diff options
author | José Fonseca <[email protected]> | 2010-01-06 13:52:22 +0000 |
---|---|---|
committer | José Fonseca <[email protected]> | 2010-01-06 13:52:22 +0000 |
commit | e32487b8a13a9efabb0359a9dde33e074e905e82 (patch) | |
tree | fbfdb33273371a5faec1de4ff97b803766eacf63 /src/gallium | |
parent | aaf7ecfd816f82fef314f4f772cc53bc0ced553e (diff) | |
parent | 5b64d94390e4805e1634f0c8b5e3156e12b8b872 (diff) |
Merge remote branch 'origin/mesa_7_7_branch'
Conflicts:
configs/default
src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
src/mesa/main/version.h
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c | 34 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_context.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_fs.c | 7 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_vs.c | 7 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_fs.c | 13 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_vs.c | 13 |
6 files changed, 42 insertions, 34 deletions
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c index a9375abd218..ba6f7b15f9e 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c @@ -80,7 +80,7 @@ struct fenced_buffer_list */ struct fenced_buffer { - /* + /* * Immutable members. */ @@ -126,8 +126,8 @@ fenced_buffer(struct pb_buffer *buf) /** * Add the buffer to the fenced list. * - * fenced_buffer_list::mutex and fenced_buffer::mutex must be held, in this - * order before calling this function. + * fenced_buffer_list::mutex and fenced_buffer::mutex must be held, in this + * order, before calling this function. * * Reference count should be incremented before calling this function. */ @@ -191,7 +191,7 @@ fenced_buffer_remove_locked(struct fenced_buffer_list *fenced_list, * Wait for the fence to expire, and remove it from the fenced list. * * fenced_buffer::mutex must be held. fenced_buffer_list::mutex must not be - * held -- it will + * held -- it will be acquired internally. */ static INLINE enum pipe_error fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list, @@ -207,7 +207,10 @@ fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list, assert(pipe_is_referenced(&fenced_buf->base.base.reference)); assert(fenced_buf->fence); - /* Acquire the global lock */ + /* + * Acquire the global lock. Must release buffer mutex first to preserve + * lock order. + */ pipe_mutex_unlock(fenced_buf->mutex); pipe_mutex_lock(fenced_list->mutex); pipe_mutex_lock(fenced_buf->mutex); @@ -217,7 +220,7 @@ fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list, /* Remove from the fenced list */ /* TODO: remove consequents */ fenced_buffer_remove_locked(fenced_list, fenced_buf); - + p_atomic_dec(&fenced_buf->base.base.reference.count); assert(pipe_is_referenced(&fenced_buf->base.base.reference)); @@ -238,7 +241,7 @@ fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list, */ static void fenced_buffer_list_check_free_locked(struct fenced_buffer_list *fenced_list, - int wait) + int wait) { struct pb_fence_ops *ops = fenced_list->ops; struct list_head *curr, *next; @@ -274,7 +277,6 @@ fenced_buffer_list_check_free_locked(struct fenced_buffer_list *fenced_list, pb_buf = &fenced_buf->base; pb_reference(&pb_buf, NULL); - curr = next; next = curr->next; @@ -329,7 +331,7 @@ fenced_buffer_map(struct pb_buffer *buf, if((flags & PIPE_BUFFER_USAGE_DONTBLOCK) && ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) { /* Don't wait for the GPU to finish writing */ - goto finish; + goto done; } /* Wait for the GPU to finish writing */ @@ -350,7 +352,7 @@ fenced_buffer_map(struct pb_buffer *buf, fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE; } -finish: +done: pipe_mutex_unlock(fenced_buf->mutex); return map; @@ -391,7 +393,7 @@ fenced_buffer_validate(struct pb_buffer *buf, fenced_buf->vl = NULL; fenced_buf->validation_flags = 0; ret = PIPE_OK; - goto finish; + goto done; } assert(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE); @@ -401,7 +403,7 @@ fenced_buffer_validate(struct