HINT_SUB_RETURN, 0);
+}
diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc.h b/src/gallium/auxiliary/rtasm/rtasm_ppc.h
index ed14e943df6..f938d8d759c 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_ppc.h
+++ b/src/gallium/auxiliary/rtasm/rtasm_ppc.h
@@ -36,27 +36,47 @@
#define PPC_INST_SIZE 4 /**< 4 bytes / instruction */
+#define PPC_NUM_REGS 32
+#define PPC_NUM_FP_REGS 32
#define PPC_NUM_VEC_REGS 32
+/** Stack pointer register */
+#define PPC_REG_SP 1
+
+/** Branch conditions */
+#define BRANCH_COND_ALWAYS 0x14 /* binary 1z1zz (z=ignored) */
+
+/** Branch hints */
+#define BRANCH_HINT_SUB_RETURN 0x0 /* binary 00 */
+
struct ppc_function
{
uint32_t *store; /**< instruction buffer */
uint num_inst;
uint max_inst;
- uint32_t vec_used; /** used/free vector registers bitmask */
uint32_t reg_used; /** used/free general-purpose registers bitmask */
+ uint32_t fp_used; /** used/free floating point registers bitmask */
+ uint32_t vec_used; /** used/free vector registers bitmask */
};
extern void ppc_init_func(struct ppc_function *p, unsigned max_inst);
extern void ppc_release_func(struct ppc_function *p);
-
-extern int ppc_allocate_vec_register(struct ppc_function *p, int reg);
+extern void (*ppc_get_func( struct ppc_function *p ))( void );
+extern void ppc_dump_func(const struct ppc_function *p);
+
+extern int ppc_reserve_register(struct ppc_function *p, int reg);
+extern int ppc_allocate_register(struct ppc_function *p);
+extern void ppc_release_register(struct ppc_function *p, int reg);
+extern int ppc_allocate_fp_register(struct ppc_function *p);
+extern void ppc_release_fp_register(struct ppc_function *p, int reg);
+extern int ppc_allocate_vec_register(struct ppc_function *p);
extern void ppc_release_vec_register(struct ppc_function *p, int reg);
+
/**
** float vector arithmetic
**/
@@ -126,9 +146,22 @@ extern void
ppc_vrfiz(struct ppc_function *p, uint vD, uint vB);
+/** vector store: store vR at mem[vA+vB] */
+extern void
+ppc_stvx(struct ppc_function *p, uint vR, uint vA, uint vB);
+
+/** vector load: vR = mem[vA+vB] */
+extern void
+ppc_lvx(struct ppc_function *p, uint vR, uint vA, uint vB);
+
+/** load vector element word: vR = mem_word[vA+vB] */
+extern void
+ppc_lvewx(struct ppc_function *p, uint vR, uint vA, uint vB);
+
+
/**
- ** bitwise operations
+ ** vector bitwise operations
**/
@@ -152,6 +185,15 @@ ppc_vnor(struct ppc_function *p, uint vD, uint vA, uint vB);
extern void
ppc_vxor(struct ppc_function *p, uint vD, uint vA, uint vB);
+/** Pseudo-instruction: vector move */
+extern void
+ppc_vmove(struct ppc_function *p, uint vD, uint vA);
+
+/** Set vector register to {0,0,0,0} */
+extern void
+ppc_vzero(struct ppc_function *p, uint vr);
+
+
/**
** Vector shuffle / select / splat / etc
@@ -177,5 +219,106 @@ ppc_vsplthw(struct ppc_function *p, uint vD, uint vB, uint imm);
extern void
ppc_vspltw(struct ppc_function *p, uint vD, uint vB, uint imm);
+/** vector splat signed immediate word */
+extern void
+ppc_vspltisw(struct ppc_function *p, uint vD, int imm);
+
+/** vector shift left word: vD[word] = vA[word] << (vB[word] & 0x1f) */
+extern void
+ppc_vslw(struct ppc_function *p, uint vD, uint vA, uint vB);
+
+
+
+/**
+ ** scalar arithmetic
+ **/
+
+extern void
+ppc_add(struct ppc_function *p, uint rt, uint ra, uint rb);
+
+extern void
+ppc_addi(struct ppc_function *p, uint rt, uint ra, int imm);
+
+extern void
+ppc_and(struct ppc_function *p, uint rt, uint ra, uint rb);
+
+extern void
+ppc_andi(struct ppc_function *p, uint rt, uint ra, int imm);
+
+extern void
+ppc_or(struct ppc_function *p, uint rt, uint ra, uint rb);
+
+extern void
+ppc_ori(struct ppc_function *p, uint rt, uint ra, int imm);
+
+extern void
+ppc_xor(struct ppc_function *p, uint rt, uint ra, uint rb);
+
+extern void
+ppc_xori(struct ppc_function *p, uint rt, uint ra, int imm);
+
+extern void
+ppc_mr(struct ppc_function *p, uint rt, uint ra);
+
+extern void
+ppc_li(struct ppc_function *p, uint rt, int imm);
+
+extern void
+ppc_lis(struct ppc_function *p, uint rt, int imm);
+
+extern void
+ppc_load_int(struct ppc_function *p, uint rt, int imm);
+
+
+
+/**
+ ** scalar load/store
+ **/
+
+extern void
+ppc_stwu(struct ppc_function *p, uint rs, uint ra, int d);
+
+extern void
+ppc_stw(struct ppc_function *p, uint rs, uint ra, int d);
+
+extern void
+ppc_lwz(struct ppc_function *p, uint rs, uint ra, int d);
+
+
+
+/**
+ ** Float (non-vector) arithmetic
+ **/
+
+extern void
+ppc_fadd(struct ppc_function *p, uint frt, uint fra, uint frb);
+
+extern void
+ppc_fsub(struct ppc_function *p, uint frt, uint fra, uint frb);
+
+extern void
+ppc_fctiwz(struct ppc_function *p, uint rt, uint ra);
+
+extern void
+ppc_stfs(struct ppc_function *p, uint frs, uint ra, int offset);
+
+extern void
+ppc_stfiwx(struct ppc_function *p, uint frs, uint ra, uint rb);
+
+
+
+/**
+ ** branch instructions
+ **/
+
+extern void
+ppc_blr(struct ppc_function *p);
+
+void
+ppc_bclr(struct ppc_function *p, uint condOp, uint branchHint, uint condReg);
+
+extern void
+ppc_return(struct ppc_function *p);
+
#endif /* RTASM_PPC_H */
diff --git a/src/gallium/auxiliary/tgsi/Makefile b/src/gallium/auxiliary/tgsi/Makefile
index c7155a93168..d7df9490cfa 100644
--- a/src/gallium/auxiliary/tgsi/Makefile
+++ b/src/gallium/auxiliary/tgsi/Makefile
@@ -11,6 +11,7 @@ C_SOURCES = \
tgsi_info.c \
tgsi_iterate.c \
tgsi_parse.c \
+ tgsi_ppc.c \
tgsi_scan.c \
tgsi_sse2.c \
tgsi_text.c \
diff --git a/src/gallium/auxiliary/tgsi/SConscript b/src/gallium/auxiliary/tgsi/SConscript
index 45bf3f6d577..8200cce42f5 100644
--- a/src/gallium/auxiliary/tgsi/SConscript
+++ b/src/gallium/auxiliary/tgsi/SConscript
@@ -12,6 +12,7 @@ tgsi = env.ConvenienceLibrary(
'tgsi_parse.c',
'tgsi_sanity.c',
'tgsi_scan.c',
+ 'tgsi_ppc.c',
'tgsi_sse2.c',
'tgsi_text.c',
'tgsi_transform.c',
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c
new file mode 100644
index 00000000000..9ad7ecd7cfe
--- /dev/null
+++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c
@@ -0,0 +1,910 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * TGSI to PowerPC code generation.
+ */
+
+#include "pipe/p_config.h"
+
+#if defined(PIPE_ARCH_PPC)
+
+#include "pipe/p_debug.h"
+#include "pipe/p_shader_tokens.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "util/u_sse.h"
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_util.h"
+#include "tgsi_exec.h"
+#include "tgsi_ppc.h"
+#include "rtasm/rtasm_ppc.h"
+
+
+/**
+ * Since it's pretty much impossible to form PPC vector immediates, load
+ * them from memory here:
+ */
+const float ppc_builtin_constants[] ALIGN16_ATTRIB = {
+ 1.0f, -128.0f, 128.0, 0.0
+};
+
+
+#define FOR_EACH_CHANNEL( CHAN )\
+ for (CHAN = 0; CHAN < NUM_CHANNELS; CHAN++)
+
+#define IS_DST0_CHANNEL_ENABLED( INST, CHAN )\
+ ((INST).FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN)))
+
+#define IF_IS_DST0_CHANNEL_ENABLED( INST, CHAN )\
+ if (IS_DST0_CHANNEL_ENABLED( INST, CHAN ))
+
+#define FOR_EACH_DST0_ENABLED_CHANNEL( INST, CHAN )\
+ FOR_EACH_CHANNEL( CHAN )\
+ IF_IS_DST0_CHANNEL_ENABLED( INST, CHAN )
+
+#define CHAN_X 0
+#define CHAN_Y 1
+#define CHAN_Z 2
+#define CHAN_W 3
+
+#define TEMP_ONE_I TGSI_EXEC_TEMP_ONE_I
+#define TEMP_ONE_C TGSI_EXEC_TEMP_ONE_C
+
+#define TEMP_R0 TGSI_EXEC_TEMP_R0
+#define TEMP_ADDR TGSI_EXEC_TEMP_ADDR
+
+
+/**
+ * Context/state used during code gen.
+ */
+struct gen_context
+{
+ struct ppc_function *f;
+ int inputs_reg; /**< GP register pointing to input params */
+ int outputs_reg; /**< GP register pointing to output params */
+ int temps_reg; /**< GP register pointing to temporary "registers" */
+ int immed_reg; /**< GP register pointing to immediates buffer */
+ int const_reg; /**< GP register pointing to constants buffer */
+ int builtins_reg; /**< GP register pointint to built-in constants */
+
+ int one_vec; /**< vector register with {1.0, 1.0, 1.0, 1.0} */
+ int bit31_vec; /**< vector register with {1<<31, 1<<31, 1<<31, 1<<31} */
+};
+
+
+/**
+ * Load the given vector register with {value, value, value, value}.
+ * The value must be in the ppu_builtin_constants[] array.
+ * We wouldn't need this if there was a simple way to load PPC vector
+ * registers with immediate values!
+ */
+static void
+load_constant_vec(struct gen_context *gen, int dst_vec, float value)
+{
+ uint pos;
+ for (pos = 0; pos < Elements(ppc_builtin_constants); pos++) {
+ if (ppc_builtin_constants[pos] == value) {
+ int offset_reg = ppc_allocate_register(gen->f);
+ int offset = pos * 4;
+
+ ppc_li(gen->f, offset_reg, offset);
+ /* Load 4-byte word into vector register.
+ * The vector slot depends on the effective address we load from.
+ * We know that our builtins start at a 16-byte boundary so we
+ * know that 'swizzle' tells us which vector slot will have the
+ * loaded word. The other vector slots will be undefined.
+ */
+ ppc_lvewx(gen->f, dst_vec, gen->builtins_reg, offset_reg);
+ /* splat word[pos % 4] across the vector reg */
+ ppc_vspltw(gen->f, dst_vec, dst_vec, pos % 4);
+ ppc_release_register(gen->f, offset_reg);
+ return;
+ }
+ }
+ assert(0 && "Need to add new constant to ppc_builtin_constants array");
+}
+
+
+/**
+ * Return index of vector register containing {1.0, 1.0, 1.0, 1.0}.
+ */
+static int
+gen_one_vec(struct gen_context *gen)
+{
+ if (gen->one_vec < 0) {
+ gen->one_vec = ppc_allocate_vec_register(gen->f);
+ load_constant_vec(gen, gen->one_vec, 1.0f);
+ }
+ return gen->one_vec;
+}
+
+/**
+ * Return index of vector register containing {1<<31, 1<<31, 1<<31, 1<<31}.
+ */
+static int
+gen_get_bit31_vec(struct gen_context *gen)
+{
+ if (gen->bit31_vec < 0) {
+ gen->bit31_vec = ppc_allocate_vec_register(gen->f);
+ ppc_vspltisw(gen->f, gen->bit31_vec, -1);
+ ppc_vslw(gen->f, gen->bit31_vec, gen->bit31_vec, gen->bit31_vec);
+ }
+ return gen->bit31_vec;
+}
+
+
+/**
+ * Register fetch, put result in 'dst_vec'.
+ */
+static void
+emit_fetch(struct gen_context *gen,
+ unsigned dst_vec,
+ const struct tgsi_full_src_register *reg,
+ const unsigned chan_index)
+{
+ uint swizzle = tgsi_util_get_full_src_register_extswizzle(reg, chan_index);
+
+ switch (swizzle) {
+ case TGSI_EXTSWIZZLE_X:
+ case TGSI_EXTSWIZZLE_Y:
+ case TGSI_EXTSWIZZLE_Z:
+ case TGSI_EXTSWIZZLE_W:
+ switch (reg->SrcRegister.File) {
+ case TGSI_FILE_INPUT:
+ {
+ int offset_reg = ppc_allocate_register(gen->f);
+ int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16;
+ ppc_li(gen->f, offset_reg, offset);
+ ppc_lvx(gen->f, dst_vec, gen->inputs_reg, offset_reg);
+ ppc_release_register(gen->f, offset_reg);
+ }
+ break;
+ case TGSI_FILE_TEMPORARY:
+ {
+ int offset_reg = ppc_allocate_register(gen->f);
+ int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16;
+ ppc_li(gen->f, offset_reg, offset);
+ ppc_lvx(gen->f, dst_vec, gen->temps_reg, offset_reg);
+ ppc_release_register(gen->f, offset_reg);
+ }
+ break;
+ case TGSI_FILE_IMMEDIATE:
+ {
+ int offset_reg = ppc_allocate_register(gen->f);
+ int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16;
+ ppc_li(gen->f, offset_reg, offset);
+ ppc_lvx(gen->f, dst_vec, gen->immed_reg, offset_reg);
+ ppc_release_register(gen->f, offset_reg);
+ }
+ break;
+ case TGSI_FILE_CONSTANT:
+ {
+ int offset_reg = ppc_allocate_register(gen->f);
+ int offset = (reg->SrcRegister.Index * 4 + swizzle) * 4;
+ ppc_li(gen->f, offset_reg, offset);
+ /* Load 4-byte word into vector register.
+ * The vector slot depends on the effective address we load from.
+ * We know that our constants start at a 16-byte boundary so we
+ * know that 'swizzle' tells us which vector slot will have the
+ * loaded word. The other vector slots will be undefined.
+ */
+ ppc_lvewx(gen->f, dst_vec, gen->const_reg, offset_reg);
+ /* splat word[swizzle] across the vector reg */
+ ppc_vspltw(gen->f, dst_vec, dst_vec, swizzle);
+ ppc_release_register(gen->f, offset_reg);
+ }
+ break;
+ default:
+ assert( 0 );
+ }
+ break;
+ case TGSI_EXTSWIZZLE_ZERO:
+ ppc_vzero(gen->f, dst_vec);
+ break;
+ case TGSI_EXTSWIZZLE_ONE:
+ {
+ int one_vec = gen_one_vec(gen);
+ ppc_vmove(gen->f, dst_vec, one_vec);
+ }
+ break;
+ default:
+ assert( 0 );
+ }
+
+ {
+ uint sign_op = tgsi_util_get_full_src_register_sign_mode(reg, chan_index);
+ if (sign_op != TGSI_UTIL_SIGN_KEEP) {
+ int bit31_vec = gen_get_bit31_vec(gen);
+
+ switch (sign_op) {
+ case TGSI_UTIL_SIGN_CLEAR:
+ /* vec = vec & ~bit31 */
+ ppc_vandc(gen->f, dst_vec, dst_vec, bit31_vec);
+ break;
+ case TGSI_UTIL_SIGN_SET:
+ /* vec = vec | bit31 */
+ ppc_vor(gen->f, dst_vec, dst_vec, bit31_vec);
+ break;
+ case TGSI_UTIL_SIGN_TOGGLE:
+ /* vec = vec ^ bit31 */
+ ppc_vxor(gen->f, dst_vec, dst_vec, bit31_vec);
+ break;
+ default:
+ assert(0);
+ }
+ }
+ }
+}
+
+#define FETCH( GEN, INST, DST_VEC, SRC_REG, CHAN ) \
+ emit_fetch( GEN, DST_VEC, &(INST).FullSrcRegisters[SRC_REG], CHAN )
+
+
+
+/**
+ * Register store. Store 'src_vec' at location indicated by 'reg'.
