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author | Ian Romanick <[email protected]> | 2016-10-19 08:53:10 -0700 |
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committer | Ian Romanick <[email protected]> | 2016-10-19 14:25:10 -0700 |
commit | 4d35683d91e3d61bf14b76d801bf6ae17237e162 (patch) | |
tree | 38228799ee9e32e268947ce31bc99cbf7329a0ca /src/gallium | |
parent | baed5eab82262bf9b76f5e237ecf21605360d0e3 (diff) |
nir: Optimize integer division and modulus with 1
The previous power-of-two rules didn't catch idiv (because i965 doesn't
set lower_idiv) and imod cases. The udiv and umod cases should have
been caught, but I included them for orthogonality.
This fixes silly code observed from compute shaders with local_size_[xy]
= 1.
Signed-off-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98299
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/gallium')
0 files changed, 0 insertions, 0 deletions