diff options
author | José Fonseca <[email protected]> | 2010-03-03 18:47:29 +0000 |
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committer | José Fonseca <[email protected]> | 2010-03-03 19:55:49 +0000 |
commit | 4d5dd82558fcf1f6fcfdb95b225a4e3f842a9133 (patch) | |
tree | 8094559e9494e7df951577677975d98b2e32a5bb /src/gallium | |
parent | b87406e55f029d29594ae76a4b39a4fe1007fe4f (diff) |
llvmpipe: Ensure context is flushed when destroying shaders.
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_state_fs.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 90dae3f9101..c4b79dd4156 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -974,6 +974,13 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs) assert(fs != llvmpipe->fs); (void) llvmpipe; + /* + * XXX: we need to flush the context until we have some sort of reference + * counting in fragment shaders as they may still be binned + */ + draw_flush(llvmpipe->draw); + lp_setup_flush(llvmpipe->setup, 0); + variant = shader->variants; while(variant) { struct lp_fragment_shader_variant *next = variant->next; |