diff options
author | Rob Clark <[email protected]> | 2016-06-24 14:28:51 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2016-07-02 09:00:19 -0400 |
commit | f78a6b1ce398a537d77c25b1a93f156109086975 (patch) | |
tree | 0d891e0156328ae8462f1e7cad56b373e7ab8607 /src/gallium | |
parent | 202710d11057dfe4416770752cf5fd5b3f766999 (diff) |
glsl: add driconf to zero-init unintialized vars
Some games are sloppy.. perhaps because it is defined behavior for DX or
perhaps because nv blob driver defaults things to zero.
So add driconf param to force uninitialized variables to default to zero.
This issue was observed with rust, from steam store. But has surfaced
elsewhere in the past.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/include/state_tracker/st_api.h | 1 | ||||
-rw-r--r-- | src/gallium/state_trackers/dri/dri_screen.c | 2 |
2 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h index 41daa47986c..21d5177aa2f 100644 --- a/src/gallium/include/state_tracker/st_api.h +++ b/src/gallium/include/state_tracker/st_api.h @@ -242,6 +242,7 @@ struct st_config_options unsigned force_glsl_version; boolean force_s3tc_enable; boolean allow_glsl_extension_directive_midshader; + boolean glsl_zero_init; }; /** diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c index 2ac55c88926..b16585a38cc 100644 --- a/src/gallium/state_trackers/dri/dri_screen.c +++ b/src/gallium/state_trackers/dri/dri_screen.c @@ -74,6 +74,7 @@ const __DRIconfigOptionsExtension gallium_config_options = { DRI_CONF_SECTION_MISCELLANEOUS DRI_CONF_ALWAYS_HAVE_DEPTH_BUFFER("false") + DRI_CONF_GLSL_ZERO_INIT("false") DRI_CONF_SECTION_END DRI_CONF_END }; @@ -98,6 +99,7 @@ dri_fill_st_options(struct st_config_options *options, driQueryOptionb(optionCache, "force_s3tc_enable"); options->allow_glsl_extension_directive_midshader = driQueryOptionb(optionCache, "allow_glsl_extension_directive_midshader"); + options->glsl_zero_init = driQueryOptionb(optionCache, "glsl_zero_init"); } static const __DRIconfig ** |