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authorDave Airlie <[email protected]>2014-11-19 10:17:35 +1000
committerEmil Velikov <[email protected]>2014-11-26 21:20:05 +0000
commit4952c49f21bd5d1517262ad3896c44d01561f75d (patch)
tree6d40b6c69b775f177ab71edac8a808969a3bb8cc /src/gallium
parent013eba0ec19c0a53ac74ce0e50602ce5fab4e0c1 (diff)
r600g: do all CUBE ALU operations before gradient texture operations (v2.1)
This moves all the CUBE section above the gradients section, so that the gradient emission happens on one block which is what sb/hardware expect. v2: avoid changes to bytecode by using spare temps v2.1: shame gcc, oh the shame. (uninit var warnings) Cc: "10.4 10.3" <[email protected]> Reviewed-by: Glenn Kennard <[email protected]> Signed-off-by: Dave Airlie <[email protected]> (cherry picked from commit c88385603ae8d983314b736a9459bbf7d002cf11)
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/r600/r600_shader.c136
1 files changed, 72 insertions, 64 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 0b95a42dfa2..55fc463f644 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -5095,6 +5095,14 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
inst->Instruction.Opcode == TGSI_OPCODE_TG4)
sampler_src_reg = 2;
+ /* TGSI moves the sampler to src reg 3 for TXD */
+ if (inst->Instruction.Opcode == TGSI_OPCODE_TXD)
+ sampler_src_reg = 3;
+
+ sampler_index_mode = inst->Src[sampler_src_reg].Indirect.Index == 2 ? 2 : 0; // CF_INDEX_1 : CF_INDEX_NONE
+ if (sampler_index_mode)
+ ctx->shader->uses_index_registers = true;
+
src_gpr = tgsi_tex_get_src_gpr(ctx, 0);
if (inst->Texture.Texture == TGSI_TEXTURE_BUFFER) {
@@ -5109,67 +5117,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
}
}
- if (inst->Instruction.Opcode == TGSI_OPCODE_TXD) {
- int temp_h, temp_v;
- /* TGSI moves the sampler to src reg 3 for TXD */
- sampler_src_reg = 3;
-
- sampler_index_mode = inst->Src[sampler_src_reg].Indirect.Index == 2 ? 2 : 0; // CF_INDEX_1 : CF_INDEX_NONE
-
- src_loaded = TRUE;
- for (i = 0; i < 3; i++) {
- int treg = r600_get_temp(ctx);
-
- if (i == 0)
- src_gpr = treg;
- else if (i == 1)
- temp_h = treg;
- else
- temp_v = treg;
-
- for (j = 0; j < 4; j++) {
- memset(&alu, 0, sizeof(struct r600_bytecode_alu));
- alu.op = ALU_OP1_MOV;
- r600_bytecode_src(&alu.src[0], &ctx->src[i], j);
- alu.dst.sel = treg;
- alu.dst.chan = j;
- if (j == 3)
- alu.last = 1;
- alu.dst.write = 1;
- r = r600_bytecode_add_alu(ctx->bc, &alu);
- if (r)
- return r;
- }
- }
- for (i = 1; i < 3; i++) {
- /* set gradients h/v */
- memset(&tex, 0, sizeof(struct r600_bytecode_tex));
- tex.op = (i == 1) ? FETCH_OP_SET_GRADIENTS_H :
- FETCH_OP_SET_GRADIENTS_V;
- tex.sampler_id = tgsi_tex_get_src_gpr(ctx, sampler_src_reg);
- tex.sampler_index_mode = sampler_index_mode;
- tex.resource_id = tex.sampler_id + R600_MAX_CONST_BUFFERS;
- tex.resource_index_mode = sampler_index_mode;
-
