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authorIlia Mirkin <[email protected]>2014-02-11 00:26:32 -0500
committerDave Airlie <[email protected]>2014-02-13 12:44:36 +1000
commita7012eede83f3a6b014b952ff837e5b377a7a12a (patch)
treee317bde0cd40e097f19470c9d517028ee71e5844 /src/gallium
parentf0e967f212cf00ef16a046e5ec6c3bb056fa7974 (diff)
mesa/st: hardcode the viewport bounds range
The bound range is disconnected from the viewport dimensions. This is the relevant bit from glViewportArray: """ The location of the viewport's bottom left corner, given by (x, y) is clamped to be within the implementaiton-dependent viewport bounds range. The viewport bounds range [min, max] can be determined by calling glGet with argument GL_VIEWPORT_BOUNDS_RANGE. Viewport width and height are silently clamped to a range that depends on the implementation. To query this range, call glGet with argument GL_MAX_VIEWPORT_DIMS. """ Just set it to +/-16384, as that is the minimum required by ARB_viewport_array and the value that all current drivers provide. Signed-off-by: Ilia Mirkin <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium')
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