diff options
author | Dave Airlie <airlied@redhat.com> | 2010-09-16 21:29:08 +1000 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2010-09-16 21:29:08 +1000 |
commit | 9a589961a281f77b938a4b5bf80409326743f147 (patch) | |
tree | 2c0a5b4203e1afeebeaef287d729a41769a90154 /src/gallium | |
parent | 9f7f7b3ff87e756a5d42eb4c6a953ec33e128f89 (diff) |
r600g: fixup texture state on evergreen.
This whole set of state just seems wrong, another cut-n-paste nightmare.
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/r600/eg_hw_states.c | 147 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_context.h | 17 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_hw_states.c | 145 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_texture.c | 151 |
4 files changed, 317 insertions, 143 deletions
diff --git a/src/gallium/drivers/r600/eg_hw_states.c b/src/gallium/drivers/r600/eg_hw_states.c index ccc7895c603..ae03994e8b3 100644 --- a/src/gallium/drivers/r600/eg_hw_states.c +++ b/src/gallium/drivers/r600/eg_hw_states.c @@ -1006,6 +1006,149 @@ static int eg_vs_shader(struct r600_context *rctx, struct r600_context_state *rp return radeon_state_pm4(state); } +static void eg_texture_state_scissor(struct r600_screen *rscreen, + struct r600_resource_texture *rtexture, + unsigned level) +{ + struct radeon_state *rstate = &rtexture->scissor[level]; + + radeon_state_init(rstate, rscreen->rw, R600_STATE_SCISSOR, 0, 0); + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_0_TL] = 0x80000000; + rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_1_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_1_TL] = 0x80000000; + rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_2_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_2_TL] = 0x80000000; + rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_3_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_3_TL] = 0x80000000; + rstate->states[EG_SCISSOR__PA_SC_CLIPRECT_RULE] = 0x0000FFFF; + rstate->states[EG_SCISSOR__PA_SC_EDGERULE] = 0xAAAAAAAA; + rstate->states[EG_SCISSOR__PA_SC_GENERIC_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[EG_SCISSOR__PA_SC_GENERIC_SCISSOR_TL] = 0x80000000; + rstate->states[EG_SCISSOR__PA_SC_SCREEN_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[EG_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = 0x80000000; + rstate->states[EG_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[EG_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL] = 0x80000000; + rstate->states[EG_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[EG_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = 0x80000000; + + radeon_state_pm4(rstate); +} + +static void eg_texture_state_cb(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned cb, unsigned level) +{ + struct radeon_state *rstate; + struct r600_resource *rbuffer; + unsigned pitch, slice; + unsigned color_info; + unsigned format, swap, ntype, attrib; + const struct util_format_description *desc; + + rstate = &rtexture->cb[cb][level]; + radeon_state_init(rstate, rscreen->rw, R600_STATE_CB0, cb, 0); + rbuffer = &rtexture->resource; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1; + slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1; + ntype = 0; + attrib = 0; + desc = util_format_description(rbuffer->base.b.format); + if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) + ntype = V_028C70_NUMBER_SRGB; + format = r600_translate_colorformat(rtexture->resource.base.b.format); + swap = r600_translate_colorswap(rtexture->resource.base.b.format); + if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { + rstate->bo[0] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); + rstate->bo[1] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); + rstate->bo[2] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); + rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[4] = RADEON_GEM_DOMAIN_GTT; + rstate->nbo = 3; + color_info = 0; + } else { + rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->bo[2] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[4] = RADEON_GEM_DOMAIN_GTT; + rstate->nbo = 3; + color_info = S_028C70_SOURCE_FORMAT(1); + } + color_info |= S_028C70_FORMAT(format) | + S_028C70_COMP_SWAP(swap) | + S_028C70_BLEND_CLAMP(1) | + S_028C70_NUMBER_TYPE(ntype); + rstate->states[EG_CB__CB_COLOR0_BASE] = rtexture->offset[level] >> 8; + rstate->states[EG_CB__CB_COLOR0_INFO] = color_info; + rstate->states[EG_CB__CB_COLOR0_PITCH] = S_028C64_PITCH_TILE_MAX(pitch); + rstate->states[EG_CB__CB_COLOR0_SLICE] = S_028C68_SLICE_TILE_MAX(slice); + rstate->states[EG_CB__CB_COLOR0_VIEW] = 0x00000000; + rstate->states[EG_CB__CB_COLOR0_ATTRIB] = S_028C74_NON_DISP_TILING_ORDER(1); + + radeon_state_pm4(rstate); +} + +static void eg_texture_state_db(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level) +{ + struct radeon_state *rstate = &rtexture->db[level]; + struct r600_resource *rbuffer; + unsigned pitch, slice, format; + + radeon_state_init(rstate, rscreen->rw, R600_STATE_DB, 0, 0); + rbuffer = &rtexture->resource; + rtexture->tilled = 1; + rtexture->array_mode = 2; + rtexture->tile_type = 1; + rtexture->depth = 1; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1; + slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1; + format = r600_translate_dbformat(rbuffer->base.b.format); + rstate->states[EG_DB__DB_Z_READ_BASE] = rtexture->offset[level] >> 8; + rstate->states[EG_DB__DB_Z_WRITE_BASE] = rtexture->offset[level] >> 8; + rstate->states[EG_DB__DB_Z_INFO] = S_028040_ARRAY_MODE(rtexture->array_mode) | S_028040_FORMAT(format); + rstate->states[EG_DB__DB_DEPTH_VIEW] = 0x00000000; + rstate->states[EG_DB__DB_DEPTH_SIZE] = S_028058_PITCH_TILE_MAX(pitch); + rstate->states[EG_DB__DB_DEPTH_SLICE] = S_02805C_SLICE_TILE_MAX(slice); + rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + rstate->nbo = 1; + + radeon_state_pm4(rstate); +} + +static void eg_texture_state_viewport(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level) +{ + struct radeon_state *rstate = &rtexture->viewport[level]; + + radeon_state_init(rstate, rscreen->rw, R600_STATE_VIEWPORT, 0, 0); + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + rstate->states[EG_VIEWPORT__PA_CL_VPORT_XOFFSET_0] = fui((float)rtexture->width[level]/2.0); + rstate->states[EG_VIEWPORT__PA_CL_VPORT_XSCALE_0] = fui((float)rtexture->width[level]/2.0); + rstate->states[EG_VIEWPORT__PA_CL_VPORT_YOFFSET_0] = fui((float)rtexture->height[level]/2.0); + rstate->states[EG_VIEWPORT__PA_CL_VPORT_YSCALE_0] = fui((float)-rtexture->height[level]/2.0); + rstate->states[EG_VIEWPORT__PA_CL_VPORT_ZOFFSET_0] = 0x3F000000; + rstate->states[EG_VIEWPORT__PA_CL_VPORT_ZSCALE_0] = 0x3F000000; + rstate->states[EG_VIEWPORT__PA_CL_VTE_CNTL] = 0x0000043F; + rstate->states[EG_VIEWPORT__PA_SC_VPORT_ZMAX_0] = 0x3F800000; + + radeon_state_pm4(rstate); +} + struct r600_context_hw_state_vtbl eg_hw_state_vtbl = { .blend = eg_blend, .ucp = eg_ucp, @@ -1025,6 +1168,10 @@ struct r600_context_hw_state_vtbl eg_hw_state_vtbl = { .vs_shader = eg_vs_shader, .ps_shader = eg_ps_shader, .init_config = eg_init_config, + .texture_state_viewport = eg_texture_state_viewport, + .texture_state_db = eg_texture_state_db, + .texture_state_cb = eg_texture_state_cb, + .texture_state_scissor = eg_texture_state_scissor, }; void eg_set_constant_buffer(struct pipe_context *ctx, diff --git a/src/gallium/drivers/r600/r600_context.h b/src/gallium/drivers/r600/r600_context.h index e89cab31bc3..6d4a554b998 100644 --- a/src/gallium/drivers/r600/r600_context.h +++ b/src/gallium/drivers/r600/r600_context.h @@ -150,7 +150,9 @@ struct r600_shader_sampler_states { }; struct r600_context; +struct r600_screen; struct r600_resource; +struct r600_resource_texture; struct r600_context_hw_state_vtbl { void (*blend)(struct r600_context *rctx, @@ -185,6 +187,21 @@ struct r600_context_hw_state_vtbl { int (*vs_shader)(struct r600_context *rctx, struct r600_context_state *rpshader, struct radeon_state *state); void (*init_config)(struct r600_context *rctx); + + + void (*texture_state_viewport)(struct r600_screen *rscreen, + struct r600_resource_texture *rtexture, + unsigned level); + void (*texture_state_cb)(struct r600_screen *rscreen, + struct