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authorMarek Olšák <[email protected]>2018-06-21 18:18:42 -0400
committerMarek Olšák <[email protected]>2018-06-25 18:33:58 -0400
commit30f3e2200acadb7383c279c9ec70c823378da526 (patch)
tree0ed8bb2f1d57268a9a5014b2c2c815672591d9ee /src/gallium
parent5f54fc3ad15e725e5dc0f54f773976605db3f0c7 (diff)
radeonsi: stop using lp_bld_arit.h
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c68
-rw-r--r--src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c15
2 files changed, 38 insertions, 45 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index affeadbfe3c..2fd0cdb30b3 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -24,7 +24,6 @@
#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_intr.h"
-#include "gallivm/lp_bld_arit.h"
#include "util/u_memory.h"
#include "util/u_string.h"
#include "tgsi/tgsi_build.h"
@@ -348,21 +347,21 @@ static LLVMValueRef get_tcs_out_patch_stride(struct si_shader_context *ctx)
static LLVMValueRef
get_tcs_out_patch0_offset(struct si_shader_context *ctx)
{
- return lp_build_mul_imm(&ctx->bld_base.uint_bld,
- si_unpack_param(ctx,
- ctx->param_tcs_out_lds_offsets,
- 0, 16),
- 4);
+ return LLVMBuildMul(ctx->ac.builder,
+ si_unpack_param(ctx,
+ ctx->param_tcs_out_lds_offsets,
+ 0, 16),
+ LLVMConstInt(ctx->i32, 4, 0), "");
}
static LLVMValueRef
get_tcs_out_patch0_patch_data_offset(struct si_shader_context *ctx)
{
- return lp_build_mul_imm(&ctx->bld_base.uint_bld,
- si_unpack_param(ctx,
- ctx->param_tcs_out_lds_offsets,
- 16, 16),
- 4);
+ return LLVMBuildMul(ctx->ac.builder,
+ si_unpack_param(ctx,
+ ctx->param_tcs_out_lds_offsets,
+ 16, 16),
+ LLVMConstInt(ctx->i32, 4, 0), "");
}
static LLVMValueRef
@@ -1156,8 +1155,8 @@ static LLVMValueRef lds_load(struct lp_build_tgsi_context *bld_base,
return si_llvm_emit_fetch_64bit(bld_base, type, lo, hi);
}
- dw_addr = lp_build_add(&bld_base->uint_bld, dw_addr,
- LLVMConstInt(ctx->i32, swizzle, 0));
+ dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+ LLVMConstInt(ctx->i32, swizzle, 0), "");
value = ac_lds_load(&ctx->ac, dw_addr);
@@ -1175,8 +1174,8 @@ static void lds_store(struct si_shader_context *ctx,
unsigned dw_offset_imm, LLVMValueRef dw_addr,
LLVMValueRef value)
{
- dw_addr = lp_build_add(&ctx->bld_base.uint_bld, dw_addr,
- LLVMConstInt(ctx->i32, dw_offset_imm, 0));
+ dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+ LLVMConstInt(ctx->i32, dw_offset_imm, 0), "");
ac_lds_store(&ctx->ac, dw_addr, value);
}
@@ -1619,7 +1618,6 @@ LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
struct si_shader *shader = ctx->shader;
- struct lp_build_context *uint = &ctx->bld_base.uint_bld;
LLVMValueRef vtx_offset, soffset;
struct tgsi_shader_info *info = &shader->selector->info;
unsigned semantic_name = info->input_semantic_name[input_index];
@@ -1671,7 +1669,8 @@ LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
/* Get the vertex offset parameter on GFX6. */
LLVMValueRef gs_vtx_offset = ctx->gs_vtx_offset[vtx_offset_param];
- vtx_offset = lp_build_mul_imm(uint, gs_vtx_offset, 4);
