diff options
author | Timothy Arceri <[email protected]> | 2017-01-24 17:08:22 +0100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-03-03 12:09:08 +1100 |
commit | 60848555289d2e757aff2f6c53d40c23d46c4489 (patch) | |
tree | 2d6ce666dc5702bde62bb2536c38513693b2ab79 /src/gallium | |
parent | 85a9b1b562b6a73b9494b3fad25172da3dc90fc2 (diff) |
radeonsi: add support for an on-disk shader cache
V2:
- when loading from disk cache also binary insert into memory cache.
- check that the binary loaded from disk is the correct size. If not
delete the cache item and skip loading from cache.
V3:
- remove unrequired variable
Reviewed-by: Grigori Goronzy <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_shaders.c | 67 |
1 files changed, 60 insertions, 7 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 750cdd638be..a82e38e872d 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -36,6 +36,9 @@ #include "util/u_memory.h" #include "util/u_prim.h" +#include "util/disk_cache.h" +#include "util/mesa-sha1.h" + /* SHADER_CACHE */ /** @@ -182,10 +185,12 @@ static bool si_load_shader_binary(struct si_shader *shader, void *binary) */ static bool si_shader_cache_insert_shader(struct si_screen *sscreen, void *tgsi_binary, - struct si_shader *shader) + struct si_shader *shader, + bool insert_into_disk_cache) { void *hw_binary; struct hash_entry *entry; + uint8_t key[CACHE_KEY_SIZE]; entry = _mesa_hash_table_search(sscreen->shader_cache, tgsi_binary); if (entry) @@ -201,6 +206,12 @@ static bool si_shader_cache_insert_shader(struct si_screen *sscreen, return false; } + if (sscreen->b.disk_shader_cache && insert_into_disk_cache) { + _mesa_sha1_compute(tgsi_binary, *((uint32_t *)tgsi_binary), key); + disk_cache_put(sscreen->b.disk_shader_cache, key, hw_binary, + *((uint32_t *) hw_binary)); + } + return true; } @@ -210,12 +221,54 @@ static bool si_shader_cache_load_shader(struct si_screen *sscreen, { struct hash_entry *entry = _mesa_hash_table_search(sscreen->shader_cache, tgsi_binary); - if (!entry) - return false; + if (!entry) { + if (sscreen->b.disk_shader_cache) { + unsigned char sha1[CACHE_KEY_SIZE]; + size_t tg_size = *((uint32_t *) tgsi_binary); + + _mesa_sha1_compute(tgsi_binary, tg_size, sha1); + + size_t binary_size; + uint8_t *buffer = + disk_cache_get(sscreen->b.disk_shader_cache, + sha1, &binary_size); + if (!buffer) + return false; - if (!si_load_shader_binary(shader, entry->data)) - return false; + if (binary_size < sizeof(uint32_t) || + *((uint32_t*)buffer) != binary_size) { + /* Something has gone wrong discard the item + * from the cache and rebuild/link from + * source. + */ + assert(!"Invalid radeonsi shader disk cache " + "item!"); + + disk_cache_remove(sscreen->b.disk_shader_cache, + sha1); + free(buffer); + + return false; + } + + if (!si_load_shader_binary(shader, buffer)) { + free(buffer); + return false; + } + free(buffer); + if (!si_shader_cache_insert_shader(sscreen, tgsi_binary, + shader, false)) + FREE(tgsi_binary); + } else { + return false; + } + } else { + if (si_load_shader_binary(shader, entry->data)) + FREE(tgsi_binary); + else + return false; + } p_atomic_inc(&sscreen->b.num_shader_cache_hits); return true; } @@ -251,6 +304,7 @@ bool si_init_shader_cache(struct si_screen *sscreen) _mesa_hash_table_create(NULL, si_shader_cache_key_hash, si_shader_cache_key_equals); + return sscreen->shader_cache != NULL; } @@ -1407,7 +1461,6 @@ void si_init_shader_selector_async(void *job, int thread_index) if (tgsi_binary && si_shader_cache_load_shader(sscreen, tgsi_binary, shader)) { - FREE(tgsi_binary); pipe_mutex_unlock(sscreen->shader_cache_mutex); } else { pipe_mutex_unlock(sscreen->shader_cache_mutex); @@ -1423,7 +1476,7 @@ void si_init_shader_selector_async(void *job, int thread_index) if (tgsi_binary) { pipe_mutex_lock(sscreen->shader_cache_mutex); - if (!si_shader_cache_insert_shader(sscreen, tgsi_binary, shader)) + if (!si_shader_cache_insert_shader(sscreen, tgsi_binary, shader, true)) FREE(tgsi_binary); pipe_mutex_unlock(sscreen->shader_cache_mutex); } |