+ */
+static void
+emit_store(struct gen_context *gen,
+ unsigned src_vec,
+ const struct tgsi_full_dst_register *reg,
+ const struct tgsi_full_instruction *inst,
+ unsigned chan_index)
+{
+ switch (reg->DstRegister.File) {
+ case TGSI_FILE_OUTPUT:
+ {
+ int offset_reg = ppc_allocate_register(gen->f);
+ int offset = (reg->DstRegister.Index * 4 + chan_index) * 16;
+ ppc_li(gen->f, offset_reg, offset);
+ ppc_stvx(gen->f, src_vec, gen->outputs_reg, offset_reg);
+ ppc_release_register(gen->f, offset_reg);
+ }
+ break;
+ case TGSI_FILE_TEMPORARY:
+ {
+ int offset_reg = ppc_allocate_register(gen->f);
+ int offset = (reg->DstRegister.Index * 4 + chan_index) * 16;
+ ppc_li(gen->f, offset_reg, offset);
+ ppc_stvx(gen->f, src_vec, gen->temps_reg, offset_reg);
+ ppc_release_register(gen->f, offset_reg);
+ }
+ break;
+#if 0
+ case TGSI_FILE_ADDRESS:
+ emit_addrs(
+ func,
+ xmm,
+ reg->DstRegister.Index,
+ chan_index );
+ break;
+#endif
+ default:
+ assert( 0 );
+ }
+
+#if 0
+ switch( inst->Instruction.Saturate ) {
+ case TGSI_SAT_NONE:
+ break;
+
+ case TGSI_SAT_ZERO_ONE:
+ /* assert( 0 ); */
+ break;
+
+ case TGSI_SAT_MINUS_PLUS_ONE:
+ assert( 0 );
+ break;
+ }
+#endif
+}
+
+
+#define STORE( GEN, INST, XMM, INDEX, CHAN )\
+ emit_store( GEN, XMM, &(INST).FullDstRegisters[INDEX], &(INST), CHAN )
+
+
+
+static void
+emit_scalar_unaryop(struct gen_context *gen, struct tgsi_full_instruction *inst)
+{
+ int v0 = ppc_allocate_vec_register(gen->f);
+ int v1 = ppc_allocate_vec_register(gen->f);
+ uint chan_index;
+
+ FETCH(gen, *inst, v0, 0, CHAN_X);
+
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_RSQ:
+ /* v1 = 1.0 / sqrt(v0) */
+ ppc_vrsqrtefp(gen->f, v1, v0);
+ break;
+ case TGSI_OPCODE_RCP:
+ /* v1 = 1.0 / v0 */
+ ppc_vrefp(gen->f, v1, v0);
+ break;
+ default:
+ assert(0);
+ }
+
+ FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
+ STORE(gen, *inst, v1, 0, chan_index);
+ }
+ ppc_release_vec_register(gen->f, v0);
+ ppc_release_vec_register(gen->f, v1);
+}
+
+
+static void
+emit_unaryop(struct gen_context *gen, struct tgsi_full_instruction *inst)
+{
+ int v0 = ppc_allocate_vec_register(gen->f);
+ uint chan_index;
+ FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) {
+ FETCH(gen, *inst, 0, 0, chan_index); /* v0 = srcreg[0] */
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_ABS:
+ /* turn off the most significant bit of each vector float word */
+ {
+ int v1 = ppc_allocate_vec_register(gen->f);
+ ppc_vspltisw(gen->f, v1, -1); /* v1 = {-1, -1, -1, -1} */
+ ppc_vslw(gen->f, v1, v1, v1); /* v1 = {1<<31, 1<<31, 1<<31, 1<<31} */
+ ppc_vandc(gen->f, v0, v0, v1); /* v0 = v0 & ~v1 */
+ ppc_release_vec_register(gen->f, v1);
+ }
+ break;
+ case TGSI_OPCODE_FLOOR:
+ ppc_vrfim(gen->f, v0, v0); /* v0 = floor(v0) */
+ break;
+ case TGSI_OPCODE_FRAC:
+ {
+ int v1 = ppc_allocate_vec_register(gen->f);
+ ppc_vrfim(gen->f, v1, v0); /* v1 = floor(v0) */
+ ppc_vsubfp(gen->f, v0, v0, v1); /* v0 = v0 - v1 */
+ ppc_release_vec_register(gen->f, v1);
+ }
+ break;
+ case TGSI_OPCODE_EXPBASE2:
+ ppc_vexptefp(gen->f, v0, v0); /* v0 = 2^v0 */
+ break;
+ case TGSI_OPCODE_LOGBASE2:
+ /* XXX this may be broken! */
+ ppc_vlogefp(gen->f, v0, v0); /* v0 = log2(v0) */
+ break;
+ case TGSI_OPCODE_MOV:
+ /* nothing */
+ break;
+ default:
+ assert(0);
+ }
+ STORE(gen, *inst, v0, 0, chan_index); /* store v0 */
+ }
+ ppc_release_vec_register(gen->f, v0);
+}
+
+
+static void
+emit_binop(struct gen_context *gen, struct tgsi_full_instruction *inst)
+{
+ int v0 = ppc_allocate_vec_register(gen->f);
+ int v1 = ppc_allocate_vec_register(gen->f);
+ int v2 = ppc_allocate_vec_register(gen->f);
+ uint chan_index;
+ FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) {
+ FETCH(gen, *inst, v0, 0, chan_index); /* v0 = srcreg[0] */
+ FETCH(gen, *inst, v1, 1, chan_index); /* v1 = srcreg[1] */
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_ADD:
+ ppc_vaddfp(gen->f, v2, v0, v1);
+ break;
+ case TGSI_OPCODE_SUB:
+ ppc_vsubfp(gen->f, v2, v0, v1);
+ break;
+ case TGSI_OPCODE_MUL:
+ ppc_vxor(gen->f, v2, v2, v2); /* v2 = {0, 0, 0, 0} */
+ ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v0 */
+ break;
+ case TGSI_OPCODE_MIN:
+ ppc_vminfp(gen->f, v2, v0, v1);
+ break;
+ case TGSI_OPCODE_MAX:
+ ppc_vmaxfp(gen->f, v2, v0, v1);
+ break;
+ default:
+ assert(0);
+ }
+ STORE(gen, *inst, v2, 0, chan_index); /* store v2 */
+ }
+ ppc_release_vec_register(gen->f, v0);
+ ppc_release_vec_register(gen->f, v1);
+ ppc_release_vec_register(gen->f, v2);
+}
+
+
+/**
+ * Vector comparisons, resulting in 1.0 or 0.0 values.
+ */
+static void
+emit_inequality(struct gen_context *gen, struct tgsi_full_instruction *inst)
+{
+ int v0 = ppc_allocate_vec_register(gen->f);
+ int v1 = ppc_allocate_vec_register(gen->f);
+ int v2 = ppc_allocate_vec_register(gen->f);
+ uint chan_index;
+ boolean complement = FALSE;
+ int one_vec = gen_one_vec(gen);
+
+ FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) {
+ FETCH(gen, *inst, v0, 0, chan_index); /* v0 = srcreg[0] */
+ FETCH(gen, *inst, v1, 1, chan_index); /* v1 = srcreg[1] */
+
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_SNE:
+ complement = TRUE;
+ /* fall-through */
+ case TGSI_OPCODE_SEQ:
+ ppc_vcmpeqfpx(gen->f, v2, v0, v1); /* v2 = v0 == v1 ? ~0 : 0 */
+ break;
+
+ case TGSI_OPCODE_SGE:
+ complement = TRUE;
+ /* fall-through */
+ case TGSI_OPCODE_SLT:
+ ppc_vcmpgtfpx(gen->f, v2, v1, v0); /* v2 = v1 > v0 ? ~0 : 0 */
+ break;
+
+ case TGSI_OPCODE_SLE:
+ complement = TRUE;
+ /* fall-through */
+ case TGSI_OPCODE_SGT:
+ ppc_vcmpgtfpx(gen->f, v2, v0, v1); /* v2 = v0 > v1 ? ~0 : 0 */
+ break;
+ default:
+ assert(0);
+ }
+
+ /* v2 is now {0,0,0,0} or {~0,~0,~0,~0} */
+
+ if (complement)
+ ppc_vandc(gen->f, v2, one_vec, v2); /* v2 = one_vec & ~v2 */
+ else
+ ppc_vand(gen->f, v2, one_vec, v2); /* v2 = one_vec & v2 */
+
+ STORE(gen, *inst, v2, 0, chan_index); /* store v2 */
+ }
+
+ ppc_release_vec_register(gen->f, v0);
+ ppc_release_vec_register(gen->f, v1);
+ ppc_release_vec_register(gen->f, v2);
+}
+
+
+static void
+emit_dotprod(struct gen_context *gen, struct tgsi_full_instruction *inst)
+{
+ int v0 = ppc_allocate_vec_register(gen->f);
+ int v1 = ppc_allocate_vec_register(gen->f);
+ int v2 = ppc_allocate_vec_register(gen->f);
+ uint chan_index;
+
+ ppc_vxor(gen->f, v2, v2, v2); /* v2 = {0, 0, 0, 0} */
+
+ FETCH(gen, *inst, v0, 0, CHAN_X); /* v0 = src0.XXXX */
+ FETCH(gen, *inst, v1, 1, CHAN_X); /* v1 = src1.XXXX */
+ ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */
+
+ FETCH(gen, *inst, v0, 0, CHAN_Y); /* v0 = src0.YYYY */
+ FETCH(gen, *inst, v1, 1, CHAN_Y); /* v1 = src1.YYYY */
+ ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */
+
+ FETCH(gen, *inst, v0, 0, CHAN_Z); /* v0 = src0.ZZZZ */
+ FETCH(gen, *inst, v1, 1, CHAN_Z); /* v1 = src1.ZZZZ */
+ ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */
+
+ if (inst->Instruction.Opcode == TGSI_OPCODE_DP4) {
+ FETCH(gen, *inst, v0, 0, CHAN_W); /* v0 = src0.WWWW */
+ FETCH(gen, *inst, v1, 1, CHAN_W); /* v1 = src1.WWWW */
+ ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */
+ }
+ else if (inst->Instruction.Opcode == TGSI_OPCODE_DPH) {
+ FETCH(gen, *inst, v1, 1, CHAN_W); /* v1 = src1.WWWW */
+ ppc_vaddfp(gen->f, v2, v2, v1); /* v2 = v2 + v1 */
+ }
+
+ FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) {
+ STORE(gen, *inst, v2, 0, chan_index); /* store v2 */
+ }
+ ppc_release_vec_register(gen->f, v0);
+ ppc_release_vec_register(gen->f, v1);
+ ppc_release_vec_register(gen->f, v2);
+}
+
+
+static void
+emit_triop(struct gen_context *gen, struct tgsi_full_instruction *inst)
+{
+ int v0 = ppc_allocate_vec_register(gen->f);
+ int v1 = ppc_allocate_vec_register(gen->f);
+ int v2 = ppc_allocate_vec_register(gen->f);
+ int v3 = ppc_allocate_vec_register(gen->f);
+ uint chan_index;
+ FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) {
+ FETCH(gen, *inst, v0, 0, chan_index); /* v0 = srcreg[0] */
+ FETCH(gen, *inst, v1, 1, chan_index); /* v1 = srcreg[1] */
+ FETCH(gen, *inst, v2, 2, chan_index); /* v2 = srcreg[2] */
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_MAD:
+ ppc_vmaddfp(gen->f, v3, v0, v1, v2); /* v3 = v0 * v1 + v2 */
+ break;
+ case TGSI_OPCODE_LRP:
+ ppc_vsubfp(gen->f, v3, v1, v2); /* v3 = v1 - v2 */
+ ppc_vmaddfp(gen->f, v3, v0, v3, v2); /* v3 = v0 * v3 + v2 */
+ break;
+ default:
+ assert(0);
+ }
+ STORE(gen, *inst, v3, 0, chan_index); /* store v3 */
+ }
+ ppc_release_vec_register(gen->f, v0);
+ ppc_release_vec_register(gen->f, v1);
+ ppc_release_vec_register(gen->f, v2);
+ ppc_release_vec_register(gen->f, v3);
+}
+
+
+
+/** Approximation for vr = pow(va, vb) */
+static void
+ppc_vec_pow(struct ppc_function *f, int vr, int va, int vb)
+{
+ /* pow(a,b) ~= exp2(log2(a) * b) */
+ int t_vec = ppc_allocate_vec_register(f);
+ int zero_vec = ppc_allocate_vec_register(f);
+
+ ppc_vzero(f, zero_vec);
+
+ ppc_vlogefp(f, t_vec, va); /* t = log2(va) */
+ ppc_vmaddfp(f, t_vec, t_vec, vb, zero_vec); /* t = t * vb */
+ ppc_vexptefp(f, vr, t_vec); /* vr = 2^t */
+
+ ppc_release_vec_register(f, t_vec);
+ ppc_release_vec_register(f, zero_vec);
+}
+
+
+static void
+emit_lit(struct gen_context *gen, struct tgsi_full_instruction *inst)
+{
+ int one_vec = gen_one_vec(gen);
+
+ /* Compute X */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X)) {
+ STORE(gen, *inst, one_vec, 0, CHAN_X);
+ }
+
+ /* Compute Y, Z */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y) ||
+ IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ int x_vec = ppc_allocate_vec_register(gen->f);
+ int zero_vec = ppc_allocate_vec_register(gen->f);
+
+ FETCH(gen, *inst, x_vec, 0, CHAN_X); /* x_vec = src[0].x */
+
+ ppc_vzero(gen->f, zero_vec); /* zero = {0,0,0,0} */
+ ppc_vmaxfp(gen->f, x_vec, x_vec, zero_vec); /* x_vec = max(x_vec, 0) */
+
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+ STORE(gen, *inst, x_vec, 0, CHAN_Y); /* store Y */
+ }
+
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ int y_vec = ppc_allocate_vec_register(gen->f);
+ int z_vec = ppc_allocate_vec_register(gen->f);
+ int w_vec = ppc_allocate_vec_register(gen->f);
+ int pow_vec = ppc_allocate_vec_register(gen->f);
+ int pos_vec = ppc_allocate_vec_register(gen->f);
+ int p128_vec = ppc_allocate_vec_register(gen->f);
+ int n128_vec = ppc_allocate_vec_register(gen->f);
+
+ FETCH(gen, *inst, y_vec, 0, CHAN_Y); /* y_vec = src[0].y */
+ ppc_vmaxfp(gen->f, y_vec, y_vec, zero_vec); /* y_vec = max(y_vec, 0) */
+
+ FETCH(gen, *inst, w_vec, 0, CHAN_W); /* w_vec = src[0].w */
+
+ /* clamp Y to [-128, 128] */
+ load_constant_vec(gen, p128_vec, 128.0f);
+ load_constant_vec(gen, n128_vec, -128.0f);
+ ppc_vmaxfp(gen->f, y_vec, y_vec, n128_vec); /* y = max(y, -128) */
+ ppc_vminfp(gen->f, y_vec, y_vec, p128_vec); /* y = min(y, 128) */
+
+ /* if temp.x > 0
+ * z = pow(tmp.y, tmp.w)
+ * else
+ * z = 0.0
+ */
+ ppc_vec_pow(gen->f, pow_vec, y_vec, w_vec); /* pow = pow(y, w) */
+ ppc_vcmpgtfpx(gen->f, pos_vec, x_vec, zero_vec); /* pos = x > 0 */
+ ppc_vand(gen->f, z_vec, pow_vec, pos_vec); /* z = pow & pos */
+
+ STORE(gen, *inst, z_vec, 0, CHAN_Z); /* store Z */
+
+ ppc_release_vec_register(gen->f, y_vec);
+ ppc_release_vec_register(gen->f, z_vec);
+ ppc_release_vec_register(gen->f, w_vec);
+ ppc_release_vec_register(gen->f, pow_vec);
+ ppc_release_vec_register(gen->f, pos_vec);
+ ppc_release_vec_register(gen->f, p128_vec);
+ ppc_release_vec_register(gen->f, n128_vec);
+ }
+
+ ppc_release_vec_register(gen->f, x_vec);
+ ppc_release_vec_register(gen->f, zero_vec);
+ }
+
+ /* Compute W */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W)) {
+ STORE(gen, *inst, one_vec, 0, CHAN_W);
+ }
+}
+
+
+static int
+emit_instruction(struct gen_context *gen,
+ struct tgsi_full_instruction *inst)
+{
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_MOV:
+ case TGSI_OPCODE_ABS:
+ case TGSI_OPCODE_FLOOR:
+ case TGSI_OPCODE_FRAC:
+ case TGSI_OPCODE_EXPBASE2:
+ case TGSI_OPCODE_LOGBASE2:
+ emit_unaryop(gen, inst);
+ break;
+ case TGSI_OPCODE_RSQ:
+ case TGSI_OPCODE_RCP:
+ emit_scalar_unaryop(gen, inst);
+ break;
+ case TGSI_OPCODE_ADD:
+ case TGSI_OPCODE_SUB:
+ case TGSI_OPCODE_MUL:
+ case TGSI_OPCODE_MIN:
+ case TGSI_OPCODE_MAX:
+ emit_binop(gen, inst);
+ break;
+ case TGSI_OPCODE_SEQ:
+ case TGSI_OPCODE_SNE:
+ case TGSI_OPCODE_SLT:
+ case TGSI_OPCODE_SGT:
+ case TGSI_OPCODE_SLE:
+ case TGSI_OPCODE_SGE:
+ emit_inequality(gen, inst);
+ break;
+ case TGSI_OPCODE_MAD:
+ case TGSI_OPCODE_LRP:
+ emit_triop(gen, inst);
+ break;
+ case TGSI_OPCODE_DP3:
+ case TGSI_OPCODE_DP4:
+ case TGSI_OPCODE_DPH:
+ emit_dotprod(gen, inst);
+ break;
+ case TGSI_OPCODE_LIT:
+ emit_lit(gen, inst);
+ break;
+ case TGSI_OPCODE_END:
+ /* normal end */
+ return 1;
+ default:
+ return 0;
+ }
+
+
+ return 1;
+}
+
+static void
+emit_declaration(
+ struct ppc_function *func,
+ struct tgsi_full_declaration *decl )
+{
+ if( decl->Declaration.File == TGSI_FILE_INPUT ) {
+#if 0
+ unsigned first, last, mask;
+ unsigned i, j;
+
+ first = decl->DeclarationRange.First;
+ last = decl->DeclarationRange.Last;
+ mask = decl->Declaration.UsageMask;
+
+ for( i = first; i <= last; i++ ) {
+ for( j = 0; j < NUM_CHANNELS; j++ ) {
+ if( mask & (1 << j) ) {
+ switch( decl->Declaration.Interpolate ) {
+ case TGSI_INTERPOLATE_CONSTANT:
+ emit_coef_a0( func, 0, i, j );
+ emit_inputs( func, 0, i, j );
+ break;
+
+ case TGSI_INTERPOLATE_LINEAR:
+ emit_tempf( func, 0, 0, TGSI_SWIZZLE_X );
+ emit_coef_dadx( func, 1, i, j );
+ emit_tempf( func, 2, 0, TGSI_SWIZZLE_Y );
+ emit_coef_dady( func, 3, i, j );
+ emit_mul( func, 0, 1 ); /* x * dadx */
+ emit_coef_a0( func, 4, i, j );
+ emit_mul( func, 2, 3 ); /* y * dady */
+ emit_add( func, 0, 4 ); /* x * dadx + a0 */
+ emit_add( func, 0, 2 ); /* x * dadx + y * dady + a0 */
+ emit_inputs( func, 0, i, j );
+ break;
+
+ case TGSI_INTERPOLATE_PERSPECTIVE:
+ emit_tempf( func, 0, 0, TGSI_SWIZZLE_X );
+ emit_coef_dadx( func, 1, i, j );
+ emit_tempf( func, 2, 0, TGSI_SWIZZLE_Y );
+ emit_coef_dady( func, 3, i, j );
+ emit_mul( func, 0, 1 ); /* x * dadx */
+ emit_tempf( func, 4, 0, TGSI_SWIZZLE_W );
+ emit_coef_a0( func, 5, i, j );
+ emit_rcp( func, 4, 4 ); /* 1.0 / w */
+ emit_mul( func, 2, 3 ); /* y * dady */
+ emit_add( func, 0, 5 ); /* x * dadx + a0 */
+ emit_add( func, 0, 2 ); /* x * dadx + y * dady + a0 */
+ emit_mul( func, 0, 4 ); /* (x * dadx + y * dady + a0) / w */
+ emit_inputs( func, 0, i, j );
+ break;
+
+ default:
+ assert( 0 );
+ break;
+ }
+ }
+ }
+ }
+#endif
+ }
+}
+
+
+
+static void
+emit_prologue(struct ppc_function *func)
+{
+ /* XXX set up stack frame */
+}
+
+
+static void
+emit_epilogue(struct ppc_function *func)
+{
+ ppc_return(func);
+ /* XXX restore prev stack frame */
+}
+
+
+
+/**
+ * Translate a TGSI vertex/fragment shader to PPC code.
+ *
+ * \param tokens the TGSI input shader
+ * \param func the output PPC code/function
+ * \param immediates buffer to place immediates, later passed to PPC func
+ * \return TRUE for success, FALSE if translation failed
+ */
+boolean
+tgsi_emit_ppc(const struct tgsi_token *tokens,
+ struct ppc_function *func,
+ float (*immediates)[4],
+ boolean do_swizzles )
+{
+ static int use_ppc_asm = -1;
+ struct tgsi_parse_context parse;
+ /*boolean instruction_phase = FALSE;*/
+ unsigned ok = 1;
+ uint num_immediates = 0;
+ struct gen_context gen;
+
+ if (use_ppc_asm < 0) {
+ /* If GALLIUM_NOPPC is set, don't use PPC codegen */
+ use_ppc_asm = !debug_get_bool_option("GALLIUM_NOPPC", FALSE);
+ }
+ if (!use_ppc_asm)
+ return FALSE;
+
+ util_init_math();
+
+ gen.f = func;
+ gen.inputs_reg = ppc_reserve_register(func, 3); /* first function param */
+ gen.outputs_reg = ppc_reserve_register(func, 4); /* second function param */
+ gen.temps_reg = ppc_reserve_register(func, 5); /* ... */
+ gen.immed_reg = ppc_reserve_register(func, 6);
+ gen.const_reg = ppc_reserve_register(func, 7);
+ gen.builtins_reg = ppc_reserve_register(func, 8);
+ gen.one_vec = -1;
+ gen.bit31_vec = -1;
+
+ emit_prologue(func);
+
+ tgsi_parse_init( &parse, tokens );
+
+ while (!tgsi_parse_end_of_tokens(&parse) && ok) {
+ tgsi_parse_token(&parse);
+
+ switch (parse.FullToken.Token.Type) {
+ case TGSI_TOKEN_TYPE_DECLARATION:
+ if (parse.FullHeader.Processor.Processor == TGSI_PROCESSOR_FRAGMENT) {
+ emit_declaration(func, &parse.FullToken.FullDeclaration );
+ }
+ break;
+
+ case TGSI_TOKEN_TYPE_INSTRUCTION:
+ ok = emit_instruction(&gen, &parse.FullToken.FullInstruction);
+
+ if (!ok) {
+ debug_printf("failed to translate tgsi opcode %d to PPC (%s)\n",
+ parse.FullToken.FullInstruction.Instruction.Opcode,
+ parse.FullHeader.Processor.Processor == TGSI_PROCESSOR_VERTEX ?