+ vtx_offset = LLVMBuildMul(ctx->ac.builder, gs_vtx_offset,
+ LLVMConstInt(ctx->i32, 4, 0), "");
soffset = LLVMConstInt(ctx->i32, (param * 4 + swizzle) * 256, 0);
@@ -2000,13 +1999,12 @@ static LLVMValueRef buffer_load_const(struct si_shader_context *ctx,
static LLVMValueRef load_sample_position(struct ac_shader_abi *abi, LLVMValueRef sample_id)
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
- struct lp_build_context *uint_bld = &ctx->bld_base.uint_bld;
LLVMValueRef desc = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
LLVMValueRef buf_index = LLVMConstInt(ctx->i32, SI_PS_CONST_SAMPLE_POSITIONS, 0);
LLVMValueRef resource = ac_build_load_to_sgpr(&ctx->ac, desc, buf_index);
/* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
- LLVMValueRef offset0 = lp_build_mul_imm(uint_bld, sample_id, 8);
+ LLVMValueRef offset0 = LLVMBuildMul(ctx->ac.builder, sample_id, LLVMConstInt(ctx->i32, 8, 0), "");
LLVMValueRef offset1 = LLVMBuildAdd(ctx->ac.builder, offset0, LLVMConstInt(ctx->i32, 4, 0), "");
LLVMValueRef pos[4] = {
@@ -2028,8 +2026,6 @@ static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi)
static LLVMValueRef si_load_tess_coord(struct ac_shader_abi *abi)
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
- struct lp_build_context *bld = &ctx->bld_base.base;
-
LLVMValueRef coord[4] = {
LLVMGetParam(ctx->main_fn, ctx->param_tes_u),
LLVMGetParam(ctx->main_fn, ctx->param_tes_v),
@@ -2039,10 +2035,11 @@ static LLVMValueRef si_load_tess_coord(struct ac_shader_abi *abi)
/* For triangles, the vector should be (u, v, 1-u-v). */
if (ctx->shader->selector->info.properties[TGSI_PROPERTY_TES_PRIM_MODE] ==
- PIPE_PRIM_TRIANGLES)
- coord[2] = lp_build_sub(bld, ctx->ac.f32_1,
- lp_build_add(bld, coord[0], coord[1]));
-
+ PIPE_PRIM_TRIANGLES) {
+ coord[2] = LLVMBuildFSub(ctx->ac.builder, ctx->ac.f32_1,
+ LLVMBuildFAdd(ctx->ac.builder,
+ coord[0], coord[1], ""), "");
+ }
return ac_build_gather_values(&ctx->ac, coord, 4);
}
@@ -2710,9 +2707,9 @@ static void si_llvm_emit_clipvertex(struct si_shader_context *ctx,
base_elt = buffer_load_const(ctx, const_resource,
addr);
args->out[chan] =
- lp_build_add(&ctx->bld_base.base, args->out[chan],
- lp_build_mul(&ctx->bld_base.base, base_elt,
- out_elts[const_chan]));
+ LLVMBuildFAdd(ctx->ac.builder, args->out[chan],
+ LLVMBuildFMul(ctx->ac.builder, base_elt,
+ out_elts[const_chan], ""), "");
}
}
@@ -4332,7 +4329,6 @@ static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
struct tgsi_shader_info *info = &ctx->shader->selector->info;
- struct lp_build_context *uint = &ctx->bld_base.uint_bld;
struct si_shader *shader = ctx->shader;
struct lp_build_if_state if_state;
LLVMValueRef soffset = LLVMGetParam(ctx->main_fn,
@@ -4379,8 +4375,9 @@ static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
shader->selector->gs_max_out_vertices, 0);
offset++;
- voffset = lp_build_add(uint, voffset, gs_next_vertex);
- voffset = lp_build_mul_imm(uint, voffset, 4);
+ voffset = LLVMBuildAdd(ctx->ac.builder, voffset, gs_next_vertex, "");
