diff options
author | Rob Clark <[email protected]> | 2016-07-14 10:32:02 -0400 |
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committer | Rob Clark <[email protected]> | 2016-07-30 09:23:42 -0400 |
commit | c44163876a2858aea219a08bd2e048b76953cff9 (patch) | |
tree | 02e83e5140db04c4aa25c290deb808dae94f420a /src/gallium/winsys/nouveau/drm/Android.mk | |
parent | 7f8fd02dc7cad1ddcfb610db10ffbb41e3e34e7d (diff) |
freedreno: track batch/blit types
Add a bit of extra book-keeping about blits and back-blits (from
resource shadowing). If the app uploads all mipmap levels, as opposed
to uploading the first level and then glGenerateMipmap(), we can discard
the back-blit (as opposed to being naive and shadowing the resource for
each mipmap level). Also, after a normal blit, we might as well flush
the batch immediately, since there is not likely to be further rendering
to the surface.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/winsys/nouveau/drm/Android.mk')
0 files changed, 0 insertions, 0 deletions