diff options
author | Marek Olšák <[email protected]> | 2017-04-23 20:14:42 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2017-04-26 13:08:05 +0200 |
commit | 60a20e6879e4ce0911b12848ffd9e372f096590e (patch) | |
tree | edd9c7020f92a4abe9c5816fcefa5623b103068e /src/gallium | |
parent | 8e8570a9e8bae7f4d3ad623475dfadc715a828d7 (diff) |
radeonsi/gfx9: set MAX_PRIMGRP_IN_WAVE in the correct register
Cc: 17.1 <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_draw.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_shaders.c | 3 |
2 files changed, 5 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c index 9b7b52c3597..193187b9a68 100644 --- a/src/gallium/drivers/radeonsi/si_state_draw.c +++ b/src/gallium/drivers/radeonsi/si_state_draw.c @@ -379,7 +379,8 @@ si_get_init_multi_vgt_param(struct si_screen *sscreen, S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) | S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) | S_028AA8_WD_SWITCH_ON_EOP(sscreen->b.chip_class >= CIK ? wd_switch_on_eop : 0) | - S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen->b.chip_class >= VI ? + /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */ + S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen->b.chip_class == VI ? max_primgroup_in_wave : 0) | S_030960_EN_INST_OPT_BASIC(sscreen->b.chip_class >= GFX9) | S_030960_EN_INST_OPT_ADV(sscreen->b.chip_class >= GFX9); diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 21185c37fa8..34cd6d46315 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -2542,6 +2542,9 @@ static void si_update_vgt_shader_config(struct si_context *sctx) S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER); } + if (sctx->b.chip_class >= GFX9) + stages |= S_028B54_MAX_PRIMGRP_IN_WAVE(2); + si_pm4_set_reg(*pm4, R_028B54_VGT_SHADER_STAGES_EN, stages); } si_pm4_bind_state(sctx, vgt_shader_config, *pm4); |