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author | Dave Airlie <[email protected]> | 2014-02-04 10:48:42 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2014-02-05 10:49:43 +1000 |
commit | c6cfc54db059310c41d139c4d01929928d031b55 (patch) | |
tree | b4b2404fef2a22c0f91f658dfbc6068a20500221 /src/gallium | |
parent | b209afb153c39be1693879ce9666ca18f12b6a37 (diff) |
r600g: properly propogate clip dist write value
This moves the value from the GS shader to the copy shader so the registers
are setup correctly.
fixes tests/spec/glsl-1.50/execution/geometry/clip-distance-out-values.shader_test
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 213b1c9db81..755fa91f8ae 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -1287,6 +1287,7 @@ static int generate_gs_copy_shader(struct r600_context *rctx, case TGSI_SEMANTIC_CLIPDIST: /* spi_sid is 0 for clipdistance outputs that were generated * for clipvertex - we don't need to pass them to PS */ + ctx.shader->clip_dist_write = gs->shader.clip_dist_write; if (out->spi_sid) { /* duplicate it as PARAM to pass to the pixel shader */ output.array_base = next_param++; |