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authorEric Anholt <[email protected]>2010-03-02 18:06:24 -0800
committerEric Anholt <[email protected]>2010-03-03 11:33:37 -0800
commitb87406e55f029d29594ae76a4b39a4fe1007fe4f (patch)
tree8b80831ddb8bdde42fcc4d2c066462f267635eae /src/gallium
parent06d1472ffa0648efa9374fa227894fbf0b0be054 (diff)
i915: Use x,y drawing offsets instead of changing buffer offsets.
This should fix rendering into mipmaps of tiled textures.
Diffstat (limited to 'src/gallium')
0 files changed, 0 insertions, 0 deletions