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authorBrian Paul <[email protected]>2017-07-20 14:53:07 -0600
committerBrian Paul <[email protected]>2017-07-22 13:18:56 -0600
commitdc62ddfb39e2287f1376df94e15bf108a73f12b0 (patch)
treeb86eb540dc418abaa35e11165bc432554c346385 /src/gallium
parent922dc27273f118f6773786760da241b5b9d4e9e4 (diff)
svga: only support 4x, 8x, 16x msaa
Skip 2x MSAA, for example, since it's seldom used and just bloats the list of pixel formats. Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/svga/svga_screen.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index 1ec91e57d3d..77223c9c917 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -1116,6 +1116,11 @@ svga_screen_create(struct svga_winsys_screen *sws)
get_uint_cap(sws, SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES, 0);
}
+ /* We only support 4x, 8x, 16x MSAA */
+ svgascreen->ms_samples &= ((1 << (4-1)) |
+ (1 << (8-1)) |
+ (1 << (16-1)));
+
/* Maximum number of constant buffers */
svgascreen->max_const_buffers =
get_uint_cap(sws, SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS, 1);