+ "vertex shader" : "fragment shader");
+ }
+ break;
+
+ case TGSI_TOKEN_TYPE_IMMEDIATE:
+ /* splat each immediate component into a float[4] vector for SoA */
+ {
+ const uint size = parse.FullToken.FullImmediate.Immediate.Size - 1;
+ float *imm = (float *) immediates;
+ uint i;
+ assert(size <= 4);
+ assert(num_immediates < TGSI_EXEC_NUM_IMMEDIATES);
+ for (i = 0; i < size; i++) {
+ const float value =
+ parse.FullToken.FullImmediate.u.ImmediateFloat32[i].Float;
+ imm[num_immediates * 4 + 0] =
+ imm[num_immediates * 4 + 1] =
+ imm[num_immediates * 4 + 2] =
+ imm[num_immediates * 4 + 3] = value;
+ num_immediates++;
+ }
+ }
+ break;
+
+ default:
+ ok = 0;
+ assert( 0 );
+ }
+ }
+
+ emit_epilogue(func);
+
+ tgsi_parse_free( &parse );
+
+ return ok;
+}
+
+#endif /* PIPE_ARCH_PPC */
diff --git a/src/gallium/drivers/cell/spu/spu_debug.h b/src/gallium/auxiliary/tgsi/tgsi_ppc.h
index eeec0526558..829ec075e7f 100644
--- a/src/gallium/drivers/cell/spu/spu_debug.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.h
@@ -25,36 +25,27 @@
*
**************************************************************************/
+#ifndef TGSI_PPC_H
+#define TGSI_PPC_H
-#ifndef SPU_DEBUG_H
-#define SPU_DEBUG_H
-
-
-/* Set to 0 to disable all extraneous debugging code */
-#define DEBUG 1
+#if defined __cplusplus
+extern "C" {
+#endif
-#if DEBUG
-extern boolean Debug;
-extern boolean force_fragment_ops_fallback;
+struct tgsi_token;
+struct ppc_function;
-/* These debug macros use the unusual construction ", ##__VA_ARGS__"
- * which expands to the expected comma + args if variadic arguments
- * are supplied, but swallows the comma if there are no variadic
- * arguments (which avoids syntax errors that would otherwise occur).
- */
-#define DEBUG_PRINTF(format,...) \
- if (Debug) \
- printf("SPU %u: " format, spu.init.id, ##__VA_ARGS__)
-#define D_PRINTF(flag, format,...) \
- if (spu.init.debug_flags & (flag)) \
- printf("SPU %u: " format, spu.init.id, ##__VA_ARGS__)
+extern const float ppc_builtin_constants[];
-#else
-#define DEBUG_PRINTF(...)
-#define D_PRINTF(...)
+boolean
+tgsi_emit_ppc(const struct tgsi_token *tokens,
+ struct ppc_function *function,
+ float (*immediates)[4],
+ boolean do_swizzles);
+#if defined __cplusplus
+}
#endif
-
-#endif /* SPU_DEBUG_H */
+#endif /* TGSI_PPC_H */
diff --git a/src/gallium/drivers/cell/common.h b/src/gallium/drivers/cell/common.h
index b0169b8e329..23fb0b0831d 100644
--- a/src/gallium/drivers/cell/common.h
+++ b/src/gallium/drivers/cell/common.h
@@ -64,10 +64,13 @@
#define ROUNDUP16(k) (((k) + 0xf) & ~0xf)
-#define CELL_MAX_SPUS 6
+#define CELL_MAX_SPUS 8
#define CELL_MAX_SAMPLERS 4
#define CELL_MAX_TEXTURE_LEVELS 12 /* 2k x 2k */
+#define CELL_MAX_CONSTANTS 32 /**< number of float[4] constants */
+#define CELL_MAX_WIDTH 1024 /**< max framebuffer width */
+#define CELL_MAX_HEIGHT 1024 /**< max framebuffer width */
#define TILE_SIZE 32
@@ -96,34 +99,67 @@
#define CELL_CMD_STATE_FRAGMENT_PROGRAM 19
#define CELL_CMD_STATE_ATTRIB_FETCH 20
#define CELL_CMD_STATE_FS_CONSTANTS 21
-#define CELL_CMD_VS_EXECUTE 22
-#define CELL_CMD_FLUSH_BUFFER_RANGE 23
+#define CELL_CMD_STATE_RASTERIZER 22
+#define CELL_CMD_VS_EXECUTE 23
+#define CELL_CMD_FLUSH_BUFFER_RANGE 24
+#define CELL_CMD_FENCE 25
+/** Command/batch buffers */
#define CELL_NUM_BUFFERS 4
#define CELL_BUFFER_SIZE (4*1024) /**< 16KB would be the max */
#define CELL_BUFFER_STATUS_FREE 10
#define CELL_BUFFER_STATUS_USED 20
+/** Debug flags */
#define CELL_DEBUG_CHECKER (1 << 0)
#define CELL_DEBUG_ASM (1 << 1)
#define CELL_DEBUG_SYNC (1 << 2)
#define CELL_DEBUG_FRAGMENT_OPS (1 << 3)
#define CELL_DEBUG_FRAGMENT_OP_FALLBACK (1 << 4)
+#define CELL_DEBUG_CMD (1 << 5)
+#define CELL_DEBUG_CACHE (1 << 6)
/** Max instructions for doing per-fragment operations */
#define SPU_MAX_FRAGMENT_OPS_INSTS 64
+
+#define CELL_FENCE_IDLE 0
+#define CELL_FENCE_EMITTED 1
+#define CELL_FENCE_SIGNALLED 2
+
+struct cell_fence
+{
+ /** There's a 16-byte status qword per SPU */
+ volatile uint status[CELL_MAX_SPUS][4];
+};
+
+
+/**
+ * Fence command sent to SPUs. In response, the SPUs will write
+ * CELL_FENCE_STATUS_SIGNALLED back to the fence status word in main memory.
+ */
+struct cell_command_fence
+{
+ uint64_t opcode; /**< CELL_CMD_FENCE */
+ struct cell_fence *fence;
+};
+
+
/**
* Command to specify per-fragment operations state and generated code.
+ * Note that the dsa, blend, blend_color fields are really only needed
+ * for the fallback/C per-pixel code. They're not used when we generate
+ * dynamic SPU fragment code (which is the normal case).
*/
struct cell_command_fragment_ops
{
uint64_t opcode; /**< CELL_CMD_STATE_FRAGMENT_OPS */
struct pipe_depth_stencil_alpha_state dsa;
struct pipe_blend_state blend;
+ struct pipe_blend_color blend_color;
unsigned code[SPU_MAX_FRAGMENT_OPS_INSTS];
};
@@ -147,7 +183,7 @@ struct cell_command_fragment_program
*/
struct cell_command_framebuffer
{
- uint64_t opcode; /**< CELL_CMD_FRAMEBUFFER */
+ uint64_t opcode; /**< CELL_CMD_STATE_FRAMEBUFFER */
int width, height;
void *color_start, *depth_start;
enum pipe_format color_format, depth_format;
@@ -155,6 +191,16 @@ struct cell_command_framebuffer
/**
+ * Tell SPUs about rasterizer state.
+ */
+struct cell_command_rasterizer
+{
+ uint64_t opcode; /**< CELL_CMD_STATE_RASTERIZER */
+ struct pipe_rasterizer_state rasterizer;
+};
+
+
+/**
* Clear framebuffer to the given value/color.
*/
struct cell_command_clear_surface
@@ -229,7 +275,6 @@ struct cell_command_render
float xmin, ymin, xmax, ymax; /* XXX another dummy field */
uint min_index;
boolean inline_verts;
- uint front_winding; /* the rasterizer needs to be able to determine facing to apply front/back-facing stencil */
};
@@ -260,19 +305,6 @@ struct cell_command_texture
};
-/** XXX unions don't seem to work */
-/* XXX this should go away; all commands should be placed in batch buffers */
-struct cell_command
-{
-#if 0
- struct cell_command_framebuffer fb;
- struct cell_command_clear_surface clear;
- struct cell_command_render render;
-#endif
- struct cell_command_vs vs;
-} ALIGN16_ATTRIB;
-
-
#define MAX_SPU_FUNCTIONS 12
/**
* Used to tell the PPU about the address of particular functions in the
@@ -293,7 +325,7 @@ struct cell_init_info
unsigned id;
unsigned num_spus;
unsigned debug_flags; /**< mask of CELL_DEBUG_x flags */
- struct cell_command *cmd;
+ float inv_timebase; /**< 1.0/timebase, for perf measurement */
/** Buffers for command batches, vertex/index data */
ubyte *buffers[CELL_NUM_BUFFERS];
diff --git a/src/gallium/drivers/cell/ppu/Makefile b/src/gallium/drivers/cell/ppu/Makefile
index b28f4c5c31f..9358a47284c 100644
--- a/src/gallium/drivers/cell/ppu/Makefile
+++ b/src/gallium/drivers/cell/ppu/Makefile
@@ -24,6 +24,7 @@ SOURCES = \
cell_clear.c \
cell_context.c \
cell_draw_arrays.c \
+ cell_fence.c \
cell_flush.c \
cell_gen_fragment.c \
cell_gen_fp.c \
diff --git a/src/gallium/drivers/cell/ppu/cell_batch.c b/src/gallium/drivers/cell/ppu/cell_batch.c
index 16882c01295..448b723d85a 100644
--- a/src/gallium/drivers/cell/ppu/cell_batch.c
+++ b/src/gallium/drivers/cell/ppu/cell_batch.c
@@ -28,6 +28,7 @@
#include "cell_context.h"
#include "cell_batch.h"
+#include "cell_fence.h"
#include "cell_spu.h"
@@ -42,7 +43,9 @@
uint
cell_get_empty_buffer(struct cell_context *cell)
{
- uint buf = 0, tries = 0;
+ static uint prev_buffer = 0;
+ uint buf = (prev_buffer + 1) % CELL_NUM_BUFFERS;
+ uint tries = 0;
/* Find a buffer that's marked as free by all SPUs */
while (1) {
@@ -58,8 +61,13 @@ cell_get_empty_buffer(struct cell_context *cell)
cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_USED;
}
/*
- printf("PPU: ALLOC BUFFER %u\n", buf);
+ printf("PPU: ALLOC BUFFER %u, %u tries\n", buf, tries);
*/
+ prev_buffer = buf;
+
+ /* release tex buffer associated w/ prev use of this batch buf */
+ cell_free_fenced_buffers(cell, &cell->fenced_buffers[buf]);
+
return buf;
}
}
@@ -82,6 +90,26 @@ cell_get_empty_buffer(struct cell_context *cell)
/**
+ * Append a fence command to the current batch buffer.
+ * Note that we're sure there's always room for this because of the
+ * adjusted size check in cell_batch_free_space().
+ */
+static void
+emit_fence(struct cell_context *cell)
+{
+ const uint batch = cell->cur_batch;
+ const uint size = cell->buffer_size[batch];
+ struct cell_command_fence *fence_cmd;
+
+ ASSERT(size + sizeof(struct cell_command_fence) <= CELL_BUFFER_SIZE);
+
+ fence_cmd = (struct cell_command_fence *) (cell->buffer[batch] + size);
+ fence_cmd->opcode = CELL_CMD_FENCE;
+ fence_cmd->fence = &cell->fenced_buffers[batch].fence;
+}
+
+
+/**
* Flush the current batch buffer to the SPUs.
* An empty buffer will be found and set as the new current batch buffer
* for subsequent commands/data.
@@ -99,6 +127,12 @@ cell_batch_flush(struct cell_context *cell)
if (size == 0)
return;
+ /* Before we use this batch buffer, make sure any fenced texture buffers
+ * are released.
+ */
+ if (cell->fenced_buffers[batch].head)
+ emit_fence(cell);
+
flushing = TRUE;
assert(batch < CELL_NUM_BUFFERS);
@@ -139,6 +173,7 @@ uint
cell_batch_free_space(const struct cell_context *cell)
{
uint free = CELL_BUFFER_SIZE - cell->buffer_size[cell->cur_batch];
+ free -= sizeof(struct cell_command_fence);
return free;
}
@@ -169,7 +204,7 @@ cell_batch_append(struct cell_context *cell, const void *data, uint bytes)
size = cell->buffer_size[cell->cur_batch];
- if (size + bytes > CELL_BUFFER_SIZE) {
+ if (bytes > cell_batch_free_space(cell)) {
cell_batch_flush(cell);
size = 0;
}
@@ -223,7 +258,7 @@ cell_batch_alloc_aligned(struct cell_context *cell, uint bytes,
padbytes = (alignment - (size % alignment)) % alignment;
- if (padbytes + size + bytes > CELL_BUFFER_SIZE) {
+ if (padbytes + bytes > cell_batch_free_space(cell)) {
cell_batch_flush(cell);
size = 0;
}
diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c
index b66aa9c9d99..22d552d8e3d 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.c
+++ b/src/gallium/drivers/cell/ppu/cell_context.c
@@ -47,6 +47,7 @@
#include "cell_clear.h"
#include "cell_context.h"
#include "cell_draw_arrays.h"
+#include "cell_fence.h"
#include "cell_flush.h"
#include "cell_state.h"
#include "cell_surface.h"
@@ -93,6 +94,8 @@ static const struct debug_named_value cell_debug_flags[] = {
{"sync", CELL_DEBUG_SYNC}, /**< SPUs do synchronous DMA */
{"fragops", CELL_DEBUG_FRAGMENT_OPS}, /**< SPUs emit fragment ops debug messages*/
{"fragopfallback", CELL_DEBUG_FRAGMENT_OP_FALLBACK}, /**< SPUs use reference implementation for fragment ops*/
+ {"cmd", CELL_DEBUG_CMD}, /**< SPUs dump command buffer info */
+ {"cache", CELL_DEBUG_CACHE}, /**< report texture cache stats on exit */
{NULL, 0}
};
@@ -102,6 +105,7 @@ cell_create_context(struct pipe_screen *screen,
struct cell_winsys *cws)
{
struct cell_context *cell;
+ uint i;
/* some fields need to be 16-byte aligned, so align the whole object */
cell = (struct cell_context*) align_malloc(sizeof(struct cell_context), 16);
@@ -149,13 +153,24 @@ cell_create_context(struct pipe_screen *screen,
cell_debug_flags,
0 );
+ for (i = 0; i < CELL_NUM_BUFFERS; i++)
+ cell_fence_init(&cell->fenced_buffers[i].fence);
+
+
/*
* SPU stuff
*/
- cell->num_spus = 6;
- /* XXX is this in SDK 3.0 only?
- cell->num_spus = spe_cpu_info_get(SPE_COUNT_PHYSICAL_SPES, -1);
- */
+ /* This call only works with SDK 3.0. Anyone still using 2.1??? */
+ cell->num_cells = spe_cpu_info_get(SPE_COUNT_PHYSICAL_CPU_NODES, -1);
+ cell->num_spus = spe_cpu_info_get(SPE_COUNT_USABLE_SPES, 0);
+ if (cell->debug_flags) {
+ printf("Cell: found %d Cell(s) with %u SPUs\n",
+ cell->num_cells, cell->num_spus);
+ }
+ if (getenv("CELL_NUM_SPUS")) {
+ cell->num_spus = atoi(getenv("CELL_NUM_SPUS"));
+ assert(cell->num_spus > 0);
+ }
cell_start_spus(cell);
diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h
index 80a9b3d7e13..4491ae8cdf1 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.h
+++ b/src/gallium/drivers/cell/ppu/cell_context.h
@@ -74,12 +74,26 @@ struct cell_fragment_shader_state
struct cell_fragment_ops_key
{
struct pipe_blend_state blend;
+ struct pipe_blend_color blend_color;
struct pipe_depth_stencil_alpha_state dsa;
enum pipe_format color_format;
enum pipe_format zs_format;
};
+struct cell_buffer_node;
+
+/**
+ * Fenced buffer list. List of buffers which can be unreferenced after
+ * the fence has been executed/signalled.
+ */
+struct cell_buffer_list
+{
+ struct cell_fence fence;
+ struct cell_buffer_node *head;
+};
+
+
/**
* Per-context state, subclass of pipe_context.
*/
@@ -120,6 +134,8 @@ struct cell_context
uint *tex_map;
uint dirty;
+ uint dirty_textures; /* bitmask of texture units */
+ uint dirty_samplers; /* bitmask of sampler units */
/** Cache of code generated for per-fragment ops */
struct keymap *fragment_ops_cache;
@@ -139,7 +155,7 @@ struct cell_context
struct cell_spu_function_info spu_functions ALIGN16_ATTRIB;
- uint num_spus;
+ uint num_cells, num_spus;
/** Buffers for command batches, vertex/index data */
uint buffer_size[CELL_NUM_BUFFERS];
@@ -151,6 +167,14 @@ struct cell_context
uint buffer_status[CELL_MAX_SPUS][CELL_NUM_BUFFERS][4] ALIGN16_ATTRIB;
+ /** Associated with each command/batch buffer is a list of pipe_buffers
+ * that are fenced. When the last command in a buffer is executed, the
+ * fence will be signalled, indicating that any pipe_buffers preceeding
+ * that fence can be unreferenced (and probably freed).
+ */
+ struct cell_buffer_list fenced_buffers[CELL_NUM_BUFFERS];
+
+
struct spe_function attrib_fetch;
unsigned attrib_fetch_offsets[PIPE_MAX_ATTRIBS];
diff --git a/src/gallium/drivers/cell/ppu/cell_fence.c b/src/gallium/drivers/cell/ppu/cell_fence.c
new file mode 100644
index 00000000000..ffb3bea12b9
--- /dev/null
+++ b/src/gallium/drivers/cell/ppu/cell_fence.c
@@ -0,0 +1,158 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <unistd.h>
+#include "util/u_memory.h"
+#include "pipe/p_inlines.h"
+#include "cell_context.h"
+#include "cell_batch.h"
+#include "cell_fence.h"
+#include "cell_texture.h"
+
+
+void
+cell_fence_init(struct cell_fence *fence)
+{
+ uint i;
+ for (i = 0; i < CELL_MAX_SPUS; i++) {
+ fence->status[i][0] = CELL_FENCE_IDLE;
+ }
+}
+
+
+boolean
+cell_fence_signalled(const struct cell_context *cell,
+ const struct cell_fence *fence)
+{
+ uint i;
+ for (i = 0; i < cell->num_spus; i++) {
+ //ASSERT(fence->status[i][0] != CELL_FENCE_IDLE);
+ if (fence->status[i][0] == CELL_FENCE_EMITTED)
+ return FALSE;
+ }
+ return TRUE;
+}
+
+
+void
+cell_fence_finish(const struct cell_context *cell,
+ const struct cell_fence *fence)
+{
+ while (!cell_fence_signalled(cell, fence)) {
+ usleep(10);
+ }
+}
+
+
+
+
+struct cell_buffer_node
+{
+ struct pipe_buffer *buffer;
+ struct cell_buffer_node *next;
+};
+
+
+static void
+cell_add_buffer_to_list(struct cell_context *cell,
+ struct cell_buffer_list *list,
+ struct pipe_buffer *buffer)
+{
+ struct pipe_screen *ps = cell->pipe.screen;
+ struct cell_buffer_node *node = CALLOC_STRUCT(cell_buffer_node);
+ /* create new list node which references the buffer, insert at head */
+ if (node) {
+ pipe_buffer_reference(ps, &node->buffer, buffer);
+ node->next = list->head;
+ list->head = node;
+ }
+}
+
+
+/**
+ * Wait for completion of the given fence, then unreference any buffers
+ * on the list.
