diff options
author | Ilia Mirkin <[email protected]> | 2016-06-04 13:50:21 -0400 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2016-06-04 23:50:56 -0400 |
commit | 0f673db6f08995312a2f5ed04aba191d59910099 (patch) | |
tree | d6ac814ecb3a7b56c7169ad7b5b3d6cdec7a0012 /src/gallium | |
parent | e8ee161b160f6ff18134ff279b046f2e056bccd0 (diff) |
nvc0: reduce overhead from always marking buffers dirty
We would revalidate buffers when anything was touched at all. Which is
unfortunate, since the state tracker does not use CSO's to reduce the
workload. So instead implement a protocol to ensure that something has
changed before revalidating all the SSBOs.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "12.0" <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/nouveau/nvc0/nvc0_state.c | 26 |
1 files changed, 20 insertions, 6 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c index e437a6479a0..6cdc007a086 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c @@ -1287,29 +1287,41 @@ nvc0_set_shader_images(struct pipe_context *pipe, unsigned shader, nvc0_context(pipe)->dirty_3d |= NVC0_NEW_3D_SURFACES; } -static void +static bool nvc0_bind_buffers_range(struct nvc0_context *nvc0, const unsigned t, unsigned start, unsigned nr, struct pipe_shader_buffer *pbuffers) { const unsigned end = start + nr; - const unsigned mask = ((1 << nr) - 1) << start; + unsigned mask = 0; unsigned i; assert(t < 6); if (pbuffers) { for (i = start; i < end; ++i) { + struct pipe_shader_buffer *buf = &nvc0->buffers[t][i]; const unsigned p = i - start; + if (buf->buffer == pbuffers[p].buffer && + buf->buffer_offset == pbuffers[p].buffer_offset && + buf->buffer_size == pbuffers[p].buffer_size) + continue; + + mask |= (1 << i); if (pbuffers[p].buffer) nvc0->buffers_valid[t] |= (1 << i); else nvc0->buffers_valid[t] &= ~(1 << i); - nvc0->buffers[t][i].buffer_offset = pbuffers[p].buffer_offset; - nvc0->buffers[t][i].buffer_size = pbuffers[p].buffer_size; - pipe_resource_reference(&nvc0->buffers[t][i].buffer, pbuffers[p].buffer); + buf->buffer_offset = pbuffers[p].buffer_offset; + buf->buffer_size = pbuffers[p].buffer_size; + pipe_resource_reference(&buf->buffer, pbuffers[p].buffer); } + if (!mask) + return false; } else { + mask = ((1 << nr) - 1) << start; + if (!(nvc0->buffers_valid[t] & mask)) + return false; for (i = start; i < end; ++i) pipe_resource_reference(&nvc0->buffers[t][i].buffer, NULL); nvc0->buffers_valid[t] &= ~mask; @@ -1321,6 +1333,7 @@ nvc0_bind_buffers_range(struct nvc0_context *nvc0, const unsigned t, else nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_BUF); + return true; } static void @@ -1330,7 +1343,8 @@ nvc0_set_shader_buffers(struct pipe_context *pipe, struct pipe_shader_buffer *buffers) { const unsigned s = nvc0_shader_stage(shader); - nvc0_bind_buffers_range(nvc0_context(pipe), s, start, nr, buffers); + if (!nvc0_bind_buffers_range(nvc0_context(pipe), s, start, nr, buffers)) + return; if (s == 5) nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_BUFFERS; |