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authorDave Airlie <[email protected]>2015-12-07 05:38:00 +0000
committerDave Airlie <[email protected]>2015-12-09 15:07:53 +1000
commitcce3864046be104933fd4f1bb7a4b36092ff4925 (patch)
tree7e3b2f84cdb815ad8a858e7d0872de48e643f324 /src/gallium
parent38542921c785efb37bae88db409d278990684fa4 (diff)
r600: handle geometry dynamic input array index
This fixes: glsl-1.50/execution/geometry/dynamic_input_array_index.shader_test my profanity. We need to load the AR register with the value from the index reg Cc: "11.0 11.1" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/r600/r600_shader.c13
1 files changed, 11 insertions, 2 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index daf22fc1e2f..3c65610a788 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -1488,8 +1488,17 @@ static int fetch_gs_input(struct r600_shader_ctx *ctx, struct tgsi_full_src_regi
int treg[3];
struct r600_bytecode_alu alu;
int r, i;
-
- /* you have got to be shitting me -
+ unsigned addr_reg;
+ addr_reg = get_address_file_reg(ctx, src->DimIndirect.Index);
+ if (src->DimIndirect.Index > 0) {
+ r = single_alu_op2(ctx, ALU_OP1_MOV,
+ ctx->bc->ar_reg, 0,
+ addr_reg, 0,
+ 0, 0);
+ if (r)
+ return r;
+ }
+ /*
we have to put the R0.x/y/w into Rt.x Rt+1.x Rt+2.x then index reg from Rt.
at least this is what fglrx seems to do. */
for (i = 0; i < 3; i++) {