summaryrefslogtreecommitdiffstats
path: root/src/gallium/winsys/sw
diff options
context:
space:
mode:
authorZack Rusin <zackr@vmware.com>2013-04-22 20:44:21 -0400
committerZack Rusin <zackr@vmware.com>2013-04-23 06:17:59 -0400
commit1a87473998b4af2dbe37aa3ce0c004e62d3fe2c0 (patch)
treefb2b581d05436488e7d00920014e48b9b23154f0 /src/gallium/winsys/sw
parentaddf00e2add2a51e50f33468221656a9c1389b02 (diff)
draw/gs: preserve leading vertex info for gs
We need to handle the leading vertex information when assembling primitives for the geometry shader otherwise the resulting triangles will have vertices at incorrect input locations. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: José Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'src/gallium/winsys/sw')
0 files changed, 0 insertions, 0 deletions