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author | Ian Romanick <[email protected]> | 2010-08-29 22:07:49 -0700 |
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committer | Ian Romanick <[email protected]> | 2010-08-29 22:11:35 -0700 |
commit | a2711d69686a6c7f2cabe174cfefeefc718ce335 (patch) | |
tree | 9e6a8d21b508ec4fa1aad2243202558e572a3a7b /src/gallium | |
parent | 4502b17901ad491e0598ee59a12d372c008ae03b (diff) |
linker: Treat sized and unsized array types as the same
If two shaders contain variables declared with array types that have
the same base type but one is sized and the other is not, linking
should succeed. I'm not super pleased with the way this is
implemented, and I am more convinced than ever that we need more
linker tests. We especially need "negative" tests.
Fixes bugzilla #29697 and piglit test glsl-link-array-01.
Diffstat (limited to 'src/gallium')
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