diff options
author | Alyssa Rosenzweig <[email protected]> | 2019-06-17 11:49:44 -0700 |
---|---|---|
committer | Alyssa Rosenzweig <[email protected]> | 2019-06-17 12:52:50 -0700 |
commit | 2c9e124f8119728aaebab493cdaf9f15d4ec7f84 (patch) | |
tree | 1c71167dfe04e77bc90705e8d812600365e68266 /src/gallium | |
parent | eba932ea43a702e097218d2d4b1df56e0d1e3940 (diff) |
panfrost/midgard: Apply writemask to LUTs
Fixes LUT instructions with NIR registers.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/panfrost/ci/expected-failures.txt | 2 | ||||
-rw-r--r-- | src/gallium/drivers/panfrost/midgard/midgard_compile.c | 9 |
2 files changed, 8 insertions, 3 deletions
diff --git a/src/gallium/drivers/panfrost/ci/expected-failures.txt b/src/gallium/drivers/panfrost/ci/expected-failures.txt index 66ca0507cc3..98632faaac7 100644 --- a/src/gallium/drivers/panfrost/ci/expected-failures.txt +++ b/src/gallium/drivers/panfrost/ci/expected-failures.txt @@ -307,8 +307,6 @@ dEQP-GLES2.functional.shaders.random.all_features.fragment.72 dEQP-GLES2.functional.shaders.random.all_features.fragment.77 dEQP-GLES2.functional.shaders.random.all_features.vertex.0 dEQP-GLES2.functional.shaders.random.all_features.vertex.17 -dEQP-GLES2.functional.shaders.random.exponential.fragment.46 -dEQP-GLES2.functional.shaders.random.exponential.vertex.46 dEQP-GLES2.functional.shaders.random.texture.vertex.10 dEQP-GLES2.functional.shaders.random.texture.vertex.11 dEQP-GLES2.functional.shaders.random.texture.vertex.12 diff --git a/src/gallium/drivers/panfrost/midgard/midgard_compile.c b/src/gallium/drivers/panfrost/midgard/midgard_compile.c index cfb17572b35..47742a5a7a9 100644 --- a/src/gallium/drivers/panfrost/midgard/midgard_compile.c +++ b/src/gallium/drivers/panfrost/midgard/midgard_compile.c @@ -985,7 +985,14 @@ emit_alu(compiler_context *ctx, nir_alu_instr *instr) memcpy(original_swizzle, nirmods[0]->swizzle, sizeof(nirmods[0]->swizzle)); for (int i = 0; i < nr_components; ++i) { - ins.alu.mask = (0x3) << (2 * i); /* Mask the associated component */ + /* Mask the associated component, dropping the + * instruction if needed */ + + ins.alu.mask = (0x3) << (2 * i); + ins.alu.mask &= alu.mask; + + if (!ins.alu.mask) + continue; for (int j = 0; j < 4; ++j) nirmods[0]->swizzle[j] = original_swizzle[i]; /* Pull from the correct component */ |