diff options
author | Brian Paul <[email protected]> | 2016-01-05 13:03:04 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2016-01-05 13:03:04 -0700 |
commit | 077aa3be93af353b6e1fcc8de62bfc37a574ec52 (patch) | |
tree | e04b41f7671c170a7413394a4dc64b407a6dbc5d /src/gallium | |
parent | b11bd20889bf7c5a728e69abecb6f10c4475d732 (diff) |
svga: avoid emitting redundant SetVertexBuffers() commands
Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/svga/svga_context.h | 5 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_draw.c | 26 |
2 files changed, 26 insertions, 5 deletions
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index c282932cb18..d21b0716bc6 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -345,6 +345,11 @@ struct svga_hw_draw_state SVGA3dElementLayoutId layout_id; SVGA3dPrimitiveType topology; + /** Vertex buffer state */ + SVGA3dVertexBuffer vbuffers[PIPE_MAX_ATTRIBS]; + struct svga_winsys_surface *vbuffer_handles[PIPE_MAX_ATTRIBS]; + unsigned num_vbuffers; + struct svga_winsys_surface *ib; /**< index buffer for drawing */ SVGA3dSurfaceFormat ib_format; unsigned ib_offset; diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c index 2d3631d6f9c..d4c9914afbd 100644 --- a/src/gallium/drivers/svga/svga_draw.c +++ b/src/gallium/drivers/svga/svga_draw.c @@ -517,11 +517,27 @@ draw_vgpu10(struct svga_hwtnl *hwtnl, buffers[i].offset = hwtnl->cmd.vbufs[i].buffer_offset; } if (vbuf_count > 0) { - ret = SVGA3D_vgpu10_SetVertexBuffers(svga->swc, vbuf_count, - 0, /* startBuffer */ - buffers, vb_handle); - if (ret != PIPE_OK) - return ret; + /* If we haven't yet emitted a drawing command or if any + * vertex buffer state is changing, issue that state now. + */ + if (((hwtnl->cmd.swc->hints & SVGA_HINT_FLAG_DRAW_EMITTED) == 0) || + vbuf_count != svga->state.hw_draw.num_vbuffers || + memcmp(buffers, svga->state.hw_draw.vbuffers, + vbuf_count * sizeof(buffers[0])) || + memcmp(vb_handle, svga->state.hw_draw.vbuffer_handles, + vbuf_count * sizeof(vb_handle[0]))) { + ret = SVGA3D_vgpu10_SetVertexBuffers(svga->swc, vbuf_count, + 0, /* startBuffer */ + buffers, vb_handle); + if (ret != PIPE_OK) + return ret; + + svga->state.hw_draw.num_vbuffers = vbuf_count; + memcpy(svga->state.hw_draw.vbuffers, buffers, + vbuf_count * sizeof(buffers[0])); + memcpy(svga->state.hw_draw.vbuffer_handles, vb_handle, + vbuf_count * sizeof(vb_handle[0])); + } } } |