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authorSinclair Yeh <[email protected]>2015-10-13 12:58:26 -0700
committerBrian Paul <[email protected]>2015-10-22 17:19:20 -0600
commit231d53923918f4a885e74da0a063dcbf1a4353e3 (patch)
tree30362cdb09562bf5e306ff8bfbbba5615f293da0 /src/gallium/winsys/i915/drm
parent99effaa9658a34eb07255bb1964569c8a86e8dda (diff)
svga: Condition preemptive flush on draw emission
On ultra high resolution modes, the preemptive flush flag can be set midway through command submission, a condition that cannot be recovered from a flush-retry, causing rendering artifacts. This patch prevents a preemtive_flush until a draw has been emitted. Signed-off-by: Sinclair Yeh <[email protected]> Reviewed-by: Thomas Hellstrom <[email protected]> Reviewed-by: Charmaine Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]>
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