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authorDave Airlie <[email protected]>2010-08-27 15:45:58 +1000
committerDave Airlie <[email protected]>2010-08-27 15:45:58 +1000
commit2184f3ec3059eaf8a9a2b04c995162543f000862 (patch)
treee0d2e070b1688b56384d0deca0fb6ddf15a2787b /src/gallium/winsys/r600/drm/radeon.c
parenta03d456f5a41926e39194de70b2d50776e64b8a2 (diff)
Revert "r600g: simplify states"
This reverts commit bd25e23bf3740f59ce8859848c715daeb9e9821f. Apart from introducing a lot of hex magic numbers and being highly impenetable code, it causes lots of lockups on an average piglit run that always runs without lockups. Always run piglit before/after doing big things like this.
Diffstat (limited to 'src/gallium/winsys/r600/drm/radeon.c')
-rw-r--r--src/gallium/winsys/r600/drm/radeon.c44
1 files changed, 44 insertions, 0 deletions
diff --git a/src/gallium/winsys/r600/drm/radeon.c b/src/gallium/winsys/r600/drm/radeon.c
index 2b16e3ce884..80b0a1d3972 100644
--- a/src/gallium/winsys/r600/drm/radeon.c
+++ b/src/gallium/winsys/r600/drm/radeon.c
@@ -153,3 +153,47 @@ struct radeon *radeon_decref(struct radeon *radeon)
free(radeon);
return NULL;
}
+
+int radeon_reg_id(struct radeon *radeon, unsigned offset, unsigned *typeid, unsigned *stateid, unsigned *id)
+{
+ unsigned i, j;
+
+ for (i = 0; i < radeon->ntype; i++) {
+ if (radeon->type[i].range_start) {
+ if (offset >= radeon->type[i].range_start && offset < radeon->type[i].range_end) {
+ *typeid = i;
+ j = offset - radeon->type[i].range_start;
+ j /= radeon->type[i].stride;
+ *stateid = radeon->type[i].id + j;
+ *id = (offset - radeon->type[i].range_start - radeon->type[i].stride * j) / 4;
+ return 0;
+ }
+ } else {
+ for (j = 0; j < radeon->type[i].nstates; j++) {
+ if (radeon->type[i].regs[j].offset == offset) {
+ *typeid = i;
+ *stateid = radeon->type[i].id;
+ *id = j;
+ return 0;
+ }
+ }
+ }
+ }
+ fprintf(stderr, "%s unknown register 0x%08X\n", __func__, offset);
+ return -EINVAL;
+}
+
+unsigned radeon_type_from_id(struct radeon *radeon, unsigned id)
+{
+ unsigned i;
+
+ for (i = 0; i < radeon->ntype - 1; i++) {
+ if (radeon->type[i].id == id)
+ return i;
+ if (id > radeon->type[i].id && id < radeon->type[i + 1].id)
+ return i;
+ }
+ if (radeon->type[i].id == id)
+ return i;
+ return -1;
+}