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author | Brian Paul <[email protected]> | 2016-03-31 14:19:17 -0600 |
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committer | Brian Paul <[email protected]> | 2016-04-02 08:05:20 -0600 |
commit | b283c763425983480f85ed5b92ac8a984b6aa942 (patch) | |
tree | 898d0191f0851aae0e97c5bf4d4ef7f0447a5b3c /src/gallium/winsys | |
parent | ef10b5427a1ac6e9899116d0e9f0eaa2d87e7957 (diff) |
svga: check TXF instruction's target to determine MSAA
Rather than the currently bound texture. This goes along with the
earlier patch to get away from examining bound textures and sampler
views during shader translation.
Fixes VMware bug 1632739.
Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/winsys')
0 files changed, 0 insertions, 0 deletions