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authorKenneth Graunke <[email protected]>2015-04-10 10:24:33 -0700
committerEmil Velikov <[email protected]>2015-04-22 16:14:51 +0100
commit597d85c6b761028e00d9a75405afcba7612f9d58 (patch)
tree7ef635bfedd4a7c4e47f2d6c4b793da934e0d114 /src/gallium
parentef0e335c1422b8a394073d89a781ed5847da0eb1 (diff)
drirc: Add "Second Life" quirk (allow_glsl_extension_directive_midshader).
Appears to fix shader compilation. Tested by starting the client, dragging the "quality and speed" slider back and forth, and watching the console output - instead of piles of "shader failed to compile", the CPU seems to be busy compiling shaders. I haven't actually tried to play. Signed-off-by: Kenneth Graunke <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=69226 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=71591 Cc: [email protected] (cherry picked from commit 00bf7d2e9cd60dbd82d25b459c448e11c545a89a)
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