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authorChristian König <[email protected]>2011-04-06 00:06:20 +0200
committerChristian König <[email protected]>2011-04-06 00:06:20 +0200
commitd9ad3aa3b9647f1ede2568600978af956ff32fff (patch)
tree91eb6e083acdaa6f368a607ad558df27d6d2ede1 /src/gallium/winsys/g3dvl/vl_winsys.h
parent3a2b906805985e0a4258bcbaed4cdff758875514 (diff)
[g3dvl] and finally split the decoder part out of the context
This should give a good basis to implement vdpau ontop of it.
Diffstat (limited to 'src/gallium/winsys/g3dvl/vl_winsys.h')
-rw-r--r--src/gallium/winsys/g3dvl/vl_winsys.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/gallium/winsys/g3dvl/vl_winsys.h b/src/gallium/winsys/g3dvl/vl_winsys.h
index 58f548849f6..152a4a62292 100644
--- a/src/gallium/winsys/g3dvl/vl_winsys.h
+++ b/src/gallium/winsys/g3dvl/vl_winsys.h
@@ -53,10 +53,7 @@ vl_screen_create(Display *display, int screen);
void vl_screen_destroy(struct vl_screen *vscreen);
struct vl_context*
-vl_video_create(struct vl_screen *vscreen,
- enum pipe_video_profile profile,
- enum pipe_video_chroma_format chroma_format,
- unsigned width, unsigned height);
+vl_video_create(struct vl_screen *vscreen);
void vl_video_destroy(struct vl_context *vctx);