r600_resource_texture *rtexture, + unsigned cb, + unsigned level); + void (*texture_state_db)(struct r600_screen *rscreen, + struct r600_resource_texture *rtexture, + unsigned level); + void (*texture_state_scissor)(struct r600_screen *rscreen, + struct r600_resource_texture *rtexture, + unsigned level); }; extern struct r600_context_hw_state_vtbl r600_hw_state_vtbl; extern struct r600_context_hw_state_vtbl eg_hw_state_vtbl; diff --git a/src/gallium/drivers/r600/r600_hw_states.c b/src/gallium/drivers/r600/r600_hw_states.c index e188fb29d24..b7070d7d6eb 100644 --- a/src/gallium/drivers/r600/r600_hw_states.c +++ b/src/gallium/drivers/r600/r600_hw_states.c @@ -1013,6 +1013,147 @@ static int r600_vs_shader(struct r600_context *rctx, struct r600_context_state * return radeon_state_pm4(state); } +static void r600_texture_state_scissor(struct r600_screen *rscreen, + struct r600_resource_texture *rtexture, + unsigned level) +{ + struct radeon_state *rstate = &rtexture->scissor[level]; + + radeon_state_init(rstate, rscreen->rw, R600_STATE_SCISSOR, 0, 0); + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_RULE] = 0x0000FFFF; + rstate->states[R600_SCISSOR__PA_SC_EDGERULE] = 0xAAAAAAAA; + rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = 0x80000000; + + radeon_state_pm4(rstate); +} + +static void r600_texture_state_cb(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned cb, unsigned level) +{ + struct radeon_state *rstate; + struct r600_resource *rbuffer; + unsigned pitch, slice; + unsigned color_info; + unsigned format, swap, ntype; + const struct util_format_description *desc; + + rstate = &rtexture->cb[cb][level]; + radeon_state_init(rstate, rscreen->rw, R600_STATE_CB0 + cb, 0, 0); + rbuffer = &rtexture->resource; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1; + slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1; + ntype = 0; + desc = util_format_description(rbuffer->base.b.format); + if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) + ntype = V_0280A0_NUMBER_SRGB; + format = r600_translate_colorformat(rtexture->resource.base.b.format); + swap = r600_translate_colorswap(rtexture->resource.base.b.format); + if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { + rstate->bo[0] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); + rstate->bo[1] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); + rstate->bo[2] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); + rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[4] = RADEON_GEM_DOMAIN_GTT; + rstate->nbo = 3; + color_info = 0; + } else { + rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->bo[2] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[4] = RADEON_GEM_DOMAIN_GTT; + rstate->nbo = 3; + color_info = S_0280A0_SOURCE_FORMAT(1); + } + color_info |= S_0280A0_FORMAT(format) | + S_0280A0_COMP_SWAP(swap) | + S_0280A0_BLEND_CLAMP(1) | + S_0280A0_NUMBER_TYPE(ntype); + rstate->states[R600_CB0__CB_COLOR0_BASE] = rtexture->offset[level] >> 8; + rstate->states[R600_CB0__CB_COLOR0_INFO] = color_info; + rstate->states[R600_CB0__CB_COLOR0_SIZE] = S_028060_PITCH_TILE_MAX(pitch) | + S_028060_SLICE_TILE_MAX(slice); + + radeon_state_pm4(rstate); +} + +static void r600_texture_state_db(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level) +{ + struct radeon_state *rstate = &rtexture->db[level]; + struct r600_resource *rbuffer; + unsigned pitch, slice, format; + + radeon_state_init(rstate, rscreen->rw, R600_STATE_DB, 0, 0); + rbuffer = &rtexture->resource; + rtexture->tilled = 1; + rtexture->array_mode = 2; + rtexture->tile_type = 1; + rtexture->depth = 1; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1; + slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1; + format = r600_translate_dbformat(rbuffer->base.b.format); + rstate->states[R600_DB__DB_DEPTH_BASE] = rtexture->offset[level] >> 8; + rstate->states[R600_DB__DB_DEPTH_INFO] = S_028010_ARRAY_MODE(rtexture->array_mode) | + S_028010_FORMAT(format); + rstate->states[R600_DB__DB_DEPTH_VIEW] = 0x00000000; + rstate->states[R600_DB__DB_PREFETCH_LIMIT] = (rtexture->height[level] / 