diff options
author | Kai Wasserbäch <[email protected]> | 2011-11-29 22:36:02 +0100 |
---|---|---|
committer | José Fonseca <[email protected]> | 2011-11-30 17:26:40 +0000 |
commit | 0a22fb6a5d519ca26d423fa4a9404697dca56cbf (patch) | |
tree | ff87866ba756c9dd4fd3cf627a1600ac62141ded /src/gallium | |
parent | 15245cbad47c6a96487b1b54d97f3a1506a9c203 (diff) |
gallium/failover: Remove the deprecated module.
Signed-off-by: Kai Wasserbäch <[email protected]>
Signed-off-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/SConscript | 11 | ||||
-rw-r--r-- | src/gallium/docs/source/distro.rst | 11 | ||||
-rw-r--r-- | src/gallium/drivers/failover/Makefile | 11 | ||||
-rw-r--r-- | src/gallium/drivers/failover/SConscript | 15 | ||||
-rw-r--r-- | src/gallium/drivers/failover/fo_context.c | 146 | ||||
-rw-r--r-- | src/gallium/drivers/failover/fo_context.h | 144 | ||||
-rw-r--r-- | src/gallium/drivers/failover/fo_state.c | 661 | ||||
-rw-r--r-- | src/gallium/drivers/failover/fo_state_emit.c | 144 | ||||
-rw-r--r-- | src/gallium/drivers/failover/fo_winsys.h | 48 |
9 files changed, 5 insertions, 1186 deletions
diff --git a/src/gallium/SConscript b/src/gallium/SConscript index f65bc2daac3..4f4650698bd 100644 --- a/src/gallium/SConscript +++ b/src/gallium/SConscript @@ -11,20 +11,19 @@ SConscript('auxiliary/SConscript') # SConscript([ - 'drivers/failover/SConscript', 'drivers/galahad/SConscript', - 'drivers/identity/SConscript', - 'drivers/llvmpipe/SConscript', + 'drivers/identity/SConscript', + 'drivers/llvmpipe/SConscript', 'drivers/rbug/SConscript', 'drivers/softpipe/SConscript', - 'drivers/svga/SConscript', - 'drivers/trace/SConscript', + 'drivers/svga/SConscript', + 'drivers/trace/SConscript', ]) if not env['msvc']: # These drivers do not build on MSVC compilers SConscript([ - 'drivers/i915/SConscript', + 'drivers/i915/SConscript', 'drivers/r300/SConscript', ]) diff --git a/src/gallium/docs/source/distro.rst b/src/gallium/docs/source/distro.rst index c69ab23a97d..fca4f5ac85f 100644 --- a/src/gallium/docs/source/distro.rst +++ b/src/gallium/docs/source/distro.rst @@ -7,17 +7,6 @@ and auxiliary modules are shipped in the standard Gallium distribution. Drivers ------- -Cell -^^^^ - -Simple driver for the IBM Cell architecture. Runs faster than :ref:`softpipe` -on Cell-based machines. - -Failover -^^^^^^^^ - -Broken and deprecated. - Intel i915 ^^^^^^^^^^ diff --git a/src/gallium/drivers/failover/Makefile b/src/gallium/drivers/failover/Makefile deleted file mode 100644 index dfb7f5dcf60..00000000000 --- a/src/gallium/drivers/failover/Makefile +++ /dev/null @@ -1,11 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = failover - -C_SOURCES = \ - fo_state.c \ - fo_state_emit.c \ - fo_context.c - -include ../../Makefile.template diff --git a/src/gallium/drivers/failover/SConscript b/src/gallium/drivers/failover/SConscript deleted file mode 100644 index 9347431f4e5..00000000000 --- a/src/gallium/drivers/failover/SConscript +++ /dev/null @@ -1,15 +0,0 @@ -Import('*') - -env = env.Clone() - -failover = env.ConvenienceLibrary( - target = 'failover', - source = [ - 'fo_state.c', - 'fo_state_emit.c', - 'fo_context.c', - ]) - -env.Alias('failover', failover) - -Export('failover') diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c deleted file mode 100644 index 0fefec9aaea..00000000000 --- a/src/gallium/drivers/failover/fo_context.c +++ /dev/null @@ -1,146 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "pipe/p_defines.h" -#include "util/u_memory.h" -#include "pipe/p_context.h" -#include "util/u_inlines.h" - -#include "fo_context.h" -#include "fo_winsys.h" - - - -static void failover_destroy( struct pipe_context *pipe ) -{ - struct failover_context *failover = failover_context( pipe ); - unsigned i; - - for (i = 0; i < failover->num_vertex_buffers; i++) { - pipe_resource_reference(&failover->vertex_buffers[i].buffer, NULL); - } - - FREE( failover ); -} - - -void failover_fail_over( struct failover_context *failover ) -{ - failover->dirty = TRUE; - failover->mode = FO_SW; -} - - -static void failover_draw_vbo( struct pipe_context *pipe, - const struct pipe_draw_info *info) -{ - struct failover_context *failover = failover_context( pipe ); - - /* If there has been any statechange since last time, try hardware - * rendering again: - */ - if (failover->dirty) { - failover->mode = FO_HW; - } - - /* Try hardware: - */ - if (failover->mode == FO_HW) { - failover->hw->draw_vbo( failover->hw, info ); - } - - /* Possibly try software: - */ - if (failover->mode == FO_SW) { - - if (failover->dirty) { - failover->hw->flush( failover->hw, NULL ); - failover_state_emit( failover ); - } - - failover->sw->draw_vbo( failover->sw, info ); - - /* Be ready to switch back to hardware rendering without an - * intervening flush. Unlikely to be much performance impact to - * this: - */ - failover->sw->flush( failover->sw, NULL ); - } -} - -struct pipe_context *failover_create( struct pipe_context *hw, - struct pipe_context *sw ) -{ - struct failover_context *failover = CALLOC_STRUCT(failover_context); - if (failover == NULL) - return NULL; - - failover->hw = hw; - failover->sw = sw; - failover->pipe.winsys = hw->winsys; - failover->pipe.screen = hw->screen; - failover->pipe.destroy = failover_destroy; -#if 0 - failover->pipe.is_format_supported = hw->is_format_supported; - failover->pipe.get_name = hw->get_name; - failover->pipe.get_vendor = hw->get_vendor; - failover->pipe.get_param = hw->get_param; - failover->pipe.get_shader_param = hw->get_shader_param; - failover->pipe.get_paramf = hw->get_paramf; -#endif - - failover->pipe.draw_vbo = failover_draw_vbo; - failover->pipe.clear = hw->clear; - failover->pipe.clear_render_target = hw->clear_render_target; - failover->pipe.clear_depth_stencil = hw->clear_depth_stencil; - - /* No software occlusion fallback (or other optional functionality) - * at this point - if the hardware doesn't support it, don't - * advertise it to the application. - */ - failover->pipe.begin_query = hw->begin_query; - failover->pipe.end_query = hw->end_query; - - failover_init_state_functions( failover ); - - failover->pipe.resource_copy_region = hw->resource_copy_region; - -#if 0 - failover->pipe.resource_create = hw->resource_create; - failover->pipe.resource_destroy = hw->resource_destroy; - failover->pipe.create_surface = hw->create_surface; - failover->pipe.surface_destroy = hw->surface_destroy; -#endif - - failover->pipe.flush = hw->flush; - - failover->dirty = 0; - - return &failover->pipe; -} - diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h deleted file mode 100644 index 1afa6c9ceed..00000000000 --- a/src/gallium/drivers/failover/fo_context.h +++ /dev/null @@ -1,144 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <[email protected]> - */ - -#ifndef FO_CONTEXT_H -#define FO_CONTEXT_H - -#include "pipe/p_state.h" -#include "pipe/p_context.h" - - - -#define FO_NEW_VIEWPORT 0x1 -#define FO_NEW_RASTERIZER 0x2 -#define FO_NEW_FRAGMENT_SHADER 0x4 -#define FO_NEW_BLEND 0x8 -#define FO_NEW_CLIP 0x10 -#define FO_NEW_SCISSOR 0x20 -#define FO_NEW_STIPPLE 0x40 -#define FO_NEW_FRAMEBUFFER 0x80 -#define FO_NEW_ALPHA_TEST 0x100 -#define FO_NEW_DEPTH_STENCIL 0x200 -#define FO_NEW_SAMPLER 0x400 -#define FO_NEW_SAMPLER_VIEW 0x800 -#define FO_NEW_VERTEX 0x2000 -#define FO_NEW_VERTEX_SHADER 0x4000 -#define FO_NEW_BLEND_COLOR 0x8000 -#define FO_NEW_STENCIL_REF 0x10000 -#define FO_NEW_CLEAR_COLOR 0x20000 -#define FO_NEW_VERTEX_BUFFER 0x40000 -#define FO_NEW_VERTEX_ELEMENT 0x80000 -#define FO_NEW_SAMPLE_MASK 0x100000 -#define FO_NEW_INDEX_BUFFER 0x200000 - - - -#define FO_HW 0 -#define FO_SW 1 - -struct fo_state { - void *sw_state; - void *hw_state; -}; - -struct fo_sampler_view { - struct pipe_sampler_view base; - struct pipe_sampler_view *sw; - struct pipe_sampler_view *hw; -}; - -struct failover_context { - struct pipe_context pipe; /**< base class */ - - - /* The most recent drawing state as set by the driver: - */ - const struct fo_state *blend; - const struct fo_state *sampler[PIPE_MAX_SAMPLERS]; - const struct fo_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; - const struct fo_state *depth_stencil; - const struct fo_state *rasterizer; - const struct fo_state *fragment_shader; - const struct fo_state *vertex_shader; - const struct fo_state *vertex_elements; - - struct pipe_blend_color blend_color; - struct pipe_stencil_ref stencil_ref; - struct pipe_clip_state clip; - unsigned sample_mask; - struct pipe_framebuffer_state framebuffer; - struct pipe_poly_stipple poly_stipple; - struct pipe_scissor_state scissor; - struct pipe_viewport_state viewport; - struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; - struct pipe_index_buffer index_buffer; - - uint num_vertex_buffers; - - void *sw_sampler_state[PIPE_MAX_SAMPLERS]; - void *hw_sampler_state[PIPE_MAX_SAMPLERS]; - void *sw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS]; - void *hw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS]; - - struct fo_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; - struct fo_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS]; - unsigned