+ * This typically unrefs/frees texture buffers after any rendering which uses
+ * them has completed.
+ */
+void
+cell_free_fenced_buffers(struct cell_context *cell,
+ struct cell_buffer_list *list)
+{
+ if (list->head) {
+ struct pipe_screen *ps = cell->pipe.screen;
+ struct cell_buffer_node *node;
+
+ cell_fence_finish(cell, &list->fence);
+
+ /* traverse the list, unreferencing buffers, freeing nodes */
+ node = list->head;
+ while (node) {
+ struct cell_buffer_node *next = node->next;
+ assert(node->buffer);
+ pipe_buffer_unmap(ps, node->buffer);
+#if 0
+ printf("Unref buffer %p\n", node->buffer);
+ if (node->buffer->refcount == 1)
+ printf(" Delete!\n");
+#endif
+ pipe_buffer_reference(ps, &node->buffer, NULL);
+ FREE(node);
+ node = next;
+ }
+ list->head = NULL;
+ }
+}
+
+
+/**
+ * This should be called for each render command.
+ * Any texture buffers that are current bound will be added to a fenced
+ * list to be freed later when the fence is executed/signalled.
+ */
+void
+cell_add_fenced_textures(struct cell_context *cell)
+{
+ struct cell_buffer_list *list = &cell->fenced_buffers[cell->cur_batch];
+ uint i;
+
+ for (i = 0; i < cell->num_textures; i++) {
+ struct cell_texture *ct = cell->texture[i];
+ if (ct) {
+ uint level;
+ for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) {
+ if (ct->tiled_buffer[level]) {
+#if 0
+ printf("Adding texture %p buffer %p to list\n",
+ ct, ct->tiled_buffer[level]);
+#endif
+ cell_add_buffer_to_list(cell, list, ct->tiled_buffer[level]);
+ }
+ }
+ }
+ }
+}
diff --git a/src/gallium/drivers/cell/ppu/cell_fence.h b/src/gallium/drivers/cell/ppu/cell_fence.h
new file mode 100644
index 00000000000..536b4ba411a
--- /dev/null
+++ b/src/gallium/drivers/cell/ppu/cell_fence.h
@@ -0,0 +1,57 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#ifndef CELL_FENCE_H
+#define CELL_FENCE_H
+
+
+extern void
+cell_fence_init(struct cell_fence *fence);
+
+
+extern boolean
+cell_fence_signalled(const struct cell_context *cell,
+ const struct cell_fence *fence);
+
+
+extern void
+cell_fence_finish(const struct cell_context *cell,
+ const struct cell_fence *fence);
+
+
+
+extern void
+cell_free_fenced_buffers(struct cell_context *cell,
+ struct cell_buffer_list *list);
+
+
+extern void
+cell_add_fenced_textures(struct cell_context *cell);
+
+
+#endif /* CELL_FENCE_H */
diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fp.c b/src/gallium/drivers/cell/ppu/cell_gen_fp.c
index 3dfd5f673dd..d4d644d6e81 100644
--- a/src/gallium/drivers/cell/ppu/cell_gen_fp.c
+++ b/src/gallium/drivers/cell/ppu/cell_gen_fp.c
@@ -84,6 +84,9 @@ struct codegen
/** Index of execution mask register */
int exec_mask_reg;
+ /** KIL mask: indicates which fragments have been killed */
+ int kill_mask_reg;
+
int frame_size; /**< Stack frame size, in words */
struct spe_function *f;
@@ -346,6 +349,22 @@ store_dest_reg(struct codegen *gen,
int value_reg, int channel,
const struct tgsi_full_dst_register *dest)
{
+ /*
+ * XXX need to implement dst reg clamping/saturation
+ */
+#if 0
+ switch (inst->Instruction.Saturate) {
+ case TGSI_SAT_NONE:
+ break;
+ case TGSI_SAT_ZERO_ONE:
+ break;
+ case TGSI_SAT_MINUS_PLUS_ONE:
+ break;
+ default:
+ assert( 0 );
+ }
+#endif
+
switch (dest->DstRegister.File) {
case TGSI_FILE_TEMPORARY:
if (gen->if_nesting > 0) {
@@ -431,8 +450,21 @@ emit_prologue(struct codegen *gen)
static void
emit_epilogue(struct codegen *gen)
{
+ const int return_reg = 3;
+
spe_comment(gen->f, -4, "Function epilogue:");
+ spe_comment(gen->f, 0, "return the killed mask");
+ if (gen->kill_mask_reg > 0) {
+ /* shader called KIL, return the "alive" mask */
+ spe_move(gen->f, return_reg, gen->kill_mask_reg);
+ }
+ else {
+ /* return {0,0,0,0} */
+ spe_load_uint(gen->f, return_reg, 0);
+ }
+
+ spe_comment(gen->f, 0, "restore stack and return");
if (gen->frame_size >= 512) {
/* offset is too large for ai instruction */
int offset_reg = spe_allocate_available_register(gen->f);
@@ -1337,16 +1369,33 @@ emit_function_call(struct codegen *gen,
static boolean
-emit_TXP(struct codegen *gen, const struct tgsi_full_instruction *inst)
+emit_TEX(struct codegen *gen, const struct tgsi_full_instruction *inst)
{
- const uint addr = lookup_function(gen->cell, "spu_txp");
+ const uint target = inst->InstructionExtTexture.Texture;
const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index;
+ uint addr;
int ch;
int coord_regs[4], d_regs[4];
+ switch (target) {
+ case TGSI_TEXTURE_1D:
+ case TGSI_TEXTURE_2D:
+ addr = lookup_function(gen->cell, "spu_tex_2d");
+ break;
+ case TGSI_TEXTURE_3D:
+ addr = lookup_function(gen->cell, "spu_tex_3d");
+ break;
+ case TGSI_TEXTURE_CUBE:
+ addr = lookup_function(gen->cell, "spu_tex_cube");
+ break;
+ default:
+ ASSERT(0 && "unsupported texture target");
+ return FALSE;
+ }
+
assert(inst->FullSrcRegisters[1].SrcRegister.File == TGSI_FILE_SAMPLER);
- spe_comment(gen->f, -4, "CALL txp:");
+ spe_comment(gen->f, -4, "CALL tex:");
/* get src/dst reg info */
for (ch = 0; ch < 4; ch++) {
@@ -1368,7 +1417,7 @@ emit_TXP(struct codegen *gen, const struct tgsi_full_instruction *inst)
spe_stqd(gen->f, reg, SPE_REG_SP, 16 * offset);
}
- /* setup function arguments */
+ /* setup function arguments (XXX depends on target) */
for (i = 0; i < 4; i++) {
spe_move(gen->f, 3 + i, coord_regs[i]);
}
@@ -1407,6 +1456,68 @@ emit_TXP(struct codegen *gen, const struct tgsi_full_instruction *inst)
/**
+ * KILL if any of src reg values are less than zero.
+ */
+static boolean
+emit_KIL(struct codegen *gen, const struct tgsi_full_instruction *inst)
+{
+ int ch;
+ int s_regs[4], kil_reg = -1, cmp_reg, zero_reg;
+
+ spe_comment(gen->f, -4, "CALL kil:");
+
+ /* zero = {0,0,0,0} */
+ zero_reg = get_itemp(gen);
+ spe_load_uint(gen->f, zero_reg, 0);
+
+ cmp_reg = get_itemp(gen);
+
+ /* get src regs */
+ for (ch = 0; ch < 4; ch++) {
+ if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) {
+ s_regs[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
+ }
+ }
+
+ /* test if any src regs are < 0 */
+ for (ch = 0; ch < 4; ch++) {
+ if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) {
+ if (kil_reg >= 0) {
+ /* cmp = 0 > src ? : ~0 : 0 */
+ spe_fcgt(gen->f, cmp_reg, zero_reg, s_regs[ch]);
+ /* kil = kil | cmp */
+ spe_or(gen->f, kil_reg, kil_reg, cmp_reg);
+ }
+ else {
+ kil_reg = get_itemp(gen);
+ /* kil = 0 > src ? : ~0 : 0 */
+ spe_fcgt(gen->f, kil_reg, zero_reg, s_regs[ch]);
+ }
+ }
+ }
+
+ if (gen->if_nesting) {
+ /* may have been a conditional kil */
+ spe_and(gen->f, kil_reg, kil_reg, gen->exec_mask_reg);
+ }
+
+ /* allocate the kill mask reg if needed */
+ if (gen->kill_mask_reg <= 0) {
+ gen->kill_mask_reg = spe_allocate_available_register(gen->f);
+ spe_move(gen->f, gen->kill_mask_reg, kil_reg);
+ }
+ else {
+ spe_or(gen->f, gen->kill_mask_reg, gen->kill_mask_reg, kil_reg);
+ }
+
+ free_itemps(gen);
+
+ return TRUE;
+}
+
+
+
+/**
* Emit max. See emit_SGT for comments.
*/
static boolean
@@ -1674,8 +1785,12 @@ emit_instruction(struct codegen *gen,
/* fall-through for now */
case TGSI_OPCODE_TXB:
/* fall-through for now */
+ case TGSI_OPCODE_TXL:
+ /* fall-through for now */
case TGSI_OPCODE_TXP:
- return emit_TXP(gen, inst);
+ return emit_TEX(gen, inst);
+ case TGSI_OPCODE_KIL:
+ return emit_KIL(gen, inst);
case TGSI_OPCODE_IF:
return emit_IF(gen, inst);
diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c
index 2e3086c4fae..825110c62b7 100644
--- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c
+++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c
@@ -212,17 +212,24 @@ cell_bind_sampler_states(struct pipe_context *pipe,
unsigned num, void **samplers)
{
struct cell_context *cell = cell_context(pipe);
+ uint i, changed = 0x0;
assert(num <= CELL_MAX_SAMPLERS);
draw_flush(cell->draw);
- memcpy(cell->sampler, samplers, num * sizeof(void *));
- memset(&cell->sampler[num], 0, (CELL_MAX_SAMPLERS - num) *
- sizeof(void *));
- cell->num_samplers = num;
+ for (i = 0; i < CELL_MAX_SAMPLERS; i++) {
+ struct pipe_sampler_state *new_samp = i < num ? samplers[i] : NULL;
+ if (cell->sampler[i] != new_samp) {
+ cell->sampler[i] = new_samp;
+ changed |= (1 << i);
+ }
+ }
- cell->dirty |= CELL_NEW_SAMPLER;
+ if (changed) {
+ cell->dirty |= CELL_NEW_SAMPLER;
+ cell->dirty_samplers |= changed;
+ }
}
@@ -240,25 +247,25 @@ cell_set_sampler_textures(struct pipe_context *pipe,
unsigned num, struct pipe_texture **texture)
{
struct cell_context *cell = cell_context(pipe);
- uint i;
+ uint i, changed = 0x0;
assert(num <= CELL_MAX_SAMPLERS);
- /* Check for no-op */
- if (num == cell->num_textures &&
- !memcmp(cell->texture, texture, num * sizeof(struct pipe_texture *)))
- return;
-
- draw_flush(cell->draw);
-
for (i = 0; i < CELL_MAX_SAMPLERS; i++) {
- struct pipe_texture *tex = i < num ? texture[i] : NULL;
-
- pipe_texture_reference((struct pipe_texture **) &cell->texture[i], tex);
+ struct pipe_texture *new_tex = i < num ? texture[i] : NULL;
+ if ((struct pipe_texture *) cell->texture[i] != new_tex) {
+ pipe_texture_reference((struct pipe_texture **) &cell->texture[i],
+ new_tex);
+ changed |= (1 << i);
+ }
}
+
cell->num_textures = num;
- cell->dirty |= CELL_NEW_TEXTURE;
+ if (changed) {
+ cell->dirty |= CELL_NEW_TEXTURE;
+ cell->dirty_textures |= changed;
+ }
}
diff --git a/src/gallium/drivers/cell/ppu/cell_spu.c b/src/gallium/drivers/cell/ppu/cell_spu.c
index df020c4146d..28e5e6d706d 100644
--- a/src/gallium/drivers/cell/ppu/cell_spu.c
+++ b/src/gallium/drivers/cell/ppu/cell_spu.c
@@ -53,6 +53,35 @@ struct cell_global_info cell_global;
/**
+ * Scan /proc/cpuinfo to determine the timebase for the system.
+ * This is used by the SPUs to convert 'decrementer' ticks to seconds.
+ * There may be a better way to get this value...
+ */
+static unsigned
+get_timebase(void)
+{
+ FILE *f = fopen("/proc/cpuinfo", "r");
+ unsigned timebase;
+
+ assert(f);
+ while (!feof(f)) {
+ char line[80];
+ fgets(line, sizeof(line), f);
+ if (strncmp(line, "timebase", 8) == 0) {
+ char *colon = strchr(line, ':');
+ if (colon) {
+ timebase = atoi(colon + 2);
+ break;
+ }
+ }
+ }
+ fclose(f);
+
+ return timebase;
+}
+
+
+/**
* Write a 1-word message to the given SPE mailbox.
*/
void
@@ -115,6 +144,7 @@ cell_start_spus(struct cell_context *cell)
{
static boolean one_time_init = FALSE;
uint i, j;
+ uint timebase = get_timebase();
if (one_time_init) {
fprintf(stderr, "PPU: Multiple rendering contexts not yet supported "
@@ -124,10 +154,7 @@ cell_start_spus(struct cell_context *cell)
one_time_init = TRUE;
- assert(cell->num_spus <= MAX_SPUS);
-
- ASSERT_ALIGN16(&cell_global.command[0]);
- ASSERT_ALIGN16(&cell_global.command[1]);
+ assert(cell->num_spus <= CELL_MAX_SPUS);
ASSERT_ALIGN16(&cell_global.inits[0]);
ASSERT_ALIGN16(&cell_global.inits[1]);
@@ -141,7 +168,8 @@ cell_start_spus(struct cell_context *cell)
cell_global.inits[i].id = i;
cell_global.inits[i].num_spus = cell->num_spus;
cell_global.inits[i].debug_flags = cell->debug_flags;
- cell_global.inits[i].cmd = &cell_global.command[i];
+ cell_global.inits[i].inv_timebase = 1000.0f / timebase;
+
for (j = 0; j < CELL_NUM_BUFFERS; j++) {
cell_global.inits[i].buffers[j] = cell->buffer[j];
}
diff --git a/src/gallium/drivers/cell/ppu/cell_spu.h b/src/gallium/drivers/cell/ppu/cell_spu.h
index 137f26612e4..b633880c256 100644
--- a/src/gallium/drivers/cell/ppu/cell_spu.h
+++ b/src/gallium/drivers/cell/ppu/cell_spu.h
@@ -31,13 +31,12 @@
#include <libspe2.h>
#include <libmisc.h>
+#include <pthread.h>
#include "cell/common.h"
#include "cell_context.h"
-#define MAX_SPUS 8
-
/**
* Global vars, for now anyway.
*/
@@ -46,14 +45,13 @@ struct cell_global_info
/**
* SPU/SPE handles, etc
*/
- spe_context_ptr_t spe_contexts[MAX_SPUS];
- pthread_t spe_threads[MAX_SPUS];
+ spe_context_ptr_t spe_contexts[CELL_MAX_SPUS];
+ pthread_t spe_threads[CELL_MAX_SPUS];
/**
- * Data sent to SPUs
+ * Data sent to SPUs at start-up
*/
- struct cell_init_info inits[MAX_SPUS];
- struct cell_command command[MAX_SPUS];
+ struct cell_init_info inits[CELL_MAX_SPUS];
};
diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c
index bb694aa1073..dd2d7f7d1ef 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_emit.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c
@@ -52,6 +52,7 @@ lookup_fragment_ops(struct cell_context *cell)
*/
memset(&key, 0, sizeof(key));
key.blend = *cell->blend;
+ key.blend_color = cell->blend_color;
key.dsa = *cell->depth_stencil;
if (cell->framebuffer.cbufs[0])
@@ -146,6 +147,13 @@ cell_emit_state(struct cell_context *cell)
#endif
}
+ if (cell->dirty & (CELL_NEW_RASTERIZER)) {
+ struct cell_command_rasterizer *rast =
+ cell_batch_alloc(cell, sizeof(*rast));
+ rast->opcode = CELL_CMD_STATE_RASTERIZER;
+ rast->rasterizer = *cell->rasterizer;
+ }
+
if (cell->dirty & (CELL_NEW_FS)) {
/* Send new fragment program to SPUs */
struct cell_command_fragment_program *fp
@@ -193,44 +201,50 @@ cell_emit_state(struct cell_context *cell)
if (cell->dirty & CELL_NEW_SAMPLER) {
uint i;
for (i = 0; i < CELL_MAX_SAMPLERS; i++) {
- if (cell->sampler[i]) {
- struct cell_command_sampler *sampler
- = cell_batch_alloc(cell, sizeof(*sampler));
- sampler->opcode = CELL_CMD_STATE_SAMPLER;
- sampler->unit = i;
- sampler->state = *cell->sampler[i];
+ if (cell->dirty_samplers & (1 << i)) {
+ if (cell->sampler[i]) {
+ struct cell_command_sampler *sampler
+ = cell_batch_alloc(cell, sizeof(*sampler));
+ sampler->opcode = CELL_CMD_STATE_SAMPLER;
+ sampler->unit = i;
+ sampler->state = *cell->sampler[i];
+ }
}
}
+ cell->dirty_samplers = 0x0;
}
if (cell->dirty & CELL_NEW_TEXTURE) {
uint i;
for (i = 0;i < CELL_MAX_SAMPLERS; i++) {
- struct cell_command_texture *texture
- = cell_batch_alloc(cell, sizeof(*texture));
- texture->opcode = CELL_CMD_STATE_TEXTURE;
- texture->unit = i;
- if (cell->texture[i]) {
- uint level;
- for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) {
- texture->start[level] = cell->texture[i]->tiled_data[level];
- texture->width[level] = cell->texture[i]->base.width[level];
- texture->height[level] = cell->texture[i]->base.height[level];
- texture->depth[level] = cell->texture[i]->base.depth[level];
+ if (cell->dirty_textures & (1 << i)) {
+ struct cell_command_texture *texture
+ = cell_batch_alloc(cell, sizeof(*texture));
+ texture->opcode = CELL_CMD_STATE_TEXTURE;
+ texture->unit = i;
+ if (cell->texture[i]) {
+ uint level;
+ for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) {
+ texture->start[level] = cell->texture[i]->tiled_mapped[level];
+ texture->width[level] = cell->texture[i]->base.width[level];
+ texture->height[level] = cell->texture[i]->base.height[level];
+ texture->depth[level] = cell->texture[i]->base.depth[level];
+ }
+ texture->target = cell->texture[i]->base.target;
}
- texture->target = cell->texture[i]->base.target;
- }
- else {
- uint level;
- for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) {
- texture->start[level] = NULL;
- texture->width[level] = 0;
- texture->height[level] = 0;
- texture->depth[level] = 0;
+ else {
+ uint level;
+ for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) {
+ texture->start[level] = NULL;
+ texture->width[level] = 0;
+ texture->height[level] = 0;
+ texture->depth[level] = 0;
+ }
+ texture->target = 0;
}
- texture->target = 0;
}
}
+ cell->dirty_textures = 0x0;
}
if (cell->dirty & CELL_NEW_VERTEX_INFO) {
diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c
index 54a17eaf2b7..cda39f8d592 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_shader.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c
@@ -191,6 +191,8 @@ cell_set_constant_buffer(struct pipe_context *pipe,
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
+ draw_flush(cell->draw);
+
/* note: reference counting */
winsys_buffer_reference(ws,
&cell->constants[shader].buffer,
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c
index 230e1925733..9ac2f3bbb96 100644
--- a/src/gallium/drivers/cell/ppu/cell_texture.c
+++ b/src/gallium/drivers/cell/ppu/cell_texture.c
@@ -136,6 +136,9 @@ cell_texture_release(struct pipe_screen *screen,
__FUNCTION__, (void *) *pt, (*pt)->refcount - 1);
*/
if (--(*pt)->refcount <= 0) {
+ /* Delete this texture now.