8) -1; + rstate->states[R600_DB__DB_DEPTH_SIZE] = S_028000_PITCH_TILE_MAX(pitch) | + S_028000_SLICE_TILE_MAX(slice); + rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + rstate->nbo = 1; + + radeon_state_pm4(rstate); +} + +static void r600_texture_state_viewport(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level) +{ + struct radeon_state *rstate = &rtexture->viewport[level]; + + radeon_state_init(rstate, rscreen->rw, R600_STATE_VIEWPORT, 0, 0); + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + rstate->states[R600_VIEWPORT__PA_CL_VPORT_XOFFSET_0] = fui((float)rtexture->width[level]/2.0); + rstate->states[R600_VIEWPORT__PA_CL_VPORT_XSCALE_0] = fui((float)rtexture->width[level]/2.0); + rstate->states[R600_VIEWPORT__PA_CL_VPORT_YOFFSET_0] = fui((float)rtexture->height[level]/2.0); + rstate->states[R600_VIEWPORT__PA_CL_VPORT_YSCALE_0] = fui((float)-rtexture->height[level]/2.0); + rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZOFFSET_0] = 0x3F000000; + rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZSCALE_0] = 0x3F000000; + rstate->states[R600_VIEWPORT__PA_CL_VTE_CNTL] = 0x0000043F; + rstate->states[R600_VIEWPORT__PA_SC_VPORT_ZMAX_0] = 0x3F800000; + + radeon_state_pm4(rstate); +} + struct r600_context_hw_state_vtbl r600_hw_state_vtbl = { .blend = r600_blend, .ucp = r600_ucp, @@ -1032,6 +1173,10 @@ struct r600_context_hw_state_vtbl r600_hw_state_vtbl = { .vs_shader = r600_vs_shader, .ps_shader = r600_ps_shader, .init_config = r600_init_config, + .texture_state_viewport = r600_texture_state_viewport, + .texture_state_db = r600_texture_state_db, + .texture_state_cb = r600_texture_state_cb, + .texture_state_scissor = r600_texture_state_scissor, }; void r600_set_constant_buffer_file(struct pipe_context *ctx, diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index 6c21abd95ae..158ae227b1d 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -669,163 +669,26 @@ int r600_texture_from_depth(struct pipe_context *ctx, struct r600_resource_textu return 0; } -static void r600_texture_state_scissor(struct r600_screen *rscreen, - struct r600_resource_texture *rtexture, - unsigned level) -{ - struct radeon_state *rstate = &rtexture->scissor[level]; - - radeon_state_init(rstate, rscreen->rw, R600_STATE_SCISSOR, 0, 0); - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_RULE] = 0x0000FFFF; - rstate->states[R600_SCISSOR__PA_SC_EDGERULE] = 0xAAAAAAAA; - rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = 0x80000000; - - radeon_state_pm4(rstate); -} - -static void r600_texture_state_cb(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned cb, unsigned level) -{ - struct radeon_state *rstate; - struct r600_resource *rbuffer; - unsigned pitch, slice; - unsigned color_info; - unsigned format, swap, ntype; - const struct util_format_description *desc; - - rstate = &rtexture->cb[cb][level]; - radeon_state_init(rstate, rscreen->rw, R600_STATE_CB0 + cb, 0, 0); - rbuffer = &rtexture->resource; - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1; - slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1; - ntype = 0; - desc = util_format_description(rbuffer->base.b.format); - if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) - ntype = V_0280A0_NUMBER_SRGB; - format = r600_translate_colorformat(rtexture->resource.base.b.format); - swap = r600_translate_colorswap(rtexture->resource.base.b.format); - if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { - rstate->bo[0] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); - rstate->bo[1] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); - rstate->bo[2] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; - rstate->placement[4] = RADEON_GEM_DOMAIN_GTT; - rstate->nbo = 3; - color_info = 0; - } else { - rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); - rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo); - rstate->bo[2] = radeon_bo_incref(rscreen->rw, rbuffer->bo); - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; - rstate->placement[4] = RADEON_GEM_DOMAIN_GTT; - rstate->nbo = 3; - color_info = S_0280A0_SOURCE_FORMAT(1); - } - color_info |= S_0280A0_FORMAT(format) | - S_0280A0_COMP_SWAP(swap) | - S_0280A0_BLEND_CLAMP(1) | - S_0280A0_NUMBER_TYPE(ntype); - rstate->states[R600_CB0__CB_COLOR0_BASE] = rtexture->offset[level] >> 8; - rstate->states[R600_CB0__CB_COLOR0_INFO] = color_info; - rstate->states[R600_CB0__CB_COLOR0_SIZE] = S_028060_PITCH_TILE_MAX(pitch) | - S_028060_SLICE_TILE_MAX(slice); - - radeon_state_pm4(rstate); -} -static void r600_texture_state_db(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level) -{ - struct radeon_state *rstate = &rtexture->db[level]; - struct r600_resource *rbuffer; - unsigned pitch, slice, format; - - radeon_state_init(rstate, rscreen->rw, R600_STATE_DB, 0, 0); - rbuffer = &rtexture->resource; - rtexture->tilled = 1; - rtexture->array_mode = 2; - rtexture->tile_type = 1; - rtexture->depth = 1; - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1; - slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1; - format = r600_translate_dbformat(rbuffer->base.b.format); - rstate->states[R600_DB__DB_DEPTH_BASE] = rtexture->offset[level] >> 8; - rstate->states[R600_DB__DB_DEPTH_INFO] = S_028010_ARRAY_MODE(rtexture->array_mode) | - S_028010_FORMAT(format); - rstate->states[R600_DB__DB_DEPTH_VIEW] = 0x00000000; - rstate->states[R600_DB__DB_PREFETCH_LIMIT] = (rtexture->height[level] / 8) -1; - rstate->states[R600_DB__DB_DEPTH_SIZE] = S_028000_PITCH_TILE_MAX(pitch) | - S_028000_SLICE_TILE_MAX(slice); - rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - rstate->nbo = 1; - - radeon_state_pm4(rstate); -} int r600_texture_scissor(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) { struct r600_screen *rscreen = r600_screen(ctx->screen); + struct r600_context *rctx = r600_context(ctx); if (!rtexture->scissor[level].cpm4) { - r600_texture_state_scissor(rscreen, rtexture, level); + rctx->vtbl->texture_state_scissor(rscreen, rtexture, level); } return 0; } -static void r600_texture_state_viewport(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level) -{ - struct radeon_state *rstate = &rtexture->viewport[level]; - - radeon_state_init(rstate, rscreen->rw, R600_STATE_VIEWPORT, 0, 0); - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_VIEWPORT__PA_CL_VPORT_XOFFSET_0] = fui((float)rtexture->width[level]/2.0); - rstate->states[R600_VIEWPORT__PA_CL_VPORT_XSCALE_0] = fui((float)rtexture->width[level]/2.0); - rstate->states[R600_VIEWPORT__PA_CL_VPORT_YOFFSET_0] = fui((float)rtexture->height[level]/2.0); - rstate->states[R600_VIEWPORT__PA_CL_VPORT_YSCALE_0] = fui((float)-rtexture->height[level]/2.0); - rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZOFFSET_0] = 0x3F000000; - rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZSCALE_0] = 0x3F000000; - rstate->states[R600_VIEWPORT__PA_CL_VTE_CNTL] = 0x0000043F; - rstate->states[R600_VIEWPORT__PA_SC_VPORT_ZMAX_0] = 0x3F800000; - - radeon_state_pm4(rstate); -} - int r600_texture_cb(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned cb, unsigned level) { struct r600_screen *rscreen = r600_screen(ctx->screen); + struct r600_context *rctx = r600_context(ctx); if (!rtexture->cb[cb][level].cpm4) { - r600_texture_state_cb(rscreen, rtexture, cb, level); + rctx->vtbl->texture_state_cb(rscreen, rtexture, cb, level); } return 0; } @@ -833,9 +696,10 @@ int r600_texture_cb(struct pipe_context *ctx, struct r600_resource_texture *rtex int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) { struct r600_screen *rscreen = r600_screen(ctx->screen); + struct r600_context *rctx = r600_context(ctx); if (!rtexture->db[level].cpm4) { - r600_texture_state_db(rscreen, rtexture, level); + rctx->vtbl->texture_state_db(rscreen, rtexture, level); } return 0; } @@ -843,9 +707,10 @@ int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtex int r600_texture_viewport(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) { struct r600_screen *rscreen = r600_screen(ctx->screen); + struct r600_context *rctx = r600_context(ctx); if (!rtexture->viewport[level].cpm4) { - r600_texture_state_viewport(rscreen, rtexture, level); + rctx->vtbl->texture_state_viewport(rscreen, rtexture, level); } return 0; } |