pb_buffer *buf, /* Buffer cannot be validated in two different lists */ if(fenced_buf->vl && fenced_buf->vl != vl) { ret = PIPE_ERROR_RETRY; - goto finish; + goto done; } #if 0 @@ -409,7 +411,7 @@ fenced_buffer_validate(struct pb_buffer *buf, if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) { /* TODO: wait for the thread that mapped the buffer to unmap it */ ret = PIPE_ERROR_RETRY; - goto finish; + goto done; } /* Final sanity checking */ assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE)); @@ -420,17 +422,17 @@ fenced_buffer_validate(struct pb_buffer *buf, (fenced_buf->validation_flags & flags) == flags) { /* Nothing to do -- buffer already validated */ ret = PIPE_OK; - goto finish; + goto done; } ret = pb_validate(fenced_buf->buffer, vl, flags); if (ret != PIPE_OK) - goto finish; + goto done; fenced_buf->vl = vl; fenced_buf->validation_flags |= flags; -finish: +done: pipe_mutex_unlock(fenced_buf->mutex); return ret; diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index fa7f6cb3bb9..66259fd0103 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -266,8 +266,6 @@ struct svga_hw_draw_state unsigned ts[16][TS_MAX]; float cb[PIPE_SHADER_TYPES][CB_MAX][4]; - unsigned shader_id[PIPE_SHADER_TYPES]; - struct svga_shader_result *fs; struct svga_shader_result *vs; struct svga_hw_view_state views[PIPE_MAX_SAMPLERS]; diff --git a/src/gallium/drivers/svga/svga_pipe_fs.c b/src/gallium/drivers/svga/svga_pipe_fs.c index a461a86dd31..5f1213e46a3 100644 --- a/src/gallium/drivers/svga/svga_pipe_fs.c +++ b/src/gallium/drivers/svga/svga_pipe_fs.c @@ -111,6 +111,13 @@ void svga_delete_fs_state(struct pipe_context *pipe, void *shader) util_bitmask_clear( svga->fs_bm, result->id ); svga_destroy_shader_result( result ); + + /* + * Remove stale references to this result to ensure a new result on the + * same address will be detected as a change. + */ + if(result == svga->state.hw_draw.fs) + svga->state.hw_draw.fs = NULL; } FREE((void *)fs->base.tokens); diff --git a/src/gallium/drivers/svga/svga_pipe_vs.c b/src/gallium/drivers/svga/svga_pipe_vs.c index e82d10c2595..7e6ab576add 100644 --- a/src/gallium/drivers/svga/svga_pipe_vs.c +++ b/src/gallium/drivers/svga/svga_pipe_vs.c @@ -176,6 +176,13 @@ static void svga_delete_vs_state(struct pipe_context *pipe, void *shader) util_bitmask_clear( svga->vs_bm, result->id ); svga_destroy_shader_result( result ); + + /* + * Remove stale references to this result to ensure a new result on the + * same address will be detected as a change. + */ + if(result == svga->state.hw_draw.vs) + svga->state.hw_draw.vs = NULL; } FREE((void *)vs->base.tokens); diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index 1902b0106ba..272d1dd14e3 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -268,16 +268,13 @@ static int emit_hw_fs( struct svga_context *svga, assert(id != SVGA3D_INVALID_ID); if (result != svga->state.hw_draw.fs) { - if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT]) { - ret = SVGA3D_SetShader(svga->swc, - SVGA3D_SHADERTYPE_PS, - id ); - if (ret) - return ret; - } + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_PS, + id ); + if (ret) + return ret; svga->dirty |= SVGA_NEW_FS_RESULT; - svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT] = id; svga->state.hw_draw.fs = result; } diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c index 7e34c0a9804..ae1e77e7d44 100644 --- a/src/gallium/drivers/svga/svga_state_vs.c +++ b/src/gallium/drivers/svga/svga_state_vs.c @@ -150,16 +150,13 @@ static int emit_hw_vs( struct svga_context *svga, } if (result != svga->state.hw_draw.vs) { - if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX]) { - ret = SVGA3D_SetShader(svga->swc, - SVGA3D_SHADERTYPE_VS, - id ); - if (ret) - return ret; - } + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_VS, + id ); + if (ret) + return ret; svga->dirty |= SVGA_NEW_VS_RESULT; - svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX] = id; svga->state.hw_draw.vs = result; } |