- tex.src_gpr = (i == 1) ? temp_h : temp_v;
- tex.src_sel_x = 0;
- tex.src_sel_y = 1;
- tex.src_sel_z = 2;
- tex.src_sel_w = 3;
-
- tex.dst_gpr = ctx->temp_reg; /* just to avoid confusing the asm scheduler */
- tex.dst_sel_x = tex.dst_sel_y = tex.dst_sel_z = tex.dst_sel_w = 7;
- if (inst->Texture.Texture != TGSI_TEXTURE_RECT) {
- tex.coord_type_x = 1;
- tex.coord_type_y = 1;
- tex.coord_type_z = 1;
- tex.coord_type_w = 1;
- }
- r = r600_bytecode_add_tex(ctx->bc, &tex);
- if (r)
- return r;
- }
- } else if (inst->Instruction.Opcode == TGSI_OPCODE_TXP) {
+ if (inst->Instruction.Opcode == TGSI_OPCODE_TXP) {
int out_chan;
/* Add perspective divide */
if (ctx->bc->chip_class == CAYMAN) {
@@ -5233,9 +5181,6 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
src_gpr = ctx->temp_reg;
}
- sampler_index_mode = inst->Src[sampler_src_reg].Indirect.Index == 2 ? 2 : 0; // CF_INDEX_1 : CF_INDEX_NONE
- if (sampler_index_mode)
- ctx->shader->uses_index_registers = true;
if ((inst->Texture.Texture == TGSI_TEXTURE_CUBE ||
inst->Texture.Texture == TGSI_TEXTURE_CUBE_ARRAY ||
@@ -5454,6 +5399,69 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
src_gpr = ctx->temp_reg;
}
+ if (inst->Instruction.Opcode == TGSI_OPCODE_TXD) {
+ int temp_h = 0, temp_v = 0;
+ int start_val = 0;
+
+ /* if we've already loaded the src (i.e. CUBE don't reload it). */
+ if (src_loaded == TRUE)
+ start_val = 1;
+ else
+ src_loaded = TRUE;
+ for (i = start_val; i < 3; i++) {
+ int treg = r600_get_temp(ctx);
+
+ if (i == 0)
+ src_gpr = treg;
+ else if (i == 1)
+ temp_h = treg;
+ else
+ temp_v = treg;
+
+ for (j = 0; j < 4; j++) {
+ memset(&alu, 0, sizeof(struct r600_bytecode_alu));
+ alu.op = ALU_OP1_MOV;
+ r600_bytecode_src(&alu.src[0], &ctx->src[i], j);
+ alu.dst.sel = treg;
+ alu.dst.chan = j;
+ if (j == 3)
+ alu.last = 1;
+ alu.dst.write = 1;
+ r = r600_bytecode_add_alu(ctx->bc, &alu);
+ if (r)
+ return r;
+ }
+ }
+ for (i = 1; i < 3; i++) {
+ /* set gradients h/v */
+ memset(&tex, 0, sizeof(struct r600_bytecode_tex));
+ tex.op = (i == 1) ? FETCH_OP_SET_GRADIENTS_H :
+ FETCH_OP_SET_GRADIENTS_V;
+ tex.sampler_id = tgsi_tex_get_src_gpr(ctx, sampler_src_reg);
+ tex.sampler_index_mode = sampler_index_mode;
+ tex.resource_id = tex.sampler_id + R600_MAX_CONST_BUFFERS;
+ tex.resource_index_mode = sampler_index_mode;
+
+ tex.src_gpr = (i == 1) ? temp_h : temp_v;
+ tex.src_sel_x = 0;
+ tex.src_sel_y = 1;
+ tex.src_sel_z = 2;
+ tex.src_sel_w = 3;
+
+ tex.dst_gpr = r600_get_temp(ctx); /* just to avoid confusing the asm scheduler */
+ tex.dst_sel_x = tex.dst_sel_y = tex.dst_sel_z = tex.dst_sel_w = 7;
+ if (inst->Texture.Texture != TGSI_TEXTURE_RECT) {
+ tex.coord_type_x = 1;
+ tex.coord_type_y = 1;
+ tex.coord_type_z = 1;
+ tex.coord_type_w = 1;
+ }
+ r = r600_bytecode_add_tex(ctx->bc, &tex);
+ if (r)
+ return r;
+ }
+ }
+
if (src_requires_loading && !src_loaded) {
for (i = 0; i < 4; i++) {
memset(&alu, 0, sizeof(struct r600_bytecode_alu));