+ * But note that the underlying pipe_buffer may linger...
+ */
struct cell_texture *ct = cell_texture(*pt);
uint i;
@@ -146,8 +149,12 @@ cell_texture_release(struct pipe_screen *screen,
pipe_buffer_reference(screen, &ct->buffer, NULL);
for (i = 0; i < CELL_MAX_TEXTURE_LEVELS; i++) {
- if (ct->tiled_data[i]) {
- align_free(ct->tiled_data[i]);
+ /* Unreference the tiled image buffer.
+ * It may not actually be deleted until a fence is hit.
+ */
+ if (ct->tiled_buffer[i]) {
+ ct->tiled_mapped[i] = NULL;
+ winsys_buffer_reference(screen->winsys, &ct->tiled_buffer[i], NULL);
}
}
@@ -228,12 +235,18 @@ cell_twiddle_texture(struct pipe_screen *screen,
int offset = bufWidth * bufHeight * 4 * surface->face;
uint *dst;
- if (!ct->tiled_data[level]) {
- ct->tiled_data[level] =
- align_malloc(bufWidth * bufHeight * 4 * numFaces, 16);
+ if (!ct->tiled_buffer[level]) {
+ /* allocate buffer for tiled data now */
+ struct pipe_winsys *ws = screen->winsys;
+ uint bytes = bufWidth * bufHeight * 4 * numFaces;
+ ct->tiled_buffer[level] = ws->buffer_create(ws, 16,
+ PIPE_BUFFER_USAGE_PIXEL,
+ bytes);
+ /* and map it */
+ ct->tiled_mapped[level] = ws->buffer_map(ws, ct->tiled_buffer[level],
+ PIPE_BUFFER_USAGE_GPU_READ);
}
-
- dst = (uint *) ((ubyte *) ct->tiled_data[level] + offset);
+ dst = (uint *) ((ubyte *) ct->tiled_mapped[level] + offset);
twiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst,
surface->stride, src);
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.h b/src/gallium/drivers/cell/ppu/cell_texture.h
index a0757091b07..2f5fe0dd1b7 100644
--- a/src/gallium/drivers/cell/ppu/cell_texture.h
+++ b/src/gallium/drivers/cell/ppu/cell_texture.h
@@ -48,7 +48,10 @@ struct cell_texture
struct pipe_buffer *buffer;
unsigned long buffer_size;
- void *tiled_data[CELL_MAX_TEXTURE_LEVELS]; /* XXX this may be temporary */ /*ALIGN16*/
+ /** Texture data in tiled layout is held here */
+ struct pipe_buffer *tiled_buffer[CELL_MAX_TEXTURE_LEVELS];
+ /** Mapped, tiled texture data */
+ void *tiled_mapped[CELL_MAX_TEXTURE_LEVELS];
};
diff --git a/src/gallium/drivers/cell/ppu/cell_vbuf.c b/src/gallium/drivers/cell/ppu/cell_vbuf.c
index 578ddf62dcb..65ba51b6bb2 100644
--- a/src/gallium/drivers/cell/ppu/cell_vbuf.c
+++ b/src/gallium/drivers/cell/ppu/cell_vbuf.c
@@ -38,6 +38,7 @@
#include "cell_batch.h"
#include "cell_context.h"
+#include "cell_fence.h"
#include "cell_flush.h"
#include "cell_spu.h"
#include "cell_vbuf.h"
@@ -108,6 +109,11 @@ cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices,
__FUNCTION__, cvbr->vertex_buf, vertices_used);
*/
+ /* Make sure texture buffers aren't released until we're done rendering
+ * with them.
+ */
+ cell_add_fenced_textures(cell);
+
/* Tell SPUs they can release the vert buf */
if (cvbr->vertex_buf != ~0U) {
struct cell_command_release_verts *release
@@ -214,7 +220,6 @@ cell_vbuf_draw(struct vbuf_render *vbr,
render->opcode = CELL_CMD_RENDER;
render->prim_type = cvbr->prim;
- render->front_winding = cell->rasterizer->front_winding;
render->num_indexes = nr_indices;
render->min_index = min_index;
diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c
index c28677ebf87..a6ed29ea631 100644
--- a/src/gallium/drivers/cell/spu/spu_command.c
+++ b/src/gallium/drivers/cell/spu/spu_command.c
@@ -44,7 +44,6 @@
#include "spu_tile.h"
#include "spu_vertex_shader.h"
#include "spu_dcache.h"
-#include "spu_debug.h"
#include "cell/common.h"
@@ -77,9 +76,10 @@ static void
release_buffer(uint buffer)
{
/* Evidently, using less than a 16-byte status doesn't work reliably */
- static const uint status[4] ALIGN16_ATTRIB
- = {CELL_BUFFER_STATUS_FREE, 0, 0, 0};
-
+ static const vector unsigned int status = {CELL_BUFFER_STATUS_FREE,
+ CELL_BUFFER_STATUS_FREE,
+ CELL_BUFFER_STATUS_FREE,
+ CELL_BUFFER_STATUS_FREE};
const uint index = 4 * (spu.init.id * CELL_NUM_BUFFERS + buffer);
uint *dst = spu.init.buffer_status + index;
@@ -94,10 +94,33 @@ release_buffer(uint buffer)
}
+/**
+ * Write CELL_FENCE_SIGNALLED back to the fence status qword in main memory.
+ * There's a qword of status per SPU.
+ */
+static void
+cmd_fence(struct cell_command_fence *fence_cmd)
+{
+ static const vector unsigned int status = {CELL_FENCE_SIGNALLED,
+ CELL_FENCE_SIGNALLED,
+ CELL_FENCE_SIGNALLED,
+ CELL_FENCE_SIGNALLED};
+ uint *dst = (uint *) fence_cmd->fence;
+ dst += 4 * spu.init.id; /* main store/memory address, not local store */
+
+ mfc_put((void *) &status, /* src in local memory */
+ (unsigned int) dst, /* dst in main memory */
+ sizeof(status), /* size */
+ TAG_FENCE, /* tag */
+ 0, /* tid */
+ 0 /* rid */);
+}
+
+
static void
cmd_clear_surface(const struct cell_command_clear_surface *clear)
{
- DEBUG_PRINTF("CLEAR SURF %u to 0x%08x\n", clear->surface, clear->value);
+ D_PRINTF(CELL_DEBUG_CMD, "CLEAR SURF %u to 0x%08x\n", clear->surface, clear->value);
if (clear->surface == 0) {
spu.fb.color_clear_value = clear->value;
@@ -165,14 +188,14 @@ cmd_clear_surface(const struct cell_command_clear_surface *clear)
#endif /* CLEAR_OPT */
- DEBUG_PRINTF("CLEAR SURF done\n");
+ D_PRINTF(CELL_DEBUG_CMD, "CLEAR SURF done\n");
}
static void
cmd_release_verts(const struct cell_command_release_verts *release)
{
- DEBUG_PRINTF("RELEASE VERTS %u\n", release->vertex_buf);
+ D_PRINTF(CELL_DEBUG_CMD, "RELEASE VERTS %u\n", release->vertex_buf);
ASSERT(release->vertex_buf != ~0U);
release_buffer(release->vertex_buf);
}
@@ -189,12 +212,13 @@ cmd_state_fragment_ops(const struct cell_command_fragment_ops *fops)
{
static int warned = 0;
- DEBUG_PRINTF("CMD_STATE_FRAGMENT_OPS\n");
+ D_PRINTF(CELL_DEBUG_CMD, "CMD_STATE_FRAGMENT_OPS\n");
/* Copy SPU code from batch buffer to spu buffer */
memcpy(spu.fragment_ops_code, fops->code, SPU_MAX_FRAGMENT_OPS_INSTS * 4);
/* Copy state info (for fallback case only) */
memcpy(&spu.depth_stencil_alpha, &fops->dsa, sizeof(fops->dsa));
memcpy(&spu.blend, &fops->blend, sizeof(fops->blend));
+ memcpy(&spu.blend_color, &fops->blend_color, sizeof(fops->blend_color));
/* Parity twist! For now, always use the fallback code by default,
* only switching to codegen when specifically requested. This
@@ -228,7 +252,7 @@ cmd_state_fragment_ops(const struct cell_command_fragment_ops *fops)
static void
cmd_state_fragment_program(const struct cell_command_fragment_program *fp)
{
- DEBUG_PRINTF("CMD_STATE_FRAGMENT_PROGRAM\n");
+ D_PRINTF(CELL_DEBUG_CMD, "CMD_STATE_FRAGMENT_PROGRAM\n");
/* Copy SPU code from batch buffer to spu buffer */
memcpy(spu.fragment_program_code, fp->code,
SPU_MAX_FRAGMENT_PROGRAM_INSTS * 4);
@@ -246,10 +270,11 @@ cmd_state_fs_constants(const uint64_t *buffer, uint pos)
const float *constants = (const float *) &buffer[pos + 2];
uint i;
- DEBUG_PRINTF("CMD_STATE_FS_CONSTANTS (%u)\n", num_const);
+ D_PRINTF(CELL_DEBUG_CMD, "CMD_STATE_FS_CONSTANTS (%u)\n", num_const);
/* Expand each float to float[4] for SOA execution */
for (i = 0; i < num_const; i++) {
+ D_PRINTF(CELL_DEBUG_CMD, " const[%u] = %f\n", i, constants[i]);
spu.constants[i] = spu_splats(constants[i]);
}
@@ -261,7 +286,7 @@ cmd_state_fs_constants(const uint64_t *buffer, uint pos)
static void
cmd_state_framebuffer(const struct cell_command_framebuffer *cmd)
{
- DEBUG_PRINTF("FRAMEBUFFER: %d x %d at %p, cformat 0x%x zformat 0x%x\n",
+ D_PRINTF(CELL_DEBUG_CMD, "FRAMEBUFFER: %d x %d at %p, cformat 0x%x zformat 0x%x\n",
cmd->width,
cmd->height,
cmd->color_start,
@@ -309,8 +334,7 @@ cmd_state_framebuffer(const struct cell_command_framebuffer *cmd)
*/
static void
update_tex_masks(struct spu_texture *texture,
- const struct pipe_sampler_state *sampler,
- uint unit)
+ const struct pipe_sampler_state *sampler)
{
uint i;
@@ -337,11 +361,6 @@ update_tex_masks(struct spu_texture *texture,
texture->level[i].scale_t = spu_splats(1.0f);
}
}
-
- /* XXX temporary hack */
- if (texture->target == PIPE_TEXTURE_CUBE) {
- spu.sample_texture4[unit] = sample_texture4_cube;
- }
}
@@ -350,18 +369,18 @@ cmd_state_sampler(const struct cell_command_sampler *sampler)
{
uint unit = sampler->unit;
- DEBUG_PRINTF("SAMPLER [%u]\n", unit);
+ D_PRINTF(CELL_DEBUG_CMD, "SAMPLER [%u]\n", unit);
spu.sampler[unit] = sampler->state;
switch (spu.sampler[unit].min_img_filter) {
case PIPE_TEX_FILTER_LINEAR:
- spu.min_sample_texture4[unit] = sample_texture4_bilinear;
+ spu.min_sample_texture_2d[unit] = sample_texture_2d_bilinear;
break;
case PIPE_TEX_FILTER_ANISO:
/* fall-through, for now */
case PIPE_TEX_FILTER_NEAREST:
- spu.min_sample_texture4[unit] = sample_texture4_nearest;
+ spu.min_sample_texture_2d[unit] = sample_texture_2d_nearest;
break;
default:
ASSERT(0);
@@ -369,12 +388,12 @@ cmd_state_sampler(const struct cell_command_sampler *sampler)
switch (spu.sampler[sampler->unit].mag_img_filter) {
case PIPE_TEX_FILTER_LINEAR:
- spu.mag_sample_texture4[unit] = sample_texture4_bilinear;
+ spu.mag_sample_texture_2d[unit] = sample_texture_2d_bilinear;
break;
case PIPE_TEX_FILTER_ANISO:
/* fall-through, for now */
case PIPE_TEX_FILTER_NEAREST:
- spu.mag_sample_texture4[unit] = sample_texture4_nearest;
+ spu.mag_sample_texture_2d[unit] = sample_texture_2d_nearest;
break;
default:
ASSERT(0);
@@ -383,16 +402,16 @@ cmd_state_sampler(const struct cell_command_sampler *sampler)
switch (spu.sampler[sampler->unit].min_mip_filter) {
case PIPE_TEX_MIPFILTER_NEAREST:
case PIPE_TEX_MIPFILTER_LINEAR:
- spu.sample_texture4[unit] = sample_texture4_lod;
+ spu.sample_texture_2d[unit] = sample_texture_2d_lod;
break;
case PIPE_TEX_MIPFILTER_NONE:
- spu.sample_texture4[unit] = spu.mag_sample_texture4[unit];
+ spu.sample_texture_2d[unit] = spu.mag_sample_texture_2d[unit];
break;
default:
ASSERT(0);
}
- update_tex_masks(&spu.texture[unit], &spu.sampler[unit], unit);
+ update_tex_masks(&spu.texture[unit], &spu.sampler[unit]);
}
@@ -402,9 +421,7 @@ cmd_state_texture(const struct cell_command_texture *texture)
const uint unit = texture->unit;
uint i;
- //if (spu.init.id==0) Debug=1;
-
- DEBUG_PRINTF("TEXTURE [%u]\n", texture->unit);
+ D_PRINTF(CELL_DEBUG_CMD, "TEXTURE [%u]\n", texture->unit);
spu.texture[unit].max_level = 0;
spu.texture[unit].target = texture->target;
@@ -414,7 +431,7 @@ cmd_state_texture(const struct cell_command_texture *texture)
uint height = texture->height[i];
uint depth = texture->depth[i];
- DEBUG_PRINTF(" LEVEL %u: at %p size[0] %u x %u\n", i,
+ D_PRINTF(CELL_DEBUG_CMD, " LEVEL %u: at %p size[0] %u x %u\n", i,
texture->start[i], texture->width[i], texture->height[i]);
spu.texture[unit].level[i].start = texture->start[i];
@@ -435,16 +452,14 @@ cmd_state_texture(const struct cell_command_texture *texture)
spu.texture[unit].max_level = i;
}
- update_tex_masks(&spu.texture[unit], &spu.sampler[unit], unit);
-
- //Debug=0;
+ update_tex_masks(&spu.texture[unit], &spu.sampler[unit]);
}
static void
cmd_state_vertex_info(const struct vertex_info *vinfo)
{
- DEBUG_PRINTF("VERTEX_INFO num_attribs=%u\n", vinfo->num_attribs);
+ D_PRINTF(CELL_DEBUG_CMD, "VERTEX_INFO num_attribs=%u\n", vinfo->num_attribs);
ASSERT(vinfo->num_attribs >= 1);
ASSERT(vinfo->num_attribs <= 8);
memcpy(&spu.vertex_info, vinfo, sizeof(*vinfo));
@@ -483,7 +498,7 @@ cmd_state_attrib_fetch(const struct cell_attribute_fetch_code *code)
static void
cmd_finish(void)
{
- DEBUG_PRINTF("FINISH\n");
+ D_PRINTF(CELL_DEBUG_CMD, "FINISH\n");
really_clear_tiles(0);
/* wait for all outstanding DMAs to finish */
mfc_write_tag_mask(~0);
@@ -508,7 +523,7 @@ cmd_batch(uint opcode)
const unsigned usize = size / sizeof(buffer[0]);
uint pos;
- DEBUG_PRINTF("BATCH buffer %u, len %u, from %p\n",
+ D_PRINTF(CELL_DEBUG_CMD, "BATCH buffer %u, len %u, from %p\n",
buf, size, spu.init.buffers[buf]);
ASSERT((opcode & CELL_CMD_OPCODE_MASK) == CELL_CMD_BATCH);
@@ -528,7 +543,7 @@ cmd_batch(uint opcode)
wait_on_mask(1 << TAG_BATCH_BUFFER);
/* Tell PPU we're done copying the buffer to local store */
- DEBUG_PRINTF("release batch buf %u\n", buf);
+ D_PRINTF(CELL_DEBUG_CMD, "release batch buf %u\n", buf);
release_buffer(buf);
/*
@@ -586,6 +601,14 @@ cmd_batch(uint opcode)
case CELL_CMD_STATE_FS_CONSTANTS:
pos = cmd_state_fs_constants(buffer, pos);
break;
+ case CELL_CMD_STATE_RASTERIZER:
+ {
+ struct cell_command_rasterizer *rast =
+ (struct cell_command_rasterizer *) &buffer[pos];
+ spu.rasterizer = rast->rasterizer;
+ pos += sizeof(*rast) / 8;
+ }
+ break;
case CELL_CMD_STATE_SAMPLER:
{
struct cell_command_sampler *sampler
@@ -638,6 +661,14 @@ cmd_batch(uint opcode)
cmd_finish();
pos += 1;
break;
+ case CELL_CMD_FENCE:
+ {
+ struct cell_command_fence *fence_cmd =
+ (struct cell_command_fence *) &buffer[pos];
+ cmd_fence(fence_cmd);
+ pos += sizeof(*fence_cmd) / 8;
+ }
+ break;
case CELL_CMD_RELEASE_VERTS:
{
struct cell_command_release_verts *release
@@ -661,10 +692,12 @@ cmd_batch(uint opcode)
}
}
- DEBUG_PRINTF("BATCH complete\n");
+ D_PRINTF(CELL_DEBUG_CMD, "BATCH complete\n");
}
+#define PERF 0
+
/**
* Main loop for SPEs: Get a command, execute it, repeat.
