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authorRob Clark <[email protected]>2015-08-10 20:41:45 -0400
committerRob Clark <[email protected]>2015-08-12 18:37:43 -0400
commitf72fead4a28d5d8a16bbc20781218ea7df0b9c9a (patch)
treed53f14c9bff005fe18e1cf9c3d52a72701830f62 /src/gallium
parent81d2fd91a90e5b2fd9fd74792a7a7c329f0e4d29 (diff)
freedreno: cap cleanups
Move a few things around to group stuff that is common to a3xx/a4xx together. Also, introduce is_ir3() for things that are more specific to the compiler / shader-ISA than to the gpu generation. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/freedreno/freedreno_screen.c24
-rw-r--r--src/gallium/drivers/freedreno/freedreno_screen.h8
2 files changed, 16 insertions, 16 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_screen.c b/src/gallium/drivers/freedreno/freedreno_screen.c
index 417d7c65ad4..26802b0188a 100644
--- a/src/gallium/drivers/freedreno/freedreno_screen.c
+++ b/src/gallium/drivers/freedreno/freedreno_screen.c
@@ -176,22 +176,20 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ case PIPE_CAP_INDEP_BLEND_FUNC:
return is_a3xx(screen) || is_a4xx(screen);
case PIPE_CAP_DEPTH_CLIP_DISABLE:
return is_a3xx(screen);
- case PIPE_CAP_INDEP_BLEND_ENABLE:
- case PIPE_CAP_INDEP_BLEND_FUNC:
- return is_a3xx(screen) || is_a4xx(screen);
-
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 256;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
if (glsl120)
return 120;
- return (is_a3xx(screen) || is_a4xx(screen)) ? 130 : 120;
+ return is_ir3(screen) ? 130 : 120;
/* Unsupported features. */
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
@@ -229,19 +227,16 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
/* Stream output. */
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
- if (is_a3xx(screen) || is_a4xx(screen))
+ if (is_ir3(screen))
return PIPE_MAX_SO_BUFFERS;
return 0;
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
- if (is_a3xx(screen) || is_a4xx(screen))
+ if (is_ir3(screen))
return 1;
return 0;
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
- if (is_a3xx(screen) || is_a4xx(screen))
- return 16 * 4; /* should only be shader out limit? */
- return 0;
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
- if (is_a3xx(screen) || is_a4xx(screen))
+ if (is_ir3(screen))
return 16 * 4; /* should only be shader out limit? */
return 0;
@@ -273,9 +268,6 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_QUERY_TIMESTAMP:
return 0;
case PIPE_CAP_OCCLUSION_QUERY:
- /* TODO still missing on a4xx, but we lie to get gl2..
- * it's not a feature, it's a bug!
- */
return is_a3xx(screen) || is_a4xx(screen);
case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
@@ -372,7 +364,7 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
*/
return ((is_a3xx(screen) || is_a4xx(screen)) ? 4096 : 64) * sizeof(float[4]);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
- return (is_a3xx(screen) || is_a4xx(screen)) ? 16 : 1;
+ return is_ir3(screen) ? 16 : 1;
case PIPE_SHADER_CAP_MAX_PREDS:
return 0; /* nothing uses this */
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
@@ -394,7 +386,7 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_INTEGERS:
if (glsl120)
return 0;
- return (is_a3xx(screen) || is_a4xx(screen)) ? 1 : 0;
+ return is_ir3(screen) ? 1 : 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return 16;
diff --git a/src/gallium/drivers/freedreno/freedreno_screen.h b/src/gallium/drivers/freedreno/freedreno_screen.h
index 4b32d2d7d97..4e5c3a61958 100644
--- a/src/gallium/drivers/freedreno/freedreno_screen.h
+++ b/src/gallium/drivers/freedreno/freedreno_screen.h
@@ -73,6 +73,7 @@ struct fd_bo * fd_screen_bo_from_handle(struct pipe_screen *pscreen,
struct pipe_screen * fd_screen_create(struct fd_device *dev);
/* is a3xx patch revision 0? */
+/* TODO a306.0 probably doesn't need this.. be more clever?? */
static inline boolean
is_a3xx_p0(struct fd_screen *screen)
{
@@ -91,4 +92,11 @@ is_a4xx(struct fd_screen *screen)
return (screen->gpu_id >= 400) && (screen->gpu_id < 500);
}
+/* is it using the ir3 compiler (shader isa introduced with a3xx)? */
+static inline boolean
+is_ir3(struct fd_screen *screen)
+{
+ return is_a3xx(screen) || is_a4xx(screen);
+}
+
#endif /* FREEDRENO_SCREEN_H_ */