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author | Eric Anholt <[email protected]> | 2014-10-22 18:02:18 +0100 |
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committer | Eric Anholt <[email protected]> | 2014-10-24 18:04:26 +0100 |
commit | 5d32e263357e562779bfc0d2af712d4c7538a32b (patch) | |
tree | d324188b178eda0f85c4b293a6aed364cc612244 /src/gallium/winsys/i915/drm/Android.mk | |
parent | 14bdcc6ff98664552216acfdb7e35d0b128003ef (diff) |
vc4: Add debug output to match shaderdb info to program dumps.
I'm going to be using VC4_DEBUG=shaderdb,norast to do shaderdb stats, but
when debugging regressions, I want to match shaderdb output to shader
disassembly.
Diffstat (limited to 'src/gallium/winsys/i915/drm/Android.mk')
0 files changed, 0 insertions, 0 deletions