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authorDaniel Vetter <[email protected]>2010-11-21 20:34:44 +0100
committerJakob Bornecrantz <[email protected]>2010-12-02 01:34:12 +0100
commit4a666488c4e3067eed984e272149411cc2198c77 (patch)
treef1c82966a868f032dce2db59ed4b3b891a83d771 /src/gallium/winsys/i915/drm/i915_drm_buffer.c
parentc62f5c7e7bc3ed84677805b3800fbcfa93c419ea (diff)
i915g: add winsys function to create tiled buffers
Different kernels have different restrictions for tiled buffers. Hence use the libdrm abstraction to calculate the necessary stride and height alignment requirements. Not yet used. v2: Incorporate review comments from Jakob Bornecrantz Signed-off-by: Daniel Vetter <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]> Signed-off-by: Jakob Bornecrantz <[email protected]>
Diffstat (limited to 'src/gallium/winsys/i915/drm/i915_drm_buffer.c')
-rw-r--r--src/gallium/winsys/i915/drm/i915_drm_buffer.c68
1 files changed, 56 insertions, 12 deletions
diff --git a/src/gallium/winsys/i915/drm/i915_drm_buffer.c b/src/gallium/winsys/i915/drm/i915_drm_buffer.c
index ab1e12529e4..537bd737c53 100644
--- a/src/gallium/winsys/i915/drm/i915_drm_buffer.c
+++ b/src/gallium/winsys/i915/drm/i915_drm_buffer.c
@@ -5,6 +5,24 @@
#include "i915_drm.h"
+static char *i915_drm_type_to_name(enum i915_winsys_buffer_type type)
+{
+ char *name;
+
+ if (type == I915_NEW_TEXTURE) {
+ name = "gallium3d_texture";
+ } else if (type == I915_NEW_VERTEX) {
+ name = "gallium3d_vertex";
+ } else if (type == I915_NEW_SCANOUT) {
+ name = "gallium3d_scanout";
+ } else {
+ assert(0);
+ name = "gallium3d_unknown";
+ }
+
+ return name;
+}
+
static struct i915_winsys_buffer *
i915_drm_buffer_create(struct i915_winsys *iws,
unsigned size,
@@ -12,7 +30,6 @@ i915_drm_buffer_create(struct i915_winsys *iws,
{
struct i915_drm_buffer *buf = CALLOC_STRUCT(i915_drm_buffer);
struct i915_drm_winsys *idws = i915_drm_winsys(iws);
- char *name;
if (!buf)
return NULL;
@@ -21,22 +38,48 @@ i915_drm_buffer_create(struct i915_winsys *iws,
buf->flinked = FALSE;
buf->flink = 0;
- if (type == I915_NEW_TEXTURE) {
- name = "gallium3d_texture";
- } else if (type == I915_NEW_VERTEX) {
- name = "gallium3d_vertex";
- } else if (type == I915_NEW_SCANOUT) {
- name = "gallium3d_scanout";
- } else {
- assert(0);
- name = "gallium3d_unknown";
- }
+ buf->bo = drm_intel_bo_alloc(idws->gem_manager,
+ i915_drm_type_to_name(type), size, 0);
+
+ if (!buf->bo)
+ goto err;
+
+ return (struct i915_winsys_buffer *)buf;
+
+err:
+ assert(0);
+ FREE(buf);
+ return NULL;
+}
+
+static struct i915_winsys_buffer *
+i915_drm_buffer_create_tiled(struct i915_winsys *iws,
+ unsigned *stride, unsigned height,
+ enum i915_winsys_buffer_tile *tiling,
+ enum i915_winsys_buffer_type type)
+{
+ struct i915_drm_buffer *buf = CALLOC_STRUCT(i915_drm_buffer);
+ struct i915_drm_winsys *idws = i915_drm_winsys(iws);
+ unsigned long pitch = 0;
+ uint32_t tiling_mode = *tiling;
+
+ if (!buf)
+ return NULL;
+
+ buf->magic = 0xDEAD1337;
+ buf->flinked = FALSE;
+ buf->flink = 0;
- buf->bo = drm_intel_bo_alloc(idws->gem_manager, name, size, 0);
+ buf->bo = drm_intel_bo_alloc_tiled(idws->gem_manager,
+ i915_drm_type_to_name(type),
+ *stride, height, 1,
+ &tiling_mode, &pitch, 0);
if (!buf->bo)
goto err;
+ *stride = pitch;
+ *tiling = tiling_mode;
return (struct i915_winsys_buffer *)buf;
err:
@@ -190,6 +233,7 @@ void
i915_drm_winsys_init_buffer_functions(struct i915_drm_winsys *idws)
{
idws->base.buffer_create = i915_drm_buffer_create;
+ idws->base.buffer_create_tiled = i915_drm_buffer_create_tiled;
idws->base.buffer_from_handle = i915_drm_buffer_from_handle;
idws->base.buffer_get_handle = i915_drm_buffer_get_handle;
idws->base.buffer_set_fence_reg = i915_drm_buffer_set_fence_reg;