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authorZack Rusin <[email protected]>2013-03-12 13:41:35 -0700
committerZack Rusin <[email protected]>2013-03-12 16:22:26 -0700
commit42c1b33f6d5ee1ab4ab7fdc8a7ab2c1dcd9e43e6 (patch)
treedde9000298c2889dba997facc15c333a50662ef2 /src/gallium/winsys
parent57cd1d1454653f778837eec0ee5d4060bc59c5ba (diff)
draw/so: Fix stream output with geometry shaders
If geometry shader is present its stream output info should be used instead of the vs and we shouldn't use the pre-clipped corrdinates. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/winsys')
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