diff options
author | Marek Olšák <[email protected]> | 2014-06-14 02:46:04 +0200 |
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committer | Marek Olšák <[email protected]> | 2014-06-16 16:55:57 +0200 |
commit | 41060a6095da5a424f9b31e5d52148a078cf1400 (patch) | |
tree | 07b96c65712ea1c4f2891501d141f290c50b3ec8 /src/gallium | |
parent | 7889469663f6ecf15bbf2696f75dc587069e44f1 (diff) |
radeonsi: fixup sizes of shader resource and sampler arrays
This was wrong for a very long time. I wonder if the array size has any
effect on anything.
Reviewed-by: Christian König <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index c54041433bf..58a2725efc6 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -2165,9 +2165,9 @@ static void create_function(struct si_shader_context *si_shader_ctx) /* We assume at most 16 textures per program at the moment. * This need probably need to be changed to support bindless textures */ params[SI_PARAM_SAMPLER] = LLVMPointerType( - LLVMArrayType(LLVMVectorType(i8, 16), NUM_SAMPLER_VIEWS), CONST_ADDR_SPACE); + LLVMArrayType(LLVMVectorType(i8, 16), NUM_SAMPLER_STATES), CONST_ADDR_SPACE); params[SI_PARAM_RESOURCE] = LLVMPointerType( - LLVMArrayType(LLVMVectorType(i8, 32), NUM_SAMPLER_STATES), CONST_ADDR_SPACE); + LLVMArrayType(LLVMVectorType(i8, 32), NUM_SAMPLER_VIEWS), CONST_ADDR_SPACE); switch (si_shader_ctx->type) { case TGSI_PROCESSOR_VERTEX: |