diff options
author | Marek Olšák <[email protected]> | 2010-04-11 10:15:12 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2010-04-11 19:29:30 +0200 |
commit | 69019afa67d66cf3e5d2b4d5b286bf2ac1bd87af (patch) | |
tree | 437d663675d9c2ef38488b95938e0eb007bb6cf9 /src/gallium | |
parent | bd09fce27119548cb91cc2aa9ced6a7347aefc3a (diff) |
r300g: use a dummy replacement fragment shader if the shader compilation fails
Better than killing an application.
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/r300/r300_fs.c | 86 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_fs.h | 16 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 5 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_state_derived.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_vs.c | 2 |
5 files changed, 80 insertions, 33 deletions
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index d9319525d41..c3f51ec932f 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -26,6 +26,7 @@ #include "util/u_memory.h" #include "tgsi/tgsi_dump.h" +#include "tgsi/tgsi_ureg.h" #include "r300_context.h" #include "r300_screen.h" @@ -76,20 +77,20 @@ void r300_shader_read_fs_inputs(struct tgsi_shader_info* info, } static void find_output_registers(struct r300_fragment_program_compiler * compiler, - struct r300_fragment_shader * fs) + struct r300_fragment_shader_code *shader) { unsigned i, colorbuf_count = 0; /* Mark the outputs as not present initially */ - compiler->OutputColor[0] = fs->info.num_outputs; - compiler->OutputColor[1] = fs->info.num_outputs; - compiler->OutputColor[2] = fs->info.num_outputs; - compiler->OutputColor[3] = fs->info.num_outputs; - compiler->OutputDepth = fs->info.num_outputs; + compiler->OutputColor[0] = shader->info.num_outputs; + compiler->OutputColor[1] = shader->info.num_outputs; + compiler->OutputColor[2] = shader->info.num_outputs; + compiler->OutputColor[3] = shader->info.num_outputs; + compiler->OutputDepth = shader->info.num_outputs; /* Now see where they really are. */ - for(i = 0; i < fs->info.num_outputs; ++i) { - switch(fs->info.output_semantic_name[i]) { + for(i = 0; i < shader->info.num_outputs; ++i) { + switch(shader->info.output_semantic_name[i]) { case TGSI_SEMANTIC_COLOR: compiler->OutputColor[colorbuf_count] = i; colorbuf_count++; @@ -155,12 +156,47 @@ static void get_compare_state( static void r300_translate_fragment_shader( struct r300_context* r300, + struct r300_fragment_shader_code* shader, + const struct tgsi_token *tokens); + +static void r300_dummy_fragment_shader( + struct r300_context* r300, struct r300_fragment_shader_code* shader) { - struct r300_fragment_shader* fs = r300->fs; + struct pipe_shader_state state; + struct ureg_program *ureg; + struct ureg_dst out; + struct ureg_src imm; + + /* Make a simple fragment shader which outputs (0, 0, 0, 1) */ + ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT); + out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); + imm = ureg_imm4f(ureg, 0, 0, 0, 1); + + ureg_MOV(ureg, out, imm); + ureg_END(ureg); + + state.tokens = ureg_finalize(ureg); + + shader->dummy = TRUE; + r300_translate_fragment_shader(r300, shader, state.tokens); + + ureg_destroy(ureg); +} + +static void r300_translate_fragment_shader( + struct r300_context* r300, + struct r300_fragment_shader_code* shader, + const struct tgsi_token *tokens) +{ struct r300_fragment_program_compiler compiler; struct tgsi_to_rc ttr; - int wpos = fs->inputs.wpos; + int wpos; + + tgsi_scan_shader(tokens, &shader->info); + r300_shader_read_fs_inputs(&shader->info, &shader->inputs); + + wpos = shader->inputs.wpos; /* Setup the compiler. */ memset(&compiler, 0, sizeof(compiler)); @@ -172,23 +208,23 @@ static void r300_translate_fragment_shader( compiler.is_r500 = r300->screen->caps.is_r500; compiler.max_temp_regs = compiler.is_r500 ? 128 : 32; compiler.AllocateHwInputs = &allocate_hardware_inputs; - compiler.UserData = &fs->inputs; + compiler.UserData = &shader->inputs; - find_output_registers(&compiler, fs); + find_output_registers(&compiler, shader); if (compiler.Base.Debug) { debug_printf("r300: Initial fragment program\n"); - tgsi_dump(fs->state.tokens, 0); + tgsi_dump(tokens, 0); } /* Translate TGSI to our internal representation */ ttr.compiler = &compiler.Base; - ttr.info = &fs->info; + ttr.info = &shader->info; ttr.use_half_swizzles = TRUE; - r300_tgsi_to_rc(&ttr, fs->state.tokens); + r300_tgsi_to_rc(&ttr, tokens); - fs->shadow_samplers = compiler.Base.Program.ShadowSamplers; + shader->shadow_samplers = compiler.Base.Program.ShadowSamplers; /** * Transform the program to support WPOS. @@ -205,10 +241,15 @@ static void r300_translate_fragment_shader( /* Invoke the compiler */ r3xx_compile_fragment_program(&compiler); if (compiler.Base.Error) { - /* XXX failover maybe? */ - fprintf(stderr, "r300 FP: Compiler Error:\n%s", - compiler.Base.ErrorMsg); - abort(); + fprintf(stderr, "r300 FP: Compiler Error:\n%sUsing a dummy shader" + " instead.