diff options
author | Eric Anholt <[email protected]> | 2014-11-20 19:41:26 -0800 |
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committer | Eric Anholt <[email protected]> | 2014-11-24 12:37:33 -0800 |
commit | fa74ec7e98edb185806967fb17dd2d885727aa95 (patch) | |
tree | ad2e8ff9e8f12a4aa8035d895593229ef3d04f49 /src/gallium | |
parent | 2b4fe85f0ea613463b8bba3149183eca97e98e75 (diff) |
vc4: Add a note about a piece of errata I've learned about.
Right now in my environment I've only got a small CMA area, so this
constraint ends up holding.
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_draw.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_draw.c b/src/gallium/drivers/vc4/vc4_draw.c index e70506b6245..2d824624b5f 100644 --- a/src/gallium/drivers/vc4/vc4_draw.c +++ b/src/gallium/drivers/vc4/vc4_draw.c @@ -48,6 +48,10 @@ vc4_start_draw(struct vc4_context *vc4) * BO allocations align to that anyway), then for some reason the * simulator wants an extra page available, even if you have overflow * memory set up. + * + * XXX: The binner only does 28-bit addressing math, so the tile alloc + * and tile state should be in the same BO and that BO needs to not + * cross a 256MB boundary, somehow. */ uint32_t tile_alloc_size = 32 * tilew * tileh; tile_alloc_size = align(tile_alloc_size, 4096); |