+ voffset = LLVMBuildMul(ctx->ac.builder, voffset,
+ LLVMConstInt(ctx->i32, 4, 0), "");
out_val = ac_to_integer(&ctx->ac, out_val);
@@ -4392,9 +4389,7 @@ static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
}
}
- gs_next_vertex = lp_build_add(uint, gs_next_vertex,
- ctx->i32_1);
-
+ gs_next_vertex = LLVMBuildAdd(ctx->ac.builder, gs_next_vertex, ctx->i32_1, "");
LLVMBuildStore(ctx->ac.builder, gs_next_vertex, ctx->gs_next_vertex[stream]);
/* Signal vertex emission */
@@ -5733,8 +5728,6 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
struct si_shader_context ctx;
struct si_shader *shader;
LLVMBuilderRef builder;
- struct lp_build_tgsi_context *bld_base = &ctx.bld_base;
- struct lp_build_context *uint = &bld_base->uint_bld;
struct si_shader_output_values *outputs;
struct tgsi_shader_info *gsinfo = &gs_selector->info;
int i, r;
@@ -5767,7 +5760,8 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
preload_ring_buffers(&ctx);
LLVMValueRef voffset =
- lp_build_mul_imm(uint, ctx.abi.vertex_id, 4);
+ LLVMBuildMul(ctx.ac.builder, ctx.abi.vertex_id,
+ LLVMConstInt(ctx.i32, 4, 0), "");
/* Fetch the vertex stream ID.*/
LLVMValueRef stream_id;
diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
index ef561d409d7..a3091c09d69 100644
--- a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
+++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
@@ -25,7 +25,6 @@
#include "si_shader_internal.h"
#include "si_pipe.h"
#include "sid.h"
-#include "gallivm/lp_bld_arit.h"
#include "gallivm/lp_bld_intr.h"
#include "tgsi/tgsi_build.h"
#include "tgsi/tgsi_util.h"
@@ -1488,15 +1487,15 @@ static void tex_fetch_args(
opcode == TGSI_OPCODE_TXF_LZ) {
/* add tex offsets */
if (inst->Texture.NumOffsets) {
- struct lp_build_context *uint_bld = &bld_base->uint_bld;
const struct tgsi_texture_offset *off = inst->TexOffsets;
assert(inst->Texture.NumOffsets == 1);
switch (target) {
case TGSI_TEXTURE_3D:
- args.coords[2] = lp_build_add(uint_bld, args.coords[2],
- ctx->imms[off->Index * TGSI_NUM_CHANNELS + off->SwizzleZ]);
+ args.coords[2] =
+ LLVMBuildAdd(ctx->ac.builder, args.coords[2],
+ ctx->imms[off->Index * TGSI_NUM_CHANNELS + off->SwizzleZ], "");
/* fall through */
case TGSI_TEXTURE_2D:
case TGSI_TEXTURE_SHADOW2D:
@@ -1505,16 +1504,16 @@ static void tex_fetch_args(
case TGSI_TEXTURE_2D_ARRAY:
case TGSI_TEXTURE_SHADOW2D_ARRAY:
args.coords[1] =
- lp_build_add(uint_bld, args.coords[1],
- ctx->imms[off->Index * TGSI_NUM_CHANNELS + off->SwizzleY]);
+ LLVMBuildAdd(ctx->ac.builder, args.coords[1],
+ ctx->imms[off->Index * TGSI_NUM_CHANNELS + off->SwizzleY], "");
/* fall through */
case TGSI_TEXTURE_1D:
case TGSI_TEXTURE_SHADOW1D:
case TGSI_TEXTURE_1D_ARRAY:
case TGSI_TEXTURE_SHADOW1D_ARRAY:
args.coords[0] =
- lp_build_add(uint_bld, args.coords[0],
- ctx->imms[off->Index * TGSI_NUM_CHANNELS + off->SwizzleX]);
+ LLVMBuildAdd(ctx->ac.builder, args.coords[0],
+ ctx->imms[off->Index * TGSI_NUM_CHANNELS + off->SwizzleX], "");
break;
/* texture offsets do not apply to other texture targets */
}