diff options
author | Nicolai Hähnle <[email protected]> | 2016-03-09 17:48:31 -0500 |
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committer | Nicolai Hähnle <[email protected]> | 2016-03-10 18:22:46 -0500 |
commit | f03c9e5692c76f658ecc692515bd1a9a79e85524 (patch) | |
tree | cfa341c802769347428918e655169d3284aa0a62 /src/gallium | |
parent | 784269aa404e9484e195032841025cee24af8058 (diff) |
r600g: update compressed_colortex_masks when a cmask is created or disabled
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/r600/r600_state_common.c | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index e3314bbf426..40ceb8d7819 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -693,6 +693,26 @@ static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader, } } +static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views) +{ + uint32_t mask = views->enabled_mask; + + while (mask) { + unsigned i = u_bit_scan(&mask); + struct pipe_resource *res = views->views[i]->base.texture; + + if (res && res->target != PIPE_BUFFER) { + struct r600_texture *rtex = (struct r600_texture *)res; + + if (rtex->cmask.size) { + views->compressed_colortex_mask |= 1 << i; + } else { + views->compressed_colortex_mask &= ~(1 << i); + } + } + } +} + static void r600_set_viewport_states(struct pipe_context *ctx, unsigned start_slot, unsigned num_viewports, @@ -1457,6 +1477,16 @@ static bool r600_update_derived_state(struct r600_context *rctx) if (!rctx->blitter->running) { unsigned i; + unsigned counter; + + counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter); + if (counter != rctx->b.last_compressed_colortex_counter) { + rctx->b.last_compressed_colortex_counter = counter; + + for (i = 0; i < PIPE_SHADER_TYPES; ++i) { + r600_update_compressed_colortex_mask(&rctx->samplers[i].views); + } + } /* Decompress textures if needed. */ for (i = 0; i < PIPE_SHADER_TYPES; i++) { |