@@ -672,41 +705,29 @@ cmd_batch(uint opcode)
void
command_loop(void)
{
- struct cell_command cmd;
int exitFlag = 0;
+ uint t0, t1;
- DEBUG_PRINTF("Enter command loop\n");
-
- ASSERT((sizeof(struct cell_command) & 0xf) == 0);
- ASSERT_ALIGN16(&cmd);
+ D_PRINTF(CELL_DEBUG_CMD, "Enter command loop\n");
while (!exitFlag) {
unsigned opcode;
- int tag = 0;
- DEBUG_PRINTF("Wait for cmd...\n");
+ D_PRINTF(CELL_DEBUG_CMD, "Wait for cmd...\n");
+
+ if (PERF)
+ spu_write_decrementer(~0);
/* read/wait from mailbox */
opcode = (unsigned int) spu_read_in_mbox();
+ D_PRINTF(CELL_DEBUG_CMD, "got cmd 0x%x\n", opcode);
- DEBUG_PRINTF("got cmd 0x%x\n", opcode);
-
- /* command payload */
- mfc_get(&cmd, /* dest */
- (unsigned int) spu.init.cmd, /* src */
- sizeof(struct cell_command), /* bytes */
- tag,
- 0, /* tid */
- 0 /* rid */);
- wait_on_mask( 1 << tag );
-
- /*
- * NOTE: most commands should be contained in a batch buffer
- */
+ if (PERF)
+ t0 = spu_read_decrementer();
switch (opcode & CELL_CMD_OPCODE_MASK) {
case CELL_CMD_EXIT:
- DEBUG_PRINTF("EXIT\n");
+ D_PRINTF(CELL_DEBUG_CMD, "EXIT\n");
exitFlag = 1;
break;
case CELL_CMD_VS_EXECUTE:
@@ -721,9 +742,16 @@ command_loop(void)
printf("Bad opcode 0x%x!\n", opcode & CELL_CMD_OPCODE_MASK);
}
+ if (PERF) {
+ t1 = spu_read_decrementer();
+ printf("wait mbox time: %gms batch time: %gms\n",
+ (~0u - t0) * spu.init.inv_timebase,
+ (t0 - t1) * spu.init.inv_timebase);
+ }
}
- DEBUG_PRINTF("Exit command loop\n");
+ D_PRINTF(CELL_DEBUG_CMD, "Exit command loop\n");
- spu_dcache_report();
+ if (spu.init.debug_flags & CELL_DEBUG_CACHE)
+ spu_dcache_report();
}
diff --git a/src/gallium/drivers/cell/spu/spu_dcache.c b/src/gallium/drivers/cell/spu/spu_dcache.c
index 167404cdc54..a6d67634fd8 100644
--- a/src/gallium/drivers/cell/spu/spu_dcache.c
+++ b/src/gallium/drivers/cell/spu/spu_dcache.c
@@ -36,7 +36,9 @@
#define CACHE_SET_TAGID(set) (((set) & 0x03) + TAG_DCACHE0)
#define CACHE_LOG2NNWAY 2
#define CACHE_LOG2NSETS 6
-/*#define CACHE_STATS 1*/
+#ifdef DEBUG
+#define CACHE_STATS 1
+#endif
#include <cache-api.h>
/* Yes folks, this is ugly.
diff --git a/src/gallium/drivers/cell/spu/spu_funcs.c b/src/gallium/drivers/cell/spu/spu_funcs.c
index 5c3ee305d48..3534b35000d 100644
--- a/src/gallium/drivers/cell/spu/spu_funcs.c
+++ b/src/gallium/drivers/cell/spu/spu_funcs.c
@@ -43,6 +43,7 @@
#include "cell/common.h"
#include "spu_main.h"
#include "spu_funcs.h"
+#include "spu_texture.h"
/** For "return"-ing four vectors */
@@ -102,11 +103,34 @@ spu_log2(vector float x)
static struct vec_4x4
-spu_txp(vector float s, vector float t, vector float r, vector float q,
- unsigned unit)
+spu_tex_2d(vector float s, vector float t, vector float r, vector float q,
+ unsigned unit)
{
struct vec_4x4 colors;
- spu.sample_texture4[unit](s, t, r, q, unit, 0, 0, colors.v);
+ (void) r;
+ (void) q;
+ spu.sample_texture_2d[unit](s, t, unit, 0, 0, colors.v);
+ return colors;
+}
+
+static struct vec_4x4
+spu_tex_3d(vector float s, vector float t, vector float r, vector float q,
+ unsigned unit)
+{
+ struct vec_4x4 colors;
+ (void) r;
+ (void) q;
+ spu.sample_texture_2d[unit](s, t, unit, 0, 0, colors.v);
+ return colors;
+}
+
+static struct vec_4x4
+spu_tex_cube(vector float s, vector float t, vector float r, vector float q,
+ unsigned unit)
+{
+ struct vec_4x4 colors;
+ (void) q;
+ sample_texture_cube(s, t, r, unit, colors.v);
return colors;
}
@@ -147,7 +171,9 @@ return_function_info(void)
export_func(&funcs, "spu_pow", &spu_pow);
export_func(&funcs, "spu_exp2", &spu_exp2);
export_func(&funcs, "spu_log2", &spu_log2);
- export_func(&funcs, "spu_txp", &spu_txp);
+ export_func(&funcs, "spu_tex_2d", &spu_tex_2d);
+ export_func(&funcs, "spu_tex_3d", &spu_tex_3d);
+ export_func(&funcs, "spu_tex_cube", &spu_tex_cube);
/* Send the function info back to the PPU / main memory */
mfc_put((void *) &funcs, /* src in local store */
diff --git a/src/gallium/drivers/cell/spu/spu_main.c b/src/gallium/drivers/cell/spu/spu_main.c
index 4becd0f92a4..c8bb2519050 100644
--- a/src/gallium/drivers/cell/spu/spu_main.c
+++ b/src/gallium/drivers/cell/spu/spu_main.c
@@ -40,7 +40,6 @@
#include "spu_per_fragment_op.h"
#include "spu_texture.h"
//#include "spu_test.h"
-#include "spu_debug.h"
#include "cell/common.h"
@@ -53,12 +52,6 @@ helpful headers:
struct spu_global spu;
-#if DEBUG
-boolean Debug = FALSE;
-boolean force_fragment_ops_fallback = TRUE;
-#endif
-
-
static void
one_time_init(void)
{
@@ -102,7 +95,7 @@ main(main_param_t speid, main_param_t argp)
one_time_init();
- DEBUG_PRINTF("main() speid=%lu\n", (unsigned long) speid);
+ D_PRINTF(CELL_DEBUG_CMD, "main() speid=%lu\n", (unsigned long) speid);
D_PRINTF(CELL_DEBUG_FRAGMENT_OP_FALLBACK, "using fragment op fallback\n");
/* get initialization data */
diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h
index eff43b870ca..668af10be25 100644
--- a/src/gallium/drivers/cell/spu/spu_main.h
+++ b/src/gallium/drivers/cell/spu/spu_main.h
@@ -36,12 +36,18 @@
#include "pipe/p_state.h"
-
-#define MAX_WIDTH 1024
-#define MAX_HEIGHT 1024
-
-
-#define CELL_MAX_CONSTANTS 32 /**< number of float[4] constants */
+#if DEBUG
+/* These debug macros use the unusual construction ", ##__VA_ARGS__"
+ * which expands to the expected comma + args if variadic arguments
+ * are supplied, but swallows the comma if there are no variadic
+ * arguments (which avoids syntax errors that would otherwise occur).
+ */
+#define D_PRINTF(flag, format,...) \
+ if (spu.init.debug_flags & (flag)) \
+ printf("SPU %u: " format, spu.init.id, ##__VA_ARGS__)
+#else
+#define D_PRINTF(...)
+#endif
/**
@@ -64,12 +70,10 @@ typedef union {
/** Function for sampling textures */
-typedef void (*spu_sample_texture4_func)(vector float s,
- vector float t,
- vector float r,
- vector float q,
- uint unit, uint level, uint face,
- vector float colors[4]);
+typedef void (*spu_sample_texture_2d_func)(vector float s,
+ vector float t,
+ uint unit, uint level, uint face,
+ vector float colors[4]);
/** Function for performing per-fragment ops */
@@ -85,9 +89,9 @@ typedef void (*spu_fragment_ops_func)(uint x, uint y,
uint facing);
/** Function for running fragment program */
-typedef void (*spu_fragment_program_func)(vector float *inputs,
- vector float *outputs,
- vector float *constants);
+typedef vector unsigned int (*spu_fragment_program_func)(vector float *inputs,
+ vector float *outputs,
+ vector float *constants);
struct spu_framebuffer
@@ -145,7 +149,9 @@ struct spu_global
struct spu_framebuffer fb;
struct pipe_depth_stencil_alpha_state depth_stencil_alpha;
struct pipe_blend_state blend;
+ struct pipe_blend_color blend_color;
struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS];
+ struct pipe_rasterizer_state rasterizer;
struct spu_texture texture[PIPE_MAX_SAMPLERS];
struct vertex_info vertex_info;
@@ -161,8 +167,8 @@ struct spu_global
ubyte cur_ctile_status, cur_ztile_status;
/** Status of all tiles in framebuffer */
- ubyte ctile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;
- ubyte ztile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;
+ ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;
+ ubyte ztile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;
/** Current fragment ops machine code, at 8-byte boundary */
uint fragment_ops_code[SPU_MAX_FRAGMENT_OPS_INSTS] ALIGN8_ATTRIB;
@@ -175,9 +181,9 @@ struct spu_global
spu_fragment_program_func fragment_program;
/** Current texture sampler function */
- spu_sample_texture4_func sample_texture4[CELL_MAX_SAMPLERS];
- spu_sample_texture4_func min_sample_texture4[CELL_MAX_SAMPLERS];
- spu_sample_texture4_func mag_sample_texture4[CELL_MAX_SAMPLERS];
+ spu_sample_texture_2d_func sample_texture_2d[CELL_MAX_SAMPLERS];
+ spu_sample_texture_2d_func min_sample_texture_2d[CELL_MAX_SAMPLERS];
+ spu_sample_texture_2d_func mag_sample_texture_2d[CELL_MAX_SAMPLERS];
/** Fragment program constants */
vector float constants[4 * CELL_MAX_CONSTANTS];
@@ -186,8 +192,6 @@ struct spu_global
extern struct spu_global spu;
-extern boolean Debug;
-
@@ -206,7 +210,7 @@ extern boolean Debug;
#define TAG_DCACHE1 21
#define TAG_DCACHE2 22
#define TAG_DCACHE3 23
-
+#define TAG_FENCE 24
static INLINE void
diff --git a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c
index d252fa6dc18..f8ffc704926 100644
--- a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c
+++ b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c
@@ -40,6 +40,24 @@
#define LINEAR_QUAD_LAYOUT 1
+static INLINE vector float
+spu_min(vector float a, vector float b)
+{
+ vector unsigned int m;
+ m = spu_cmpgt(a, b); /* m = a > b ? ~0 : 0 */
+ return spu_sel(a, b, m);
+}
+
+
+static INLINE vector float
+spu_max(vector float a, vector float b)
+{
+ vector unsigned int m;
+ m = spu_cmpgt(a, b); /* m = a > b ? ~0 : 0 */
+ return spu_sel(b, a, m);
+}
+
+
/**
* Called by rasterizer for each quad after the shader has run. Do
* all the per-fragment operations including alpha test, z test,
@@ -242,7 +260,7 @@ spu_fallback_fragment_ops(uint x, uint y,
}
/*
- * Compute Src RGB terms
+ * Compute Src RGB terms (fragment color * factor)
*/
switch (spu.blend.rgb_src_factor) {
case PIPE_BLENDFACTOR_ONE:
@@ -265,13 +283,33 @@ spu_fallback_fragment_ops(uint x, uint y,
term1g = spu_mul(fragG, fragA);
term1b = spu_mul(fragB, fragA);
break;
+ case PIPE_BLENDFACTOR_DST_COLOR:
+ term1r = spu_mul(fragR, fbRGBA[0]);
+ term1g = spu_mul(fragG, fbRGBA[1]);
+ term1b = spu_mul(fragB, fbRGBA[1]);
+ break;
+ case PIPE_BLENDFACTOR_DST_ALPHA:
+ term1r = spu_mul(fragR, fbRGBA[3]);
+ term1g = spu_mul(fragG, fbRGBA[3]);
+ term1b = spu_mul(fragB, fbRGBA[3]);
+ break;
+ case PIPE_BLENDFACTOR_CONST_COLOR:
+ term1r = spu_mul(fragR, spu_splats(spu.blend_color.color[0]));
+ term1g = spu_mul(fragG, spu_splats(spu.blend_color.color[1]));
+ term1b = spu_mul(fragB, spu_splats(spu.blend_color.color[2]));
+ break;
+ case PIPE_BLENDFACTOR_CONST_ALPHA:
+ term1r = spu_mul(fragR, spu_splats(spu.blend_color.color[3]));
+ term1g = spu_mul(fragG, spu_splats(spu.blend_color.color[3]));
+ term1b = spu_mul(fragB, spu_splats(spu.blend_color.color[3]));
+ break;
/* XXX more cases */
default:
ASSERT(0);
}
/*
- * Compute Src Alpha term
+ * Compute Src Alpha term (fragment alpha * factor)
*/
switch (spu.blend.alpha_src_factor) {
case PIPE_BLENDFACTOR_ONE:
@@ -283,19 +321,29 @@ spu_fallback_fragment_ops(uint x, uint y,
case PIPE_BLENDFACTOR_SRC_ALPHA:
term1a = spu_mul(fragA, fragA);
break;
+ case PIPE_BLENDFACTOR_DST_COLOR:
+ /* fall-through */
+ case PIPE_BLENDFACTOR_DST_ALPHA:
+ term1a = spu_mul(fragA, fbRGBA[3]);
+ break;
+ case PIPE_BLENDFACTOR_CONST_COLOR:
+ /* fall-through */
+ case PIPE_BLENDFACTOR_CONST_ALPHA:
+ term1a = spu_mul(fragR, spu_splats(spu.blend_color.color[3]));
+ break;
/* XXX more cases */
default:
ASSERT(0);
}
/*
- * Compute Dest RGB terms
+ * Compute Dest RGB terms (framebuffer color * factor)
*/
switch (spu.blend.rgb_dst_factor) {
case PIPE_BLENDFACTOR_ONE:
- term2r = fragR;
- term2g = fragG;
- term2b = fragB;
+ term2r = fbRGBA[0];
+ term2g = fbRGBA[1];
+ term2b = fbRGBA[2];
break;
case PIPE_BLENDFACTOR_ZERO:
term2r =
@@ -319,17 +367,37 @@ spu_fallback_fragment_ops(uint x, uint y,
term2g = spu_mul(fbRGBA[1], tmp);
term2b = spu_mul(fbRGBA[2], tmp);
break;
- /* XXX more cases */
+ case PIPE_BLENDFACTOR_DST_COLOR:
+ term2r = spu_mul(fbRGBA[0], fbRGBA[0]);
+ term2g = spu_mul(fbRGBA[1], fbRGBA[1]);
+ term2b = spu_mul(fbRGBA[2], fbRGBA[2]);
+ break;
+ case PIPE_BLENDFACTOR_DST_ALPHA:
+ term2r = spu_mul(fbRGBA[0], fbRGBA[3]);
+ term2g = spu_mul(fbRGBA[1], fbRGBA[3]);
+ term2b = spu_mul(fbRGBA[2], fbRGBA[3]);
+ break;
+ case PIPE_BLENDFACTOR_CONST_COLOR:
+ term2r = spu_mul(fbRGBA[0], spu_splats(spu.blend_color.color[0]));
+ term2g = spu_mul(fbRGBA[1], spu_splats(spu.blend_color.color[1]));
+ term2b = spu_mul(fbRGBA[2], spu_splats(spu.blend_color.color[2]));
+ break;
+ case PIPE_BLENDFACTOR_CONST_ALPHA:
+ term2r = spu_mul(fbRGBA[0], spu_splats(spu.blend_color.color[3]));
+ term2g = spu_mul(fbRGBA[1], spu_splats(spu.blend_color.color[3]));
+ term2b = spu_mul(fbRGBA[2], spu_splats(spu.blend_color.color[3]));
+ break;
+ /* XXX more cases */
default:
ASSERT(0);
}
/*
- * Compute Dest Alpha term
+ * Compute Dest Alpha term (framebuffer alpha * factor)
*/
switch (spu.blend.alpha_dst_factor) {
case PIPE_BLENDFACTOR_ONE:
- term2a = fragA;
+ term2a = fbRGBA[3];
break;
case PIPE_BLENDFACTOR_SRC_COLOR:
term2a = spu_splats(0.0f);
@@ -342,6 +410,16 @@ spu_fallback_fragment_ops(uint x, uint y,
tmp = spu_sub(one, fragA);
term2a = spu_mul(fbRGBA[3], tmp);
break;
+ case PIPE_BLENDFACTOR_DST_COLOR:
+ /* fall-through */
+ case PIPE_BLENDFACTOR_DST_ALPHA:
+ term2a = spu_mul(fbRGBA[3], fbRGBA[3]);
+ break;
+ case PIPE_BLENDFACTOR_CONST_COLOR:
+ /* fall-through */
+ case PIPE_BLENDFACTOR_CONST_ALPHA:
+ term2a = spu_mul(fbRGBA[3], spu_splats(spu.blend_color.color[3]));
+ break;
/* XXX more cases */
default:
ASSERT(0);
@@ -361,7 +439,21 @@ spu_fallback_fragment_ops(uint x, uint y,
fragG = spu_sub(term1g, term2g);
fragB = spu_sub(term1b, term2b);
break;
- /* XXX more cases */
+ case PIPE_BLEND_REVERSE_SUBTRACT:
+ fragR = spu_sub(term2r, term1r);
+ fragG = spu_sub(term2g, term1g);
+ fragB = spu_sub(term2b, term1b);
+ break;
+ case PIPE_BLEND_MIN:
+ fragR = spu_min(term1r, term2r);
+ fragG = spu_min(term1g, term2g);
+ fragB = spu_min(term1b, term2b);
+ break;
+ case PIPE_BLEND_MAX:
+ fragR = spu_max(term1r, term2r);
+ fragG = spu_max(term1g, term2g);
+ fragB = spu_max(term1b, term2b);
+ break;
default:
ASSERT(0);
}
@@ -376,7 +468,15 @@ spu_fallback_fragment_ops(uint x, uint y,
case PIPE_BLEND_SUBTRACT:
fragA = spu_sub(term1a, term2a);
break;
- /* XXX more cases */
+ case PIPE_BLEND_REVERSE_SUBTRACT:
+ fragA = spu_sub(term2a, term1a);
+ break;
+ case PIPE_BLEND_MIN:
+ fragA = spu_min(term1a, term2a);
+ break;
+ case PIPE_BLEND_MAX:
+ fragA = spu_max(term1a, term2a);
+ break;
default:
ASSERT(0);
}
diff --git a/src/gallium/drivers/cell/spu/spu_render.c b/src/gallium/drivers/cell/spu/spu_render.c
index 82dbeb26b76..5515bb55c95 100644
--- a/src/gallium/drivers/cell/spu/spu_render.c
+++ b/src/gallium/drivers/cell/spu/spu_render.c
@@ -175,22 +175,14 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr)
const ubyte *vertices;
const ushort *indexes;
uint i, j;
+ uint num_tiles;
-
- if (Debug) {
- printf("SPU %u: RENDER prim %u, num_vert=%u num_ind=%u "
- "inline_vert=%u\n",
- spu.init.id,
- render->prim_type,
- render->num_verts,
- render->num_indexes,
- render->inline_verts);
-
- /*
- printf(" bound: %g, %g .. %g, %g\n",
- render->xmin, render->ymin, render->xmax, render->ymax);
- */
- }
+ D_PRINTF(CELL_DEBUG_CMD,
+ "RENDER prim=%u num_vert=%u num_ind=%u inline_vert=%u\n",
+ render->prim_type,
+ render->num_verts,
+ render->num_indexes,
+ render->inline_verts);
ASSERT(sizeof(*render) % 4 == 0);
ASSERT(total_vertex_bytes % 16 == 0);
@@ -251,6 +243,8 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr)
wait_on_mask(1 << TAG_SURFACE_CLEAR); /* XXX temporary */
+ num_tiles = 0;
+
/**
** loop over tiles, rendering tris
**/
@@ -264,6 +258,8 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr)
if (!my_tile(tx, ty))
continue;
+ num_tiles++;
+
spu.cur_ctile_status = spu.ctile_status[ty][tx];
spu.cur_ztile_status = spu.ztile_status[ty][tx];
@@ -279,7 +275,7 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr)
v1 = (const float *) (vertices + indexes[j+1] * vertex_size);
v2 = (const float *) (vertices + indexes[j+2] * vertex_size);
- drawn += tri_draw(v0, v1, v2, tx, ty, render->front_winding);
+ drawn += tri_draw(v0, v1, v2, tx, ty);
}
//printf("SPU %u: drew %u of %u\n", spu.init.id, drawn, render->num_indexes/3);
@@ -293,7 +289,7 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr)
spu.ztile_status[ty][tx] = spu.cur_ztile_status;
}
- if (Debug)
- printf("SPU %u: RENDER done\n",
- spu.init.id);
+ D_PRINTF(CELL_DEBUG_CMD,
+ "RENDER done (%u tiles hit)\n",
+ num_tiles);
}
diff --git a/src/gallium/drivers/cell/spu/spu_texture.c b/src/gallium/drivers/cell/spu/spu_texture.c
index 42eb06a3625..69784c89788 100644
--- a/src/gallium/drivers/cell/spu/spu_texture.c
+++ b/src/gallium/drivers/cell/spu/spu_texture.c
@@ -72,10 +72,10 @@ invalidate_tex_cache(void)
* a time.
