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authorMarek Olšák <[email protected]>2012-12-03 22:21:39 +0100
committerMarek Olšák <[email protected]>2012-12-07 14:19:28 +0100
commit49f1104c449fb51ec4cc18aa5bd814afeb632415 (patch)
tree2add8e7c90b633925866d1b442cf24f629feba12 /src/gallium
parentcbddb8f365d994a2175a81833069663429c6c6ca (diff)
r600g: transfers of MSAA color textures should do the resolve
so that ReadPixels and various fallbacks work. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/r600/r600_texture.c37
1 files changed, 32 insertions, 5 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
index 0054c5b1d28..d6d1b3daff6 100644
--- a/src/gallium/drivers/r600/r600_texture.c
+++ b/src/gallium/drivers/r600/r600_texture.c
@@ -31,18 +31,38 @@
#include "util/u_format_s3tc.h"
#include "util/u_memory.h"
+
/* Copy from a full GPU texture to a transfer's staging one. */
static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
{
struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
- struct pipe_resource *texture = transfer->resource;
+ struct pipe_resource *dst = &rtransfer->staging->b.b;
+ struct pipe_resource *src = transfer->resource;
- ctx->resource_copy_region(ctx, &rtransfer->staging->b.b,
- 0, 0, 0, 0, texture, transfer->level,
- &transfer->box);
+ if (src->nr_samples <= 1) {
+ ctx->resource_copy_region(ctx, dst, 0, 0, 0, 0,
+ src, transfer->level, &transfer->box);
+ } else {
+ /* Resolve the resource. */
+ struct pipe_blit_info blit;
+
+ memset(&blit, 0, sizeof(blit));
+ blit.src.resource = src;
+ blit.src.format = src->format;
+ blit.src.level = transfer->level;
+ blit.src.box = transfer->box;
+ blit.dst.resource = dst;
+ blit.dst.format = dst->format;
+ blit.dst.box.width = transfer->box.width;
+ blit.dst.box.height = transfer->box.height;
+ blit.dst.box.depth = transfer->box.depth;
+ blit.mask = PIPE_MASK_RGBA;
+ blit.filter = PIPE_TEX_FILTER_NEAREST;
+
+ ctx->blit(ctx, &blit);
+ }
}
-
/* Copy from a transfer's staging texture to a full GPU one. */
static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
{
@@ -715,6 +735,13 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
*/
struct r600_texture *staging_depth;
+ assert(rtex->resource.b.b.nr_samples <= 1);
+ if (rtex->resource.b.b.nr_samples > 1) {
+ R600_ERR("mapping MSAA zbuffer unimplemented\n");
+ FREE(trans);
+ return NULL;
+ }
+
if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
R600_ERR("failed to create temporary texture to hold untiled copy\n");
FREE(trans);