num_fragment_sampler_views; - unsigned num_vertex_sampler_views; - - unsigned dirty; - - unsigned num_samplers; - unsigned num_vertex_samplers; - - unsigned mode; - struct pipe_context *hw; - struct pipe_context *sw; -}; - - - -void failover_init_state_functions( struct failover_context *failover ); -void failover_state_emit( struct failover_context *failover ); - -static INLINE struct failover_context * -failover_context( struct pipe_context *pipe ) -{ - return (struct failover_context *)pipe; -} - -/* Internal functions - */ -void -failover_set_constant_buffer(struct pipe_context *pipe, - uint shader, uint index, - struct pipe_resource *resource); - - -#endif /* FO_CONTEXT_H */ diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c deleted file mode 100644 index b4da1b8b901..00000000000 --- a/src/gallium/drivers/failover/fo_state.c +++ /dev/null @@ -1,661 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <[email protected]> - */ - -#include "util/u_inlines.h" -#include "util/u_memory.h" -#include "util/u_transfer.h" - -#include "fo_context.h" - - -/* This looks like a lot of work at the moment - we're keeping a - * duplicate copy of the state up-to-date. - * - * This can change in two ways: - * - With constant state objects we would only need to save a pointer, - * not the whole object. - * - By adding a callback in the state tracker to re-emit state. The - * state tracker knows the current state already and can re-emit it - * without additional complexity. - * - * This works as a proof-of-concept, but a final version will have - * lower overheads. - */ - - - -static void * -failover_create_blend_state( struct pipe_context *pipe, - const struct pipe_blend_state *blend ) -{ - struct fo_state *state = MALLOC(sizeof(struct fo_state)); - struct failover_context *failover = failover_context(pipe); - - state->sw_state = failover->sw->create_blend_state(failover->sw, blend); - state->hw_state = failover->hw->create_blend_state(failover->hw, blend); - - return state; -} - -static void -failover_bind_blend_state( struct pipe_context *pipe, - void *blend ) -{ - struct failover_context *failover = failover_context(pipe); - struct fo_state *state = (struct fo_state *)blend; - failover->blend = state; - failover->dirty |= FO_NEW_BLEND; - failover->sw->bind_blend_state( failover->sw, state->sw_state ); - failover->hw->bind_blend_state( failover->hw, state->hw_state ); -} - -static void -failover_delete_blend_state( struct pipe_context *pipe, - void *blend ) -{ - struct fo_state *state = (struct fo_state*)blend; - struct failover_context *failover = failover_context(pipe); - - failover->sw->delete_blend_state(failover->sw, state->sw_state); - failover->hw->delete_blend_state(failover->hw, state->hw_state); - state->sw_state = 0; - state->hw_state = 0; - FREE(state); -} - -static void -failover_set_blend_color( struct pipe_context *pipe, - const struct pipe_blend_color *blend_color ) -{ - struct failover_context *failover = failover_context(pipe); - - failover->blend_color = *blend_color; - failover->dirty |= FO_NEW_BLEND_COLOR; - failover->sw->set_blend_color( failover->sw, blend_color ); - failover->hw->set_blend_color( failover->hw, blend_color ); -} - -static void -failover_set_stencil_ref( struct pipe_context *pipe, - const struct pipe_stencil_ref *stencil_ref ) -{ - struct failover_context *failover = failover_context(pipe); - - failover->stencil_ref = *stencil_ref; - failover->dirty |= FO_NEW_STENCIL_REF; - failover->sw->set_stencil_ref( failover->sw, stencil_ref ); - failover->hw->set_stencil_ref( failover->hw, stencil_ref ); -} - -static void -failover_set_clip_state( struct pipe_context *pipe, - const struct pipe_clip_state *clip ) -{ - struct failover_context *failover = failover_context(pipe); - - failover->clip = *clip; - failover->dirty |= FO_NEW_CLIP; - failover->sw->set_clip_state( failover->sw, clip ); - failover->hw->set_clip_state( failover->hw, clip ); -} - -static void -failover_set_sample_mask(struct pipe_context *pipe, - unsigned sample_mask) -{ - struct failover_context *failover = failover_context(pipe); - - failover->sample_mask = sample_mask; - failover->dirty |= FO_NEW_SAMPLE_MASK; - failover->sw->set_sample_mask( failover->sw, sample_mask ); - failover->hw->set_sample_mask( failover->hw, sample_mask ); - -} - - -static void * -failover_create_depth_stencil_state(struct pipe_context *pipe, - const struct pipe_depth_stencil_alpha_state *templ) -{ - struct fo_state *state = MALLOC(sizeof(struct fo_state)); - struct failover_context *failover = failover_context(pipe); - - state->sw_state = failover->sw->create_depth_stencil_alpha_state(failover->sw, templ); - state->hw_state = failover->hw->create_depth_stencil_alpha_state(failover->hw, templ); - - return state; -} - -static void -failover_bind_depth_stencil_state(struct pipe_context *pipe, - void *depth_stencil) -{ - struct failover_context *failover = failover_context(pipe); - struct fo_state *state = (struct fo_state *)depth_stencil; - failover->depth_stencil = state; - failover->dirty |= FO_NEW_DEPTH_STENCIL; - failover->sw->bind_depth_stencil_alpha_state(failover->sw, state->sw_state); - failover->hw->bind_depth_stencil_alpha_state(failover->hw, state->hw_state); -} - -static void -failover_delete_depth_stencil_state(struct pipe_context *pipe, - void *ds) -{ - struct fo_state *state = (struct fo_state*)ds; - struct failover_context *failover = failover_context(pipe); - - failover->sw->delete_depth_stencil_alpha_state(failover->sw, state->sw_state); - failover->hw->delete_depth_stencil_alpha_state(failover->hw, state->hw_state); - state->sw_state = 0; - state->hw_state = 0; - FREE(state); -} - -static void -failover_set_framebuffer_state(struct pipe_context *pipe, - const struct pipe_framebuffer_state *framebuffer) -{ - struct failover_context *failover = failover_context(pipe); - - failover->framebuffer = *framebuffer; - failover->dirty |= FO_NEW_FRAMEBUFFER; - failover->sw->set_framebuffer_state( failover->sw, framebuffer ); - failover->hw->set_framebuffer_state( failover->hw, framebuffer ); -} - - -static void * -failover_create_fs_state(struct pipe_context *pipe, - const struct pipe_shader_state *templ) -{ - struct fo_state *state = MALLOC(sizeof(struct fo_state)); - struct failover_context *failover = failover_context(pipe); - - state->sw_state = failover->sw->create_fs_state(failover->sw, templ); - state->hw_state = failover->hw->create_fs_state(failover->hw, templ); - - return state; -} - -static void -failover_bind_fs_state(struct pipe_context *pipe, void *fs) -{ - struct failover_context *failover = failover_context(pipe); - struct fo_state *state = (struct fo_state*)fs; - failover->fragment_shader = state; - failover->dirty |= FO_NEW_FRAGMENT_SHADER; - failover->sw->bind_fs_state(failover->sw, state->sw_state); - failover->hw->bind_fs_state(failover->hw, state->hw_state); -} - -static void -failover_delete_fs_state(struct pipe_context *pipe, - void *fs) -{ - struct fo_state *state = (struct fo_state*)fs; - struct failover_context *failover = failover_context(pipe); - - failover->sw->delete_fs_state(failover->sw, state->sw_state); - failover->hw->delete_fs_state(failover->hw, state->hw_state); - state->sw_state = 0; - state->hw_state = 0; - FREE(state); -} - -static void * -failover_create_vs_state(struct pipe_context *pipe, - const struct pipe_shader_state *templ) -{ - struct fo_state *state = MALLOC(sizeof(struct fo_state)); - struct failover_context *failover = failover_context(pipe); - - state->sw_state = failover->sw->create_vs_state(failover->sw, templ); - state->hw_state = failover->hw->create_vs_state(failover->hw, templ); - - return state; -} - -static void -failover_bind_vs_state(struct pipe_context *pipe, - void *vs) -{ - struct failover_context *failover = failover_context(pipe); - - struct fo_state *state = (struct fo_state*)vs; - failover->vertex_shader = state; - failover->dirty |= FO_NEW_VERTEX_SHADER; - failover->sw->bind_vs_state(failover->sw, state->sw_state); - failover->hw->bind_vs_state(failover->hw, state->hw_state); -} - -static void -failover_delete_vs_state(struct pipe_context *pipe, - void *vs) -{ - struct fo_state *state = (struct fo_state*)vs; - struct failover_context *failover = failover_context(pipe); - - failover->sw->delete_vs_state(failover->sw, state->sw_state); - failover->hw->delete_vs_state(failover->hw, state->hw_state); - state->sw_state = 0; - state->hw_state = 0; - FREE(state); -} - - - -static void * -failover_create_vertex_elements_state( struct pipe_context *pipe, - unsigned count, - const struct pipe_vertex_element *velems ) -{ - struct fo_state *state = MALLOC(sizeof(struct fo_state)); - struct failover_context *failover = failover_context(pipe); - - state->sw_state = failover->sw->create_vertex_elements_state(failover->sw, count, velems); - state->hw_state = failover->hw->create_vertex_elements_state(failover->hw, count, velems); - - return state; -} - -static void -failover_bind_vertex_elements_state(struct pipe_context *pipe, - void *velems ) -{ - struct failover_context *failover = failover_context(pipe); - struct fo_state *state = (struct fo_state*)velems; - - failover->vertex_elements = state; - failover->dirty |= FO_NEW_VERTEX_ELEMENT; - failover->sw->bind_vertex_elements_state( failover->sw, velems ); - failover->hw->bind_vertex_elements_state( failover->hw, velems ); -} - -static void -failover_delete_vertex_elements_state( struct pipe_context *pipe, - void *velems ) -{ - struct fo_state *state = (struct fo_state*)velems; - struct failover_context *failover = failover_context(pipe); - - failover->sw->delete_vertex_elements_state(failover->sw, state->sw_state); - failover->hw->delete_vertex_elements_state(failover->hw, state->hw_state); - state->sw_state = 0; - state->hw_state = 0; - FREE(state); -} - -static void -failover_set_polygon_stipple( struct pipe_context *pipe, - const struct pipe_poly_stipple *stipple ) -{ - struct failover_context *failover = failover_context(pipe); - - failover->poly_stipple = *stipple; - failover->dirty |= FO_NEW_STIPPLE; - failover->sw->set_polygon_stipple( failover->sw, stipple ); - failover->hw->set_polygon_stipple( failover->hw, stipple ); -} - - -static void * -failover_create_rasterizer_state(struct pipe_context *pipe, - const struct pipe_rasterizer_state *templ) -{ - struct fo_state *state = MALLOC(sizeof(struct fo_state)); - struct failover_context *failover = failover_context(pipe); - - state->sw_state = failover->sw->create_rasterizer_state(failover->sw, templ); - state->hw_state = failover->hw->create_rasterizer_state(failover->hw, templ); - - return state; -} - -static void -failover_bind_rasterizer_state(struct pipe_context *pipe, - void *raster) -{ - struct failover_context *failover = failover_context(pipe); - - struct fo_state *state = (struct fo_state*)raster; - failover->rasterizer = state; - failover->dirty |= FO_NEW_RASTERIZER; - failover->sw->bind_rasterizer_state(failover->sw, state->sw_state); - failover->hw->bind_rasterizer_state(failover->hw, state->hw_state); -} - -static void -failover_delete_rasterizer_state(struct pipe_context *pipe, - void *raster) -{ - struct fo_state *state = (struct fo_state*)raster; - struct failover_context *failover = failover_context(pipe); - - failover->sw->delete_rasterizer_state(failover->sw, state->sw_state); - failover->hw->delete_rasterizer_state(failover->hw, state->hw_state); - state->sw_state = 0; - state->hw_state = 0; - FREE(state); -} - - -static void -failover_set_scissor_state( struct pipe_context *pipe, - const struct pipe_scissor_state *scissor ) -{ - struct failover_context *failover = failover_context(pipe); - - failover->scissor = *scissor; - failover->dirty |= FO_NEW_SCISSOR; - failover->sw->set_scissor_state( failover->sw, scissor ); - failover->hw->set_scissor_state( failover->hw, scissor ); -} - - -static void * -failover_create_sampler_state(struct pipe_context *pipe, - const struct pipe_sampler_state *templ) -{ - struct fo_state *state = MALLOC(sizeof(struct fo_state)); - struct failover_context *failover = failover_context(pipe); - - state->sw_state = failover->sw->create_sampler_state(failover->sw, templ); - state->hw_state = failover->hw->create_sampler_state(failover->hw, templ); - - return state; -} - -static void -failover_bind_fragment_sampler_states(struct pipe_context *pipe, - unsigned num, - void **sampler) -{ - struct failover_context *failover = failover_context(pipe); - struct fo_state *state = (struct fo_state*)sampler; - uint i; - assert(num <= PIPE_MAX_SAMPLERS); - /* Check for no-op */ - if (num == failover->num_samplers && - !memcmp(failover->sampler, sampler, num * sizeof(void *))) - return; - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - failover->sw_sampler_state[i] = i < num ? state[i].sw_state : NULL; - failover->hw_sampler_state[i] = i < num ? state[i].hw_state : NULL; - } - failover->dirty |= FO_NEW_SAMPLER; - failover->num_samplers = num; - failover->sw->bind_fragment_sampler_states(failover->sw, num, - failover->sw_sampler_state); - failover->hw->bind_fragment_sampler_states(failover->hw, num, - failover->hw_sampler_state); -} - -static void -failover_bind_vertex_sampler_states(struct pipe_context *pipe, - unsigned num_samplers, - void **samplers) -{ - struct failover_context *failover = failover_context(pipe); - struct fo_state *state = (struct fo_state*)samplers; - uint i; - - assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS); - - /* Check for no-op */ - if (num_samplers == failover->num_vertex_samplers && - !memcmp(failover->vertex_samplers, samplers, num_samplers * sizeof(void *))) { - return; - } - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - failover->sw_vertex_sampler_state[i] = i < num_samplers ? state[i].sw_state : NULL; - failover->hw_vertex_sampler_state[i] = i < num_samplers ? state[i].hw_state : NULL; - } - failover->dirty |= FO_NEW_SAMPLER; - failover->num_vertex_samplers = num_samplers; - failover->sw->bind_vertex_sampler_states(failover->sw, - num_samplers, - failover->sw_vertex_sampler_state); - failover->hw->bind_vertex_sampler_states(failover->hw, - num_samplers, - failover->hw_vertex_sampler_state); -} - -static void -failover_delete_sampler_state(struct pipe_context *pipe, void *sampler) -{ - struct fo_state *state = (struct fo_state*)sampler; - struct failover_context *failover = failover_context(pipe); - - failover->sw->delete_sampler_state(failover->sw, state->sw_state); - failover->hw->delete_sampler_state(failover->hw, state->hw_state); - state->sw_state = 0; - state->hw_state = 0; - FREE(state); -} - - -static struct pipe_sampler_view * -failover_create_sampler_view(struct pipe_context *pipe, - struct pipe_resource *texture, - const struct pipe_sampler_view *templ) -{ - struct fo_sampler_view *view = MALLOC(sizeof(struct fo_sampler_view)); - struct failover_context *failover = failover_context(pipe); - - view->sw = failover->sw->create_sampler_view(failover->sw, texture, templ); - view->hw = failover->hw->create_sampler_view(failover->hw, texture, templ); - - view->base = *templ; - view->base.reference.count = 1; - view->base.texture = NULL; - pipe_resource_reference(&view->base.texture, texture); - view->base.context = pipe; - - return &view->base; -} - -static void -failover_sampler_view_destroy(struct pipe_context *pipe, - struct pipe_sampler_view *view) -{ - struct fo_sampler_view *fo_view = (struct fo_sampler_view *)view; - struct failover_context *failover = failover_context(pipe); - - failover->sw->sampler_view_destroy(failover->sw, fo_view->sw); - failover->hw->sampler_view_destroy(failover->hw, fo_view->hw); - - pipe_resource_reference(&fo_view->base.texture, NULL); - FREE(fo_view); -} - -static void -failover_set_fragment_sampler_views(struct pipe_context *pipe, - unsigned num, - struct pipe_sampler_view **views) -{ - struct failover_context *failover = failover_context(pipe); - struct pipe_sampler_view *hw_views[PIPE_MAX_SAMPLERS]; - uint i; - - assert(num <= PIPE_MAX_SAMPLERS); - - /* Check for no-op */ - if (num == failover->num_fragment_sampler_views && - !memcmp(failover->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) - return; - for (i = 0; i < num; i++) { - struct fo_sampler_view *fo_view = (struct fo_sampler_view *)views[i]; - - pipe_sampler_view_reference((struct pipe_sampler_view **)&failover->fragment_sampler_views[i], views[i]); - hw_views[i] = fo_view->hw; - } - for (i = num; i < failover->num_fragment_sampler_views; i++) - pipe_sampler_view_reference((struct pipe_sampler_view **)&failover->fragment_sampler_views[i], NULL); - failover->dirty |= FO_NEW_SAMPLER_VIEW; - failover->num_fragment_sampler_views = num; - failover->hw->set_fragment_sampler_views(failover->hw, num, hw_views); -} - - -static void -failover_set_vertex_sampler_views(struct pipe_context *pipe, - unsigned num, - struct pipe_sampler_view **views) -{ - struct failover_context *failover = failover_context(pipe); - struct pipe_sampler_view *hw_views[PIPE_MAX_VERTEX_SAMPLERS]; - uint i; - - assert(num <= PIPE_MAX_VERTEX_SAMPLERS); - - /* Check for no-op */ - if (num == failover->num_vertex_sampler_views && - !memcmp(failover->vertex_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) { - return; - } - for (i = 0; i < num; i++) { - struct fo_sampler_view *fo_view = (struct fo_sampler_view *)views[i]; - - pipe_sampler_view_reference((struct pipe_sampler_view **)&failover->vertex_sampler_views[i], views[i]); - hw_views[i] = fo_view->hw; - } - for (i = num; i < failover->num_vertex_sampler_views; i++) - pipe_sampler_view_reference((struct pipe_sampler_view **)&failover->vertex_sampler_views[i], NULL); - failover->dirty |= FO_NEW_SAMPLER_VIEW; - failover->num_vertex_sampler_views = num; - failover->hw->set_vertex_sampler_views(failover->hw, num, hw_views); -} - - -static void -failover_set_viewport_state( struct pipe_context *pipe, - const struct pipe_viewport_state *viewport ) -{ - struct failover_context *failover = failover_context(pipe); - - failover->viewport = *viewport; - failover->dirty |= FO_NEW_VIEWPORT; - failover->sw->set_viewport_state( failover->sw, viewport ); - failover->hw->set_viewport_state( failover->hw, viewport ); -} - - -static void -failover_set_vertex_buffers(struct pipe_context *pipe, - unsigned count, - const struct pipe_vertex_buffer *vertex_buffers) -{ - struct failover_context *failover = failover_context(pipe); - - util_copy_vertex_buffers(failover->vertex_buffers, - &failover->num_vertex_buffers, - vertex_buffers, count); - failover->dirty |= FO_NEW_VERTEX_BUFFER; - failover->sw->set_vertex_buffers( failover->sw, count, vertex_buffers ); - failover->hw->set_vertex_buffers( failover->hw, count, vertex_buffers ); -} - - -static void -failover_set_index_buffer(struct pipe_context *pipe, - const struct pipe_index_buffer *ib) -{ - struct failover_context *failover = failover_context(pipe); - - if (ib) - memcpy(&failover->index_buffer, ib, sizeof(failover->index_buffer)); - else - memset(&failover->index_buffer, 0, sizeof(failover->index_buffer)); - - failover->dirty |= FO_NEW_INDEX_BUFFER; - failover->sw->set_index_buffer( failover->sw, ib ); - failover->hw->set_index_buffer( failover->hw, ib ); -} - - -void -failover_set_constant_buffer(struct pipe_context *pipe, - uint shader, uint index, - struct pipe_resource *res) -{ - struct failover_context *failover = failover_context(pipe); - - assert(shader < PIPE_SHADER_TYPES); - assert(index == 0); - - failover->sw->set_constant_buffer(failover->sw, shader, index, res); - failover->hw->set_constant_buffer(failover->hw, shader, index, res); -} - - -void -failover_init_state_functions( struct failover_context *failover ) -{ - failover->pipe.create_blend_state = failover_create_blend_state; - failover->pipe.bind_blend_state = failover_bind_blend_state; - failover->pipe.delete_blend_state = failover_delete_blend_state; - failover->pipe.create_sampler_state = failover_create_sampler_state; - failover->pipe.bind_fragment_sampler_states = failover_bind_fragment_sampler_states; - failover->pipe.bind_vertex_sampler_states = failover_bind_vertex_sampler_states; - failover->pipe.delete_sampler_state = failover_delete_sampler_state; - failover->pipe.create_depth_stencil_alpha_state = failover_create_depth_stencil_state; - failover->pipe.bind_depth_stencil_alpha_state = failover_bind_depth_stencil_state; - failover->pipe.delete_depth_stencil_alpha_state = failover_delete_depth_stencil_state; - failover->pipe.create_rasterizer_state = failover_create_rasterizer_state; - failover->pipe.bind_rasterizer_state = failover_bind_rasterizer_state; - failover->pipe.delete_rasterizer_state = failover_delete_rasterizer_state; - failover->pipe.create_fs_state = failover_create_fs_state; - failover->pipe.bind_fs_state = failover_bind_fs_state; - failover->pipe.delete_fs_state = failover_delete_fs_state; - failover->pipe.create_vs_state = failover_create_vs_state; - failover->pipe.bind_vs_state = failover_bind_vs_state; - failover->pipe.delete_vs_state = failover_delete_vs_state; - failover->pipe.create_vertex_elements_state = failover_create_vertex_elements_state; - failover->pipe.bind_vertex_elements_state = failover_bind_vertex_elements_state; - failover->pipe.delete_vertex_elements_state = failover_delete_vertex_elements_state; - - failover->pipe.set_blend_color = failover_set_blend_color; - failover->pipe.set_stencil_ref = failover_set_stencil_ref; - failover->pipe.set_clip_state = failover_set_clip_state; - failover->pipe.set_sample_mask = failover_set_sample_mask; - failover->pipe.set_framebuffer_state = failover_set_framebuffer_state; - failover->pipe.set_polygon_stipple = failover_set_polygon_stipple; - failover->pipe.set_scissor_state = failover_set_scissor_state; - failover->pipe.set_fragment_sampler_views = failover_set_fragment_sampler_views; - failover->pipe.set_vertex_sampler_views = failover_set_vertex_sampler_views; - failover->pipe.set_viewport_state = failover_set_viewport_state; - failover->pipe.set_vertex_buffers = failover_set_vertex_buffers; - failover->pipe.set_index_buffer = failover_set_index_buffer; - failover->pipe.set_constant_buffer = failover_set_constant_buffer; - failover->pipe.create_sampler_view = failover_create_sampler_view; - failover->pipe.sampler_view_destroy = failover_sampler_view_destroy; - failover->pipe.redefine_user_buffer = u_default_redefine_user_buffer; -} diff --git a/src/gallium/drivers/failover/fo_state_emit.c b/src/gallium/drivers/failover/fo_state_emit.c deleted file mode 100644 index 7f434ff9d68..00000000000 --- a/src/gallium/drivers/failover/fo_state_emit.c +++ /dev/null @@ -1,144 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <[email protected]> - */ - -#include "fo_context.h" - -/* This looks like a lot of work at the moment - we're keeping a - * duplicate copy of the state up-to-date. - * - * This can change in two ways: - * - With constant state objects we would only need to save a pointer, - * not the whole object. - * - By adding a callback in the state tracker to re-emit state. The - * state tracker knows the current state already and can re-emit it - * without additional complexity. - * - * This works as a proof-of-concept, but a final version will have - * lower overheads. - */ - - -/* Bring the software pipe uptodate with current state. - * - * With constant state objects we would probably just send all state - * to both rasterizers all the time??? - */ -void -failover_state_emit( struct failover_context *failover ) -{ - if (failover->dirty & FO_NEW_BLEND) - failover->sw->bind_blend_state( failover->sw, - failover->blend->sw_state ); - - if (failover->dirty & FO_NEW_BLEND_COLOR) - failover->sw->set_blend_color( failover->sw, &failover->blend_color ); - - if (failover->dirty & FO_NEW_CLIP) - failover->sw->set_clip_state( failover->sw, &failover->clip ); - - if (failover->dirty & FO_NEW_SAMPLE_MASK) - failover->sw->set_sample_mask( failover->sw, failover->sample_mask ); - - if (failover->dirty & FO_NEW_DEPTH_STENCIL) - failover->sw->bind_depth_stencil_alpha_state( failover->sw, - failover->depth_stencil->sw_state ); - - if (failover->dirty & FO_NEW_STENCIL_REF) - failover->sw->set_stencil_ref( failover->sw, &failover->stencil_ref ); - - if (failover->dirty & FO_NEW_FRAMEBUFFER) - failover->sw->set_framebuffer_state( failover->sw, &failover->framebuffer ); - - if (failover->dirty & FO_NEW_FRAGMENT_SHADER) - failover->sw->bind_fs_state( failover->sw, - failover->fragment_shader->sw_state ); - - if (failover->dirty & FO_NEW_VERTEX_SHADER) - failover->sw->bind_vs_state( failover->sw, - failover->vertex_shader->sw_state ); - - if (failover->dirty & FO_NEW_VERTEX_ELEMENT) - failover->sw->bind_vertex_elements_state( failover->sw, - failover->vertex_elements->sw_state ); - - if (failover->dirty & FO_NEW_STIPPLE) - failover->sw->set_polygon_stipple( failover->sw, &failover->poly_stipple ); - - if (failover->dirty & FO_NEW_RASTERIZER) - failover->sw->bind_rasterizer_state( failover->sw, - failover->rasterizer->sw_state ); - - if (failover->dirty & FO_NEW_SCISSOR) - failover->sw->set_scissor_state( failover->sw, &failover->scissor ); - - if (failover->dirty & FO_NEW_VIEWPORT) - failover->sw->set_viewport_state( failover->sw, &failover->viewport ); - - if (failover->dirty & FO_NEW_SAMPLER) { - failover->sw->bind_fragment_sampler_states( failover->sw, failover->num_samplers, - failover->sw_sampler_state ); - failover->sw->bind_vertex_sampler_states(failover->sw, - failover->num_vertex_samplers, - failover->sw_vertex_sampler_state); - } - - if (failover->dirty & FO_NEW_SAMPLER_VIEW) { - struct pipe_sampler_view *fragment_views[PIPE_MAX_SAMPLERS]; - struct pipe_sampler_view *vertex_views[PIPE_MAX_VERTEX_SAMPLERS]; - uint i; - - for (i = 0; i < failover->num_fragment_sampler_views; i++) { - fragment_views[i] = failover->fragment_sampler_views[i]->sw; - } - failover->sw->set_fragment_sampler_views(failover->sw, - failover->num_fragment_sampler_views, - fragment_views); - - for (i = 0; i < failover->num_vertex_sampler_views; i++) { - vertex_views[i] = failover->vertex_sampler_views[i]->sw; - } - failover->sw->set_vertex_sampler_views(failover->sw, - failover->num_vertex_sampler_views, - vertex_views); - } - - if (failover->dirty & FO_NEW_VERTEX_BUFFER) { - failover->sw->set_vertex_buffers( failover->sw, - failover->num_vertex_buffers, - failover->vertex_buffers ); - } - - if (failover->dirty & FO_NEW_INDEX_BUFFER) { - failover->sw->set_index_buffer( failover->sw, - &failover->index_buffer ); - } - - failover->dirty = 0; -} diff --git a/src/gallium/drivers/failover/fo_winsys.h b/src/gallium/drivers/failover/fo_winsys.h deleted file mode 100644 index 533122b69da..00000000000 --- a/src/gallium/drivers/failover/fo_winsys.h +++ /dev/null @@ -1,48 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef FO_WINSYS_H -#define FO_WINSYS_H - - -/* This is the interface that failover requires any window system - * hosting it to implement. This is the only include file in failover - * which is public. - */ - - -struct pipe_context; -struct failover_context; - - -struct pipe_context *failover_create( struct pipe_context *hw, - struct pipe_context *sw ); - - -void failover_fail_over( struct failover_context *failover ); - -#endif /* FO_WINSYS_H */ |