*/
static void
-get_four_texels(uint unit, uint level, uint face, vec_int4 x, vec_int4 y,
+get_four_texels(const struct spu_texture_level *tlevel, uint face,
+ vec_int4 x, vec_int4 y,
vec_uint4 *texels)
{
- const struct spu_texture_level *tlevel = &spu.texture[unit].level[level];
unsigned texture_ea = (uintptr_t) tlevel->start;
const vec_int4 tile_x = spu_rlmask(x, -5); /* tile_x = x / 32 */
const vec_int4 tile_y = spu_rlmask(y, -5); /* tile_y = y / 32 */
@@ -126,10 +126,9 @@ spu_clamp(vector signed int vec, vector signed int max)
* \param colors returned colors in SOA format (rrrr, gggg, bbbb, aaaa).
*/
void
-sample_texture4_nearest(vector float s, vector float t,
- vector float r, vector float q,
- uint unit, uint level, uint face,
- vector float colors[4])
+sample_texture_2d_nearest(vector float s, vector float t,
+ uint unit, uint level, uint face,
+ vector float colors[4])
{
const struct spu_texture_level *tlevel = &spu.texture[unit].level[level];
vector float ss = spu_mul(s, tlevel->scale_s);
@@ -146,7 +145,7 @@ sample_texture4_nearest(vector float s, vector float t,
is = spu_clamp(is, tlevel->max_s);
it = spu_clamp(it, tlevel->max_t);
- get_four_texels(unit, level, face, is, it, texels);
+ get_four_texels(tlevel, face, is, it, texels);
/* convert four packed ARGBA pixels to float RRRR,GGGG,BBBB,AAAA */
spu_unpack_A8R8G8B8_transpose4(texels, colors);
@@ -158,10 +157,9 @@ sample_texture4_nearest(vector float s, vector float t,
* \param colors returned colors in SOA format (rrrr, gggg, bbbb, aaaa).
*/
void
-sample_texture4_bilinear(vector float s, vector float t,
- vector float r, vector float q,
- uint unit, uint level, uint face,
- vector float colors[4])
+sample_texture_2d_bilinear(vector float s, vector float t,
+ uint unit, uint level, uint face,
+ vector float colors[4])
{
const struct spu_texture_level *tlevel = &spu.texture[unit].level[level];
static const vector float half = {-0.5f, -0.5f, -0.5f, -0.5f};
@@ -190,14 +188,10 @@ sample_texture4_bilinear(vector float s, vector float t,
/* get packed int texels */
vector unsigned int texels[16];
- get_four_texels(unit, level, face, is0, it0, texels + 0); /* upper-left */
- get_four_texels(unit, level, face, is1, it0, texels + 4); /* upper-right */
- get_four_texels(unit, level, face, is0, it1, texels + 8); /* lower-left */
- get_four_texels(unit, level, face, is1, it1, texels + 12); /* lower-right */
-
- /* XXX possibly rework following code to compute the weighted sample
- * colors with integer arithmetic for fewer int->float conversions.
- */
+ get_four_texels(tlevel, face, is0, it0, texels + 0); /* upper-left */
+ get_four_texels(tlevel, face, is1, it0, texels + 4); /* upper-right */
+ get_four_texels(tlevel, face, is0, it1, texels + 8); /* lower-left */
+ get_four_texels(tlevel, face, is1, it1, texels + 12); /* lower-right */
/* convert packed int texels to float colors */
vector float ftexels[16];
@@ -305,13 +299,13 @@ transpose(vector unsigned int *mOut0,
/**
- * Bilinear filtering, using int intead of float arithmetic
+ * Bilinear filtering, using int instead of float arithmetic for computing
+ * sample weights.
*/
void
-sample_texture4_bilinear_2(vector float s, vector float t,
- vector float r, vector float q,
- uint unit, uint level, uint face,
- vector float colors[4])
+sample_texture_2d_bilinear_int(vector float s, vector float t,
+ uint unit, uint level, uint face,
+ vector float colors[4])
{
const struct spu_texture_level *tlevel = &spu.texture[unit].level[level];
static const vector float half = {-0.5f, -0.5f, -0.5f, -0.5f};
@@ -320,19 +314,19 @@ sample_texture4_bilinear_2(vector float s, vector float t,
vector float ss = spu_madd(s, tlevel->scale_s, half);
vector float tt = spu_madd(t, tlevel->scale_t, half);
- /* convert float coords to fixed-pt coords with 8 fraction bits */
- vector signed int is = spu_convts(ss, 8);
- vector signed int it = spu_convts(tt, 8);
+ /* convert float coords to fixed-pt coords with 7 fraction bits */
+ vector signed int is = spu_convts(ss, 7); /* XXX really need floor() here */
+ vector signed int it = spu_convts(tt, 7); /* XXX really need floor() here */
- /* compute integer texel weights in [0, 255] */
- vector signed int sWeights0 = spu_and(is, 255);
- vector signed int tWeights0 = spu_and(it, 255);
- vector signed int sWeights1 = spu_sub(255, sWeights0);
- vector signed int tWeights1 = spu_sub(255, tWeights0);
+ /* compute integer texel weights in [0, 127] */
+ vector signed int sWeights0 = spu_and(is, 127);
+ vector signed int tWeights0 = spu_and(it, 127);
+ vector signed int sWeights1 = spu_sub(127, sWeights0);
+ vector signed int tWeights1 = spu_sub(127, tWeights0);
- /* texel coords: is0 = is / 256, it0 = is / 256 */
- vector signed int is0 = spu_rlmask(is, -8);
- vector signed int it0 = spu_rlmask(it, -8);
+ /* texel coords: is0 = is / 128, it0 = is / 128 */
+ vector signed int is0 = spu_rlmask(is, -7);
+ vector signed int it0 = spu_rlmask(it, -7);
/* texel coords: i1 = is0 + 1, it1 = it0 + 1 */
vector signed int is1 = spu_add(is0, 1);
@@ -352,10 +346,10 @@ sample_texture4_bilinear_2(vector float s, vector float t,
/* get packed int texels */
vector unsigned int texels[16];
- get_four_texels(unit, level, face, is0, it0, texels + 0); /* upper-left */
- get_four_texels(unit, level, face, is1, it0, texels + 4); /* upper-right */
- get_four_texels(unit, level, face, is0, it1, texels + 8); /* lower-left */
- get_four_texels(unit, level, face, is1, it1, texels + 12); /* lower-right */
+ get_four_texels(tlevel, face, is0, it0, texels + 0); /* upper-left */
+ get_four_texels(tlevel, face, is1, it0, texels + 4); /* upper-right */
+ get_four_texels(tlevel, face, is0, it1, texels + 8); /* lower-left */
+ get_four_texels(tlevel, face, is1, it1, texels + 12); /* lower-right */
/* twiddle packed 32-bit BGRA pixels into RGBA as four unsigned ints */
{
@@ -383,36 +377,36 @@ sample_texture4_bilinear_2(vector float s, vector float t,
vector unsigned int c0, c1, c2, c3, cSum;
/* red */
- c0 = (vector unsigned int) si_mpyu((qword) texel0, si_mpyu((qword) sWeights1, (qword) tWeights1)); /*ul*/
- c1 = (vector unsigned int) si_mpyu((qword) texel4, si_mpyu((qword) sWeights0, (qword) tWeights1)); /*ur*/
- c2 = (vector unsigned int) si_mpyu((qword) texel8, si_mpyu((qword) sWeights1, (qword) tWeights0)); /*ll*/
- c3 = (vector unsigned int) si_mpyu((qword) texel12, si_mpyu((qword) sWeights0, (qword) tWeights0)); /*lr*/
+ c0 = (vector unsigned int) si_mpy((qword) texel0, si_mpy((qword) sWeights1, (qword) tWeights1)); /*ul*/
+ c1 = (vector unsigned int) si_mpy((qword) texel4, si_mpy((qword) sWeights0, (qword) tWeights1)); /*ur*/
+ c2 = (vector unsigned int) si_mpy((qword) texel8, si_mpy((qword) sWeights1, (qword) tWeights0)); /*ll*/
+ c3 = (vector unsigned int) si_mpy((qword) texel12, si_mpy((qword) sWeights0, (qword) tWeights0)); /*lr*/
cSum = spu_add(spu_add(c0, c1), spu_add(c2, c3));
- colors[0] = spu_convtf(cSum, 24);
+ colors[0] = spu_convtf(cSum, 22);
/* green */
- c0 = (vector unsigned int) si_mpyu((qword) texel1, si_mpyu((qword) sWeights1, (qword) tWeights1)); /*ul*/
- c1 = (vector unsigned int) si_mpyu((qword) texel5, si_mpyu((qword) sWeights0, (qword) tWeights1)); /*ur*/
- c2 = (vector unsigned int) si_mpyu((qword) texel9, si_mpyu((qword) sWeights1, (qword) tWeights0)); /*ll*/
- c3 = (vector unsigned int) si_mpyu((qword) texel13, si_mpyu((qword) sWeights0, (qword) tWeights0)); /*lr*/
+ c0 = (vector unsigned int) si_mpy((qword) texel1, si_mpy((qword) sWeights1, (qword) tWeights1)); /*ul*/
+ c1 = (vector unsigned int) si_mpy((qword) texel5, si_mpy((qword) sWeights0, (qword) tWeights1)); /*ur*/
+ c2 = (vector unsigned int) si_mpy((qword) texel9, si_mpy((qword) sWeights1, (qword) tWeights0)); /*ll*/
+ c3 = (vector unsigned int) si_mpy((qword) texel13, si_mpy((qword) sWeights0, (qword) tWeights0)); /*lr*/
cSum = spu_add(spu_add(c0, c1), spu_add(c2, c3));
- colors[1] = spu_convtf(cSum, 24);
+ colors[1] = spu_convtf(cSum, 22);
/* blue */
- c0 = (vector unsigned int) si_mpyu((qword) texel2, si_mpyu((qword) sWeights1, (qword) tWeights1)); /*ul*/
- c1 = (vector unsigned int) si_mpyu((qword) texel6, si_mpyu((qword) sWeights0, (qword) tWeights1)); /*ur*/
- c2 = (vector unsigned int) si_mpyu((qword) texel10, si_mpyu((qword) sWeights1, (qword) tWeights0)); /*ll*/
- c3 = (vector unsigned int) si_mpyu((qword) texel14, si_mpyu((qword) sWeights0, (qword) tWeights0)); /*lr*/
+ c0 = (vector unsigned int) si_mpy((qword) texel2, si_mpy((qword) sWeights1, (qword) tWeights1)); /*ul*/
+ c1 = (vector unsigned int) si_mpy((qword) texel6, si_mpy((qword) sWeights0, (qword) tWeights1)); /*ur*/
+ c2 = (vector unsigned int) si_mpy((qword) texel10, si_mpy((qword) sWeights1, (qword) tWeights0)); /*ll*/
+ c3 = (vector unsigned int) si_mpy((qword) texel14, si_mpy((qword) sWeights0, (qword) tWeights0)); /*lr*/
cSum = spu_add(spu_add(c0, c1), spu_add(c2, c3));
- colors[2] = spu_convtf(cSum, 24);
+ colors[2] = spu_convtf(cSum, 22);
/* alpha */
- c0 = (vector unsigned int) si_mpyu((qword) texel3, si_mpyu((qword) sWeights1, (qword) tWeights1)); /*ul*/
- c1 = (vector unsigned int) si_mpyu((qword) texel7, si_mpyu((qword) sWeights0, (qword) tWeights1)); /*ur*/
- c2 = (vector unsigned int) si_mpyu((qword) texel11, si_mpyu((qword) sWeights1, (qword) tWeights0)); /*ll*/
- c3 = (vector unsigned int) si_mpyu((qword) texel15, si_mpyu((qword) sWeights0, (qword) tWeights0)); /*lr*/
+ c0 = (vector unsigned int) si_mpy((qword) texel3, si_mpy((qword) sWeights1, (qword) tWeights1)); /*ul*/
+ c1 = (vector unsigned int) si_mpy((qword) texel7, si_mpy((qword) sWeights0, (qword) tWeights1)); /*ur*/
+ c2 = (vector unsigned int) si_mpy((qword) texel11, si_mpy((qword) sWeights1, (qword) tWeights0)); /*ll*/
+ c3 = (vector unsigned int) si_mpy((qword) texel15, si_mpy((qword) sWeights0, (qword) tWeights0)); /*lr*/
cSum = spu_add(spu_add(c0, c1), spu_add(c2, c3));
- colors[3] = spu_convtf(cSum, 24);
+ colors[3] = spu_convtf(cSum, 22);
}
@@ -420,8 +414,8 @@ sample_texture4_bilinear_2(vector float s, vector float t,
/**
* Compute level of detail factor from texcoords.
*/
-static float
-compute_lambda(uint unit, vector float s, vector float t)
+static INLINE float
+compute_lambda_2d(uint unit, vector float s, vector float t)
{
uint baseLevel = 0;
float width = spu.texture[unit].level[baseLevel].width;
@@ -430,30 +424,60 @@ compute_lambda(uint unit, vector float s, vector float t)
float dsdy = width * (spu_extract(s, 2) - spu_extract(s, 0));
float dtdx = height * (spu_extract(t, 1) - spu_extract(t, 0));
float dtdy = height * (spu_extract(t, 2) - spu_extract(t, 0));
+#if 0
+ /* ideal value */
float x = dsdx * dsdx + dtdx * dtdx;
float y = dsdy * dsdy + dtdy * dtdy;
float rho = x > y ? x : y;
rho = sqrtf(rho);
- float lambda = logf(rho) * 1.442695f;
+#else
+ /* approximation */
+ dsdx = fabsf(dsdx);
+ dsdy = fabsf(dsdy);
+ dtdx = fabsf(dtdx);
+ dtdy = fabsf(dtdy);
+ float rho = (dsdx + dsdy + dtdx + dtdy) * 0.5;
+#endif
+ float lambda = logf(rho) * 1.442695f; /* compute logbase2(rho) */
return lambda;
}
+/**
+ * Blend two sets of colors according to weight.
+ */
+static void
+blend_colors(vector float c0[4], const vector float c1[4], float weight)
+{
+ vector float t = spu_splats(weight);
+ vector float dc0 = spu_sub(c1[0], c0[0]);
+ vector float dc1 = spu_sub(c1[1], c0[1]);
+ vector float dc2 = spu_sub(c1[2], c0[2]);
+ vector float dc3 = spu_sub(c1[3], c0[3]);
+ c0[0] = spu_madd(dc0, t, c0[0]);
+ c0[1] = spu_madd(dc1, t, c0[1]);
+ c0[2] = spu_madd(dc2, t, c0[2]);
+ c0[3] = spu_madd(dc3, t, c0[3]);
+}
+
/**
- * Texture sampling with level of detail selection.
+ * Texture sampling with level of detail selection and possibly mipmap
+ * interpolation.
*/
void
-sample_texture4_lod(vector float s, vector float t,
- vector float r, vector float q,
- uint unit, uint level_ignored, uint face,
- vector float colors[4])
+sample_texture_2d_lod(vector float s, vector float t,
+ uint unit, uint level_ignored, uint face,
+ vector float colors[4])
{
/*
* Note that we're computing a lambda/lod here that's used for all
* four pixels in the quad.
*/
- float lambda = compute_lambda(unit, s, t);
+ float lambda = compute_lambda_2d(unit, s, t);
+
+ (void) face;
+ (void) level_ignored;
/* apply lod bias */
lambda += spu.sampler[unit].lod_bias;
@@ -466,15 +490,34 @@ sample_texture4_lod(vector float s, vector float t,
if (lambda <= 0.0f) {
/* magnify */
- spu.mag_sample_texture4[unit](s, t, r, q, unit, 0, 0, colors);
+ spu.mag_sample_texture_2d[unit](s, t, unit, 0, face, colors);
}
else {
/* minify */
- int level = (int) (lambda + 0.5f);
- if (level > (int) spu.texture[unit].max_level)
- level = spu.texture[unit].max_level;
- spu.min_sample_texture4[unit](s, t, r, q, unit, level, 0, colors);
- /* XXX to do: mipmap level interpolation */
+ if (spu.sampler[unit].min_img_filter == PIPE_TEX_FILTER_LINEAR) {
+ /* sample two mipmap levels and interpolate */
+ int level = (int) lambda;
+ if (level > (int) spu.texture[unit].max_level)
+ level = spu.texture[unit].max_level;
+ spu.min_sample_texture_2d[unit](s, t, unit, level, face, colors);
+ if (spu.sampler[unit].min_img_filter == PIPE_TEX_FILTER_LINEAR) {
+ /* sample second mipmap level */
+ float weight = lambda - (float) level;
+ level++;
+ if (level <= (int) spu.texture[unit].max_level) {
+ vector float colors2[4];
+ spu.min_sample_texture_2d[unit](s, t, unit, level, face, colors2);
+ blend_colors(colors, colors2, weight);
+ }
+ }
+ }
+ else {
+ /* sample one mipmap level */
+ int level = (int) (lambda + 0.5f);
+ if (level > (int) spu.texture[unit].max_level)
+ level = spu.texture[unit].max_level;
+ spu.min_sample_texture_2d[unit](s, t, unit, level, face, colors);
+ }
}
}
@@ -552,16 +595,13 @@ choose_cube_face(float rx, float ry, float rz, float *newS, float *newT)
void
-sample_texture4_cube(vector float s, vector float t,
- vector float r, vector float q,
- uint unit, uint level, uint face_ignored,
- vector float colors[4])
+sample_texture_cube(vector float s, vector float t, vector float r,
+ uint unit, vector float colors[4])
{
- static const vector float zero = {0.0f, 0.0f, 0.0f, 0.0f};
- uint p, faces[4];
+ uint p, faces[4], level = 0;
float newS[4], newT[4];
- /* Compute cube face referenced by the four sets of texcoords.
+ /* Compute cube faces referenced by the four sets of texcoords.
* XXX we should SIMD-ize this.
