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authorEric Anholt <[email protected]>2016-10-05 14:05:51 -0700
committerEric Anholt <[email protected]>2016-10-06 18:09:24 -0700
commitee577e7fa76d3f563616a2d421d08df30c3bc29f (patch)
treedf62ae1e0da4b8137f3b35112c70444c725fe2d2 /src/gallium
parent7c7bcbbc7dc7b71e1e3bab69fbcbc8fcbe797cbc (diff)
vc4: Fix perf debug formatting on partial Z/S clear.
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/vc4/vc4_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc4/vc4_draw.c b/src/gallium/drivers/vc4/vc4_draw.c
index 56d91a27d7b..e4d61795866 100644
--- a/src/gallium/drivers/vc4/vc4_draw.c
+++ b/src/gallium/drivers/vc4/vc4_draw.c
@@ -489,7 +489,7 @@ vc4_clear(struct pipe_context *pctx, unsigned buffers,
(buffers & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL &&
util_format_is_depth_and_stencil(vc4->framebuffer.zsbuf->format)) {
perf_debug("Partial clear of Z+stencil buffer, drawing a quad "
- "instead of fast clearing");
+ "instead of fast clearing\n");
vc4_blitter_save(vc4);
util_blitter_clear(vc4->blitter,
vc4->framebuffer.width,