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authorMike Blumenkrantz <[email protected]>2020-06-03 09:38:57 -0400
committerMarge Bot <[email protected]>2020-06-09 20:30:25 +0000
commitad8e61621bd0b79d6bed2485e5483c7fb7690e1f (patch)
treef8797e1a87000ac56892d18bdafd3ee133263028 /src/gallium
parent48925f6927e0623afaa43e98ee94e876a909d3db (diff)
zink: track program usages for each shader
when shaders are created and destroyed in large numbers, the same pointers get reused for different shaders, which can lead to bad lookups in the program_cache hash table. now each shader tracks its program usage to automatically remove itself from that program in order to avoid hash collisions fixes mesa/mesa#3053 Reviewed-by: Erik Faye-Lund <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5315>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/zink/zink_compiler.c7
-rw-r--r--src/gallium/drivers/zink/zink_compiler.h4
-rw-r--r--src/gallium/drivers/zink/zink_program.c21
-rw-r--r--src/gallium/drivers/zink/zink_program.h3
4 files changed, 34 insertions, 1 deletions
diff --git a/src/gallium/drivers/zink/zink_compiler.c b/src/gallium/drivers/zink/zink_compiler.c
index d3efcb987a6..6fbbe8800a2 100644
--- a/src/gallium/drivers/zink/zink_compiler.c
+++ b/src/gallium/drivers/zink/zink_compiler.c
@@ -22,6 +22,7 @@
*/
#include "zink_compiler.h"
+#include "zink_program.h"
#include "zink_screen.h"
#include "nir_to_spirv/nir_to_spirv.h"
@@ -136,6 +137,8 @@ zink_compile_nir(struct zink_screen *screen, struct nir_shader *nir)
{
struct zink_shader *ret = CALLOC_STRUCT(zink_shader);
+ ret->programs = _mesa_pointer_set_create(NULL);
+
NIR_PASS_V(nir, nir_lower_uniforms_to_ubo, 1);
NIR_PASS_V(nir, nir_lower_clip_halfz);
NIR_PASS_V(nir, nir_lower_regs_to_ssa);
@@ -217,5 +220,9 @@ void
zink_shader_free(struct zink_screen *screen, struct zink_shader *shader)
{
vkDestroyShaderModule(screen->dev, shader->shader_module, NULL);
+ set_foreach(shader->programs, entry) {
+ zink_gfx_program_remove_shader((void*)entry->key, shader);
+ }
+ _mesa_set_destroy(shader->programs, NULL);
FREE(shader);
}
diff --git a/src/gallium/drivers/zink/zink_compiler.h b/src/gallium/drivers/zink/zink_compiler.h
index 47e5b4b7c48..f392c636cd3 100644
--- a/src/gallium/drivers/zink/zink_compiler.h
+++ b/src/gallium/drivers/zink/zink_compiler.h
@@ -33,10 +33,13 @@
struct pipe_screen;
struct zink_screen;
+struct zink_gfx_program;
struct nir_shader_compiler_options;
struct nir_shader;
+struct set;
+
struct tgsi_token;
const void *
@@ -58,6 +61,7 @@ struct zink_shader {
VkDescriptorType type;
} bindings[PIPE_MAX_CONSTANT_BUFFERS + PIPE_MAX_SHADER_SAMPLER_VIEWS];
size_t num_bindings;
+ struct set *programs;
};
struct zink_shader *
diff --git a/src/gallium/drivers/zink/zink_program.c b/src/gallium/drivers/zink/zink_program.c
index 95b47a69d93..b4827fa56c3 100644
--- a/src/gallium/drivers/zink/zink_program.c
+++ b/src/gallium/drivers/zink/zink_program.c
@@ -32,6 +32,7 @@
#include "util/set.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
+#include "tgsi/tgsi_from_mesa.h"
static VkDescriptorSetLayout
create_desc_set_layout(VkDevice dev,
@@ -123,8 +124,11 @@ zink_create_gfx_program(struct zink_screen *screen,
goto fail;
}
- for (int i = 0; i < PIPE_SHADER_TYPES - 1; ++i)
+ for (int i = 0; i < PIPE_SHADER_TYPES - 1; ++i) {
prog->stages[i] = stages[i];
+ if (stages[i])
+ _mesa_set_add(stages[i]->programs, prog);
+ }
prog->dsl = create_desc_set_layout(screen->dev, stages,
&prog->num_descriptors);
@@ -149,6 +153,16 @@ fail:
}
void
+zink_gfx_program_remove_shader(struct zink_gfx_program *prog, struct zink_shader *shader)
+{
+ enum pipe_shader_type p_stage = pipe_shader_type_from_mesa(shader->info.stage);
+
+ assert(prog->stages[p_stage] == shader);
+ prog->stages[p_stage] = NULL;
+ _mesa_set_remove_key(shader->programs, prog);
+}
+
+void
zink_destroy_gfx_program(struct zink_screen *screen,
struct zink_gfx_program *prog)
{
@@ -158,6 +172,11 @@ zink_destroy_gfx_program(struct zink_screen *screen,
if (prog->dsl)
vkDestroyDescriptorSetLayout(screen->dev, prog->dsl, NULL);
+ for (int i = 0; i < PIPE_SHADER_TYPES - 1; ++i) {
+ if (prog->stages[i])
+ zink_gfx_program_remove_shader(prog, prog->stages[i]);
+ }
+
/* unref all used render-passes */
if (prog->render_passes) {
set_foreach(prog->render_passes, entry) {
diff --git a/src/gallium/drivers/zink/zink_program.h b/src/gallium/drivers/zink/zink_program.h
index 8807f044ae3..da52f6009b2 100644
--- a/src/gallium/drivers/zink/zink_program.h
+++ b/src/gallium/drivers/zink/zink_program.h
@@ -58,4 +58,7 @@ zink_get_gfx_pipeline(struct zink_screen *screen,
struct zink_gfx_pipeline_state *state,
enum pipe_prim_type mode);
+void
+zink_gfx_program_remove_shader(struct zink_gfx_program *prog, struct zink_shader *shader);
+
#endif