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authorDave Airlie <[email protected]>2020-03-19 14:10:31 +1000
committerMarge Bot <[email protected]>2020-05-06 06:20:37 +0000
commit28cc2ed79c1ba7f994a3459de5d11102403e8187 (patch)
treebcc7471958a84b3c6bf279c9e5968d28da6b56b8 /src/gallium
parentd89499063bd96bcc5d7d9239a1da43bf568c11fa (diff)
gallivm: add mask api to force mask
For per-sample shading the mask needs to be forced for each iteration of the fragment shader. Just adds the API for now. Reviewed-by: Roland Scheidegger <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4122>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_flow.c10
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_flow.h4
2 files changed, 14 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_flow.c b/src/gallium/auxiliary/gallivm/lp_bld_flow.c
index 3bd24b4ba87..d5d903f66f2 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_flow.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_flow.c
@@ -200,6 +200,16 @@ lp_build_mask_update(struct lp_build_mask_context *mask,
LLVMBuildStore(mask->skip.gallivm->builder, value, mask->var);
}
+/*
+ * Update boolean mask with given value.
+ * Used for per-sample shading to force per-sample execution masks.
+ */
+void
+lp_build_mask_force(struct lp_build_mask_context *mask,
+ LLVMValueRef value)
+{
+ LLVMBuildStore(mask->skip.gallivm->builder, value, mask->var);
+}
/**
* End section of code which is predicated on a mask.
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_flow.h b/src/gallium/auxiliary/gallivm/lp_bld_flow.h
index ddb3fdfd7b7..c4ffa833e2a 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_flow.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_flow.h
@@ -95,6 +95,10 @@ lp_build_mask_update(struct lp_build_mask_context *mask,
LLVMValueRef value);
void
+lp_build_mask_force(struct lp_build_mask_context *mask,
+ LLVMValueRef value);
+
+void
lp_build_mask_check(struct lp_build_mask_context *mask);
LLVMValueRef