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authorEric Engestrom <[email protected]>2019-02-12 18:18:03 +0000
committerEric Engestrom <[email protected]>2019-02-14 11:20:00 +0000
commitf1374805a86d0d506557e61efbc09e23caa7a038 (patch)
tree8227048a718d8080b00c1f1a9817033ce38e6cd9 /src/gallium/winsys/svga
parent69e4c273c44118f46fd496af5124ddf45b86e868 (diff)
drm-uapi: use local files, not system libdrm
There was an issue recently caused by the system header being included by mistake, so let's just get rid of this include path and always explicitly #include "drm-uapi/FOO.h" Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]>
Diffstat (limited to 'src/gallium/winsys/svga')
-rw-r--r--src/gallium/winsys/svga/drm/vmwgfx_drm.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/winsys/svga/drm/vmwgfx_drm.h b/src/gallium/winsys/svga/drm/vmwgfx_drm.h
index 20fbcd727c1..0b1e031292e 100644
--- a/src/gallium/winsys/svga/drm/vmwgfx_drm.h
+++ b/src/gallium/winsys/svga/drm/vmwgfx_drm.h
@@ -29,7 +29,7 @@
#define __VMWGFX_DRM_H__
#ifndef __KERNEL__
-#include <drm.h>
+#include "drm-uapi/drm.h"
#endif
#define DRM_VMW_MAX_SURFACE_FACES 6