\n", compiler.Base.ErrorMsg); + + if (shader->dummy) { + fprintf(stderr, "r300 FP: Cannot compile the dummy shader! " + "Giving up...\n"); + abort(); + } + r300_dummy_fragment_shader(r300, shader); } /* And, finally... */ @@ -229,7 +270,8 @@ boolean r300_pick_fragment_shader(struct r300_context* r300) * therefore we set ~0, which means it should look at all sampler * states. This choice doesn't have any impact on the correctness. */ get_compare_state(r300, &fs->shader->compare_state, ~0); - r300_translate_fragment_shader(r300, fs->shader); + r300_translate_fragment_shader(r300, fs->shader, fs->state.tokens); + fs->shadow_samplers = fs->shader->shadow_samplers; return TRUE; } else if (fs->shadow_samplers) { @@ -254,7 +296,7 @@ boolean r300_pick_fragment_shader(struct r300_context* r300) fs->first = fs->shader = ptr; ptr->compare_state = state; - r300_translate_fragment_shader(r300, ptr); + r300_translate_fragment_shader(r300, ptr, fs->state.tokens); return TRUE; } } diff --git a/src/gallium/drivers/r300/r300_fs.h b/src/gallium/drivers/r300/r300_fs.h index 40ce874353c..0feba154bbf 100644 --- a/src/gallium/drivers/r300/r300_fs.h +++ b/src/gallium/drivers/r300/r300_fs.h @@ -31,6 +31,16 @@ #include "r300_shader_semantics.h" struct r300_fragment_shader_code { + struct tgsi_shader_info info; + struct r300_shader_semantics inputs; + + /* Whether the shader was replaced by a dummy one due to a shader + * compilation failure. */ + boolean dummy; + + /* Bits 0-15: TRUE if it's a shadow sampler, FALSE otherwise. */ + unsigned shadow_samplers; + struct r300_fragment_program_external_state compare_state; struct rX00_fragment_program_code code; @@ -41,10 +51,8 @@ struct r300_fragment_shader { /* Parent class */ struct pipe_shader_state state; - struct tgsi_shader_info info; - struct r300_shader_semantics inputs; - - /* Bits 0-15: TRUE if it's a shadow sampler, FALSE otherwise. */ + /* Bits 0-15: TRUE if it's a shadow sampler, FALSE otherwise. + * Initialized from the first compiled FS. */ unsigned shadow_samplers; /* Currently-bound fragment shader. */ diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 6e69155068b..7a5db5ac61c 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -679,9 +679,6 @@ static void* r300_create_fs_state(struct pipe_context* pipe, fs->state = *shader; fs->state.tokens = tgsi_dup_tokens(shader->tokens); - tgsi_scan_shader(shader->tokens, &fs->info); - r300_shader_read_fs_inputs(&fs->info, &fs->inputs); - return (void*)fs; } @@ -1103,7 +1100,7 @@ static void r300_set_viewport_state(struct pipe_context* pipe, } r300->viewport_state.dirty = TRUE; - if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) { + if (r300->fs && r300->fs->shader->inputs.wpos != ATTR_UNUSED) { r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; } } diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index 10e854dac93..1b4c2457d5f 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -376,7 +376,7 @@ static void r300_update_derived_shader_state(struct r300_context* r300) { struct r300_vertex_shader* vs = r300->vs_state.state; - r300_update_rs_block(r300, &vs->outputs, &r300->fs->inputs); + r300_update_rs_block(r300, &vs->outputs, &r300->fs->shader->inputs); } static boolean r300_dsa_writes_depth_stencil(struct r300_dsa_state* dsa) @@ -437,7 +437,7 @@ static void r300_update_ztop(struct r300_context* r300) /* ZS writes */ if (r300_dsa_writes_depth_stencil(r300->dsa_state.state) && (r300_dsa_alpha_test_enabled(r300->dsa_state.state) ||/* (1) */ - r300->fs->info.uses_kill)) { /* (2) */ + r300->fs->shader->info.uses_kill)) { /* (2) */ ztop_state->z_buffer_top = R300_ZTOP_DISABLE; } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */ ztop_state->z_buffer_top = R300_ZTOP_DISABLE; diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index d8900f73eb6..af5a4d7604b 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -318,7 +318,7 @@ boolean r300_vertex_shader_setup_wpos(struct r300_context* r300) return FALSE; } - if (r300->fs->inputs.wpos != ATTR_UNUSED) { + if (r300->fs->shader->inputs.wpos != ATTR_UNUSED) { /* Enable WPOS in VAP. */ if (!(vap_out->vap_vsm_vtx_assm & tex_fmt)) { vap_out->vap_vsm_vtx_assm |= tex_fmt; |