*/
for (p = 0; p < 4; p++) {
@@ -577,15 +617,15 @@ sample_texture4_cube(vector float s, vector float t,
/* GOOD! All four texcoords refer to the same cube face */
s = (vector float) {newS[0], newS[1], newS[2], newS[3]};
t = (vector float) {newT[0], newT[1], newT[2], newT[3]};
- sample_texture4_nearest(s, t, zero, zero, unit, level, faces[0], colors);
+ spu.sample_texture_2d[unit](s, t, unit, level, faces[0], colors);
}
else {
/* BAD! The four texcoords refer to different faces */
for (p = 0; p < 4; p++) {
vector float c[4];
- sample_texture4_nearest(spu_splats(newS[p]), spu_splats(newT[p]),
- zero, zero, unit, level, faces[p], c);
+ spu.sample_texture_2d[unit](spu_splats(newS[p]), spu_splats(newT[p]),
+ unit, level, faces[p], c);
float red = spu_extract(c[0], p);
float green = spu_extract(c[1], p);
diff --git a/src/gallium/drivers/cell/spu/spu_texture.h b/src/gallium/drivers/cell/spu/spu_texture.h
index 387484c3ad3..7b75b007b5a 100644
--- a/src/gallium/drivers/cell/spu/spu_texture.h
+++ b/src/gallium/drivers/cell/spu/spu_texture.h
@@ -37,37 +37,31 @@ invalidate_tex_cache(void);
extern void
-sample_texture4_nearest(vector float s, vector float t,
- vector float r, vector float q,
- uint unit, uint level, uint face,
- vector float colors[4]);
+sample_texture_2d_nearest(vector float s, vector float t,
+ uint unit, uint level, uint face,
+ vector float colors[4]);
extern void
-sample_texture4_bilinear(vector float s, vector float t,
- vector float r, vector float q,
- uint unit, uint level, uint face,
- vector float colors[4]);
-
-extern void
-sample_texture4_bilinear_2(vector float s, vector float t,
- vector float r, vector float q,
+sample_texture_2d_bilinear(vector float s, vector float t,
uint unit, uint level, uint face,
vector float colors[4]);
+extern void
+sample_texture_2d_bilinear_int(vector float s, vector float t,
+ uint unit, uint level, uint face,
+ vector float colors[4]);
+
extern void
-sample_texture4_lod(vector float s, vector float t,
- vector float r, vector float q,
- uint unit, uint level, uint face,
- vector float colors[4]);
+sample_texture_2d_lod(vector float s, vector float t,
+ uint unit, uint level, uint face,
+ vector float colors[4]);
extern void
-sample_texture4_cube(vector float s, vector float t,
- vector float r, vector float q,
- uint unit, uint level_ignored, uint face_ignored,
- vector float colors[4]);
+sample_texture_cube(vector float s, vector float t, vector float r,
+ uint unit, vector float colors[4]);
#endif /* SPU_TEXTURE_H */
diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c
index 03f094373df..4caf7d6b613 100644
--- a/src/gallium/drivers/cell/spu/spu_tri.c
+++ b/src/gallium/drivers/cell/spu/spu_tri.c
@@ -43,11 +43,6 @@
/** Masks are uint[4] vectors with each element being 0 or 0xffffffff */
typedef vector unsigned int mask_t;
-typedef union
-{
- vector float v;
- float f[4];
-} float4;
/**
@@ -91,9 +86,9 @@ struct edge {
struct interp_coef
{
- float4 a0;
- float4 dadx;
- float4 dady;
+ vector float a0;
+ vector float dadx;
+ vector float dady;
};
@@ -116,7 +111,7 @@ struct setup_stage {
struct edge etop;
struct edge emaj;
- float oneOverArea;
+ float oneOverArea; /* XXX maybe make into vector? */
uint facing;
@@ -152,14 +147,14 @@ eval_coeff(uint slot, float x, float y, vector float w, vector float result[4])
result[QUAD_TOP_LEFT] =
result[QUAD_TOP_RIGHT] =
result[QUAD_BOTTOM_LEFT] =
- result[QUAD_BOTTOM_RIGHT] = setup.coef[slot].a0.v;
+ result[QUAD_BOTTOM_RIGHT] = setup.coef[slot].a0;
break;
case INTERP_LINEAR:
{
- vector float dadx = setup.coef[slot].dadx.v;
- vector float dady = setup.coef[slot].dady.v;
+ vector float dadx = setup.coef[slot].dadx;
+ vector float dady = setup.coef[slot].dady;
vector float topLeft =
- spu_add(setup.coef[slot].a0.v,
+ spu_add(setup.coef[slot].a0,
spu_add(spu_mul(spu_splats(x), dadx),
spu_mul(spu_splats(y), dady)));
@@ -171,10 +166,10 @@ eval_coeff(uint slot, float x, float y, vector float w, vector float result[4])
break;
case INTERP_PERSPECTIVE:
{
- vector float dadx = setup.coef[slot].dadx.v;
- vector float dady = setup.coef[slot].dady.v;
+ vector float dadx = setup.coef[slot].dadx;
+ vector float dady = setup.coef[slot].dady;
vector float topLeft =
- spu_add(setup.coef[slot].a0.v,
+ spu_add(setup.coef[slot].a0,
spu_add(spu_mul(spu_splats(x), dadx),
spu_mul(spu_splats(y), dady)));
@@ -212,9 +207,9 @@ static INLINE vector float
eval_z(float x, float y)
{
const uint slot = 0;
- const float dzdx = setup.coef[slot].dadx.f[2];
- const float dzdy = setup.coef[slot].dady.f[2];
- const float topLeft = setup.coef[slot].a0.f[2] + x * dzdx + y * dzdy;
+ const float dzdx = spu_extract(setup.coef[slot].dadx, 2);
+ const float dzdy = spu_extract(setup.coef[slot].dady, 2);
+ const float topLeft = spu_extract(setup.coef[slot].a0, 2) + x * dzdx + y * dzdy;
const vector float topLeftv = spu_splats(topLeft);
const vector float derivs = (vector float) { 0.0, dzdx, dzdy, dzdx + dzdy };
return spu_add(topLeftv, derivs);
@@ -226,9 +221,9 @@ static INLINE vector float
eval_w(float x, float y)
{
const uint slot = 0;
- const float dwdx = setup.coef[slot].dadx.f[3];
- const float dwdy = setup.coef[slot].dady.f[3];
- const float topLeft = setup.coef[slot].a0.f[3] + x * dwdx + y * dwdy;
+ const float dwdx = spu_extract(setup.coef[slot].dadx, 3);
+ const float dwdy = spu_extract(setup.coef[slot].dady, 3);
+ const float topLeft = spu_extract(setup.coef[slot].a0, 3) + x * dwdx + y * dwdy;
const vector float topLeftv = spu_splats(topLeft);
const vector float derivs = (vector float) { 0.0, dwdx, dwdy, dwdx + dwdy };
return spu_add(topLeftv, derivs);
@@ -259,6 +254,7 @@ emit_quad( int x, int y, mask_t mask)
vector float inputs[4*4], outputs[2*4];
vector float fragZ = eval_z((float) x, (float) y);
vector float fragW = eval_w((float) x, (float) y);
+ vector unsigned int kill_mask;
/* setup inputs */
#if 0
@@ -273,7 +269,9 @@ emit_quad( int x, int y, mask_t mask)
ASSERT(spu.fragment_ops);
/* Execute the current fragment program */
- spu.fragment_program(inputs, outputs, spu.constants);
+ kill_mask = spu.fragment_program(inputs, outputs, spu.constants);
+
+ mask = spu_andc(mask, kill_mask);
/* Execute per-fragment/quad operations, including:
* alpha test, z test, stencil test, blend and framebuffer writing.
@@ -404,30 +402,41 @@ flush_spans(void)
static void
print_vertex(const struct vertex_header *v)
{
- int i;
- fprintf(stderr, "Vertex: (%p)\n", v);
- for (i = 0; i < setup.quad.nr_attrs; i++) {
- fprintf(stderr, " %d: %f %f %f %f\n", i,
- v->data[i][0], v->data[i][1], v->data[i][2], v->data[i][3]);
+ uint i;
+ fprintf(stderr, " Vertex: (%p)\n", v);
+ for (i = 0; i < spu.vertex_info.num_attribs; i++) {
+ fprintf(stderr, " %d: %f %f %f %f\n", i,
+ spu_extract(v->data[i], 0),
+ spu_extract(v->data[i], 1),
+ spu_extract(v->data[i], 2),
+ spu_extract(v->data[i], 3));
}
}
#endif
+/**
+ * Sort vertices from top to bottom.
+ * Compute area and determine front vs. back facing.
+ * Do coarse clip test against tile bounds
+ * \return FALSE if tri is totally outside tile, TRUE otherwise
+ */
static boolean
setup_sort_vertices(const struct vertex_header *v0,
const struct vertex_header *v1,
const struct vertex_header *v2)
{
+ float area, sign;
+
#if DEBUG_VERTS
- fprintf(stderr, "Triangle:\n");
- print_vertex(v0);
- print_vertex(v1);
- print_vertex(v2);
+ if (spu.init.id==0) {
+ fprintf(stderr, "SPU %u: Triangle:\n", spu.init.id);
+ print_vertex(v0);
+ print_vertex(v1);
+ print_vertex(v2);
+ }
#endif
- setup.vprovoke = v2;
-
/* determine bottom to top order of vertices */
{
float y0 = spu_extract(v0->data[0], 1);
@@ -439,18 +448,21 @@ setup_sort_vertices(const struct vertex_header *v0,
setup.vmin = v0;
setup.vmid = v1;
setup.vmax = v2;
+ sign = -1.0f;
}
else if (y2 <= y0) {
/* y2<=y0<=y1 */
setup.vmin = v2;
setup.vmid = v0;
setup.vmax = v1;
+ sign = -1.0f;
}
else {
/* y0<=y2<=y1 */
setup.vmin = v0;
setup.vmid = v2;
setup.vmax = v1;
+ sign = 1.0f;
}
}
else {
@@ -459,18 +471,21 @@ setup_sort_vertices(const struct vertex_header *v0,
setup.vmin = v1;
setup.vmid = v0;
setup.vmax = v2;
+ sign = 1.0f;
}
else if (y2 <= y1) {
/* y2<=y1<=y0 */
setup.vmin = v2;
setup.vmid = v1;
setup.vmax = v0;
+ sign = 1.0f;
}
else {
/* y1<=y2<=y0 */
setup.vmin = v1;
setup.vmid = v2;
setup.vmax = v0;
+ sign = -1.0f;
}
}
}
@@ -499,31 +514,16 @@ setup_sort_vertices(const struct vertex_header *v0,
/*
* Compute triangle's area. Use 1/area to compute partial
* derivatives of attributes later.
- *
- * The area will be the same as prim->det, but the sign may be
- * different depending on how the vertices get sorted above.
- *
- * To determine whether the primitive is front or back facing we
- * use the prim->det value because its sign is correct.
*/
- {
- const float area = (setup.emaj.dx * setup.ebot.dy -
- setup.ebot.dx * setup.emaj.dy);
-
- setup.oneOverArea = 1.0f / area;
- /*
- _mesa_printf("%s one-over-area %f area %f det %f\n",
- __FUNCTION__, setup.oneOverArea, area, prim->det );
- */
- }
+ area = setup.emaj.dx * setup.ebot.dy - setup.ebot.dx * setup.emaj.dy;
-#if 0
- /* We need to know if this is a front or back-facing triangle for:
- * - the GLSL gl_FrontFacing fragment attribute (bool)
- * - two-sided stencil test
- */
- setup.quad.facing = (prim->det > 0.0) ^ (setup.softpipe->rasterizer->front_winding == PIPE_WINDING_CW);
-#endif
+ setup.oneOverArea = 1.0f / area;
+
+ /* The product of area * sign indicates front/back orientation (0/1) */
+ setup.facing = (area * sign > 0.0f)
+ ^ (spu.rasterizer.front_winding == PIPE_WINDING_CW);
+
+ setup.vprovoke = v2;
return TRUE;
}
@@ -538,9 +538,9 @@ setup_sort_vertices(const struct vertex_header *v0,
static INLINE void
const_coeff4(uint slot)
{
- setup.coef[slot].dadx.v = (vector float) {0.0, 0.0, 0.0, 0.0};
- setup.coef[slot].dady.v = (vector float) {0.0, 0.0, 0.0, 0.0};
- setup.coef[slot].a0.v = setup.vprovoke->data[slot];
+ setup.coef[slot].dadx = (vector float) {0.0, 0.0, 0.0, 0.0};
+ setup.coef[slot].dady = (vector float) {0.0, 0.0, 0.0, 0.0};
+ setup.coef[slot].a0 = setup.vprovoke->data[slot];
}
@@ -564,13 +564,13 @@ tri_linear_coeff4(uint slot)
vector float b = spu_sub(spu_mul(spu_splats(setup.emaj.dx), botda),
spu_mul(majda, spu_splats(setup.ebot.dx)));
- setup.coef[slot].dadx.v = spu_mul(a, spu_splats(setup.oneOverArea));
- setup.coef[slot].dady.v = spu_mul(b, spu_splats(setup.oneOverArea));
+ setup.coef[slot].dadx = spu_mul(a, spu_splats(setup.oneOverArea));
+ setup.coef[slot].dady = spu_mul(b, spu_splats(setup.oneOverArea));
- vector float tempx = spu_mul(setup.coef[slot].dadx.v, xxxx);
- vector float tempy = spu_mul(setup.coef[slot].dady.v, yyyy);
+ vector float tempx = spu_mul(setup.coef[slot].dadx, xxxx);
+ vector float tempy = spu_mul(setup.coef[slot].dady, yyyy);
- setup.coef[slot].a0.v = spu_sub(vmin_d, spu_add(tempx, tempy));
+ setup.coef[slot].a0 = spu_sub(vmin_d, spu_add(tempx, tempy));
}
@@ -608,13 +608,13 @@ tri_persp_coeff4(uint slot)
vector float b = spu_sub(spu_mul(spu_splats(setup.emaj.dx), botda),
spu_mul(majda, spu_splats(setup.ebot.dx)));
- setup.coef[slot].dadx.v = spu_mul(a, spu_splats(setup.oneOverArea));
- setup.coef[slot].dady.v = spu_mul(b, spu_splats(setup.oneOverArea));
+ setup.coef[slot].dadx = spu_mul(a, spu_splats(setup.oneOverArea));
+ setup.coef[slot].dady = spu_mul(b, spu_splats(setup.oneOverArea));
- vector float tempx = spu_mul(setup.coef[slot].dadx.v, xxxx);
- vector float tempy = spu_mul(setup.coef[slot].dady.v, yyyy);
+ vector float tempx = spu_mul(setup.coef[slot].dadx, xxxx);
+ vector float tempy = spu_mul(setup.coef[slot].dady, yyyy);
- setup.coef[slot].a0.v = spu_sub(vmin_d, spu_add(tempx, tempy));
+ setup.coef[slot].a0 = spu_sub(vmin_d, spu_add(tempx, tempy));
}
@@ -750,27 +750,13 @@ subtriangle(struct edge *eleft, struct edge *eright, unsigned lines)
}
-static float
-determinant(const float *v0, const float *v1, const float *v2)
-{
- /* edge vectors e = v0 - v2, f = v1 - v2 */
- const float ex = v0[0] - v2[0];
- const float ey = v0[1] - v2[1];
- const float fx = v1[0] - v2[0];
- const float fy = v1[1] - v2[1];
-
- /* det = cross(e,f).z */
- return ex * fy - ey * fx;
-}
-
-
/**
* Draw triangle into tile at (tx, ty) (tile coords)
* The tile data should have already been fetched.
*/
boolean
tri_draw(const float *v0, const float *v1, const float *v2,
- uint tx, uint ty, uint front_winding)
+ uint tx, uint ty)
{
setup.tx = tx;
setup.ty = ty;
@@ -781,12 +767,6 @@ tri_draw(const float *v0, const float *v1, const float *v2,
setup.cliprect_maxx = (tx + 1) * TILE_SIZE;
setup.cliprect_maxy = (ty + 1) * TILE_SIZE;
- /* Before we sort vertices, determine the facing of the triangle,
- * which will be needed for front/back-face stencil application
- */
- float det = determinant(v0, v1, v2);
- setup.facing = (det > 0.0) ^ (front_winding == PIPE_WINDING_CW);
-
if (!setup_sort_vertices((struct vertex_header *) v0,
(struct vertex_header *) v1,
(struct vertex_header *) v2)) {
diff --git a/src/gallium/drivers/cell/spu/spu_tri.h b/src/gallium/drivers/cell/spu/spu_tri.h
index abc3d35160e..aa694dd7c93 100644
--- a/src/gallium/drivers/cell/spu/spu_tri.h
+++ b/src/gallium/drivers/cell/spu/spu_tri.h
@@ -31,7 +31,7 @@
extern boolean
-tri_draw(const float *v0, const float *v1, const float *v2, uint tx, uint ty, uint front_winding);
+tri_draw(const float *v0, const float *v1, const float *v2, uint tx, uint ty);
#endif /* SPU_TRI_H */
diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c
index 4fea71c3140..f472dd0ed2a 100644
--- a/src/gallium/drivers/softpipe/sp_fs_exec.c
+++ b/src/gallium/drivers/softpipe/sp_fs_exec.c
@@ -42,7 +42,6 @@
struct sp_exec_fragment_shader
{
struct sp_fragment_shader base;
- const struct tgsi_token *machine_tokens;
};
@@ -95,19 +94,15 @@ exec_prepare( const struct sp_fragment_shader *base,
struct tgsi_exec_machine *machine,
struct tgsi_sampler *samplers )
{
- struct sp_exec_fragment_shader *spefs =
- sp_exec_fragment_shader(base);
-
/*
* Bind tokens/shader to the interpreter's machine state.
* Avoid redundant binding.
*/
- if (spefs->machine_tokens != base->shader.tokens) {
+ if (machine->Tokens != base->shader.tokens) {
tgsi_exec_machine_bind_shader( machine,
base->shader.tokens,
PIPE_MAX_SAMPLERS,
samplers );
- spefs->machine_tokens = base->shader.tokens;
}
}
diff --git a/src/gallium/include/pipe/p_config.h b/src/gallium/include/pipe/p_config.h
index ef05547819d..05cbd2fc4df 100644
--- a/src/gallium/include/pipe/p_config.h
+++ b/src/gallium/include/pipe/p_config.h
@@ -93,8 +93,11 @@
#endif
#endif
-#if 0 /* FIXME */
+#if defined(__PPC__)
#define PIPE_ARCH_PPC
+#if defined(__PPC64__)
+#define PIPE_ARCH_PPC_64
+#endif
#endif
diff --git a/src/gallium/winsys/xlib/SConscript b/src/gallium/winsys/xlib/SConscript
index 324fbef306a..3aef3b6cedd 100644
--- a/src/gallium/winsys/xlib/SConscript
+++ b/src/gallium/winsys/xlib/SConscript
@@ -5,8 +5,7 @@ Import('*')
if env['platform'] == 'linux' \
and 'mesa' in env['statetrackers'] \
- and 'softpipe' in env['drivers'] \
- and 'i965simple' in env['drivers'] \
+ and ('softpipe' or 'i915simple' or 'trace') in env['drivers'] \
and not env['dri']:
env = env.Clone()
@@ -22,15 +21,20 @@ if env['platform'] == 'linux' \
'xfonts.c',
'xm_api.c',
'xm_winsys.c',
- 'xm_winsys_aub.c',
- 'brw_aub.c',
]
+
+ drivers = [];
+
+ if 'softpipe' in env['drivers']:
+ drivers += [softpipe]
+
+ if 'i965simple' in env['drivers']:
+ drivers += [i965simple]
+ sources += [
+ 'brw_aub.c',
+ 'xm_winsys_aub.c',
+ ]
- drivers = [
- softpipe,
- i965simple,
- ]
-
if 'trace' in env['drivers']:
env.Append(CPPDEFINES = 'GALLIUM_TRACE')
drivers += [trace]