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authorSamuel Pitoiset <[email protected]>2017-06-19 17:40:19 +0200
committerSamuel Pitoiset <[email protected]>2017-06-20 10:14:55 +0200
commitafeaa2e98a506bf3d4e3c31d07fe3b98b6820584 (patch)
tree2894f5db186f869856ed6fba753638a23893cd42 /src/gallium/winsys
parentf00e80e3f7d357d1540f4e743e44b199265d6f56 (diff)
radeonsi: update all resident texture descriptors when needed
To avoid useless DCC fetches when DCC is disabled, descriptors have to be updated in order to reflect this change. This is quite similar to how we update descriptors of bound textures. As a side effect, this should also prevent VM faults when bindless textures are invalidated, because the VA in the descriptor has to be updated accordingly as well. I don't see any performance improvements with DOW3. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
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