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authorBrian <[email protected]>2008-02-26 20:15:14 -0700
committerBrian <[email protected]>2008-02-26 20:15:14 -0700
commitaa59a937ccf41609081d3f9a4973df5478979785 (patch)
treead3fce8490b1d5f701cca1db318f864c8950225a /src/gallium/winsys/dri
parentdc2b6e2c33b44c1ffc0578b6bf52d05f7c68bb5c (diff)
gallium: introduce 'pipe_screen' for context-independent functions
This will allow creating textures before a rendering context exists, for example. Only implemented in i915 driver for now. i915pipe->texture_create() just dispatches through to the i915screen->texture_create() to avoid state tracker changes for now.
Diffstat (limited to 'src/gallium/winsys/dri')
-rw-r--r--src/gallium/winsys/dri/intel/intel_winsys_i915.c10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/gallium/winsys/dri/intel/intel_winsys_i915.c b/src/gallium/winsys/dri/intel/intel_winsys_i915.c
index 0ed3890e936..2def1afc31e 100644
--- a/src/gallium/winsys/dri/intel/intel_winsys_i915.c
+++ b/src/gallium/winsys/dri/intel/intel_winsys_i915.c
@@ -40,6 +40,7 @@
#include "pipe/p_util.h"
#include "i915simple/i915_winsys.h"
+#include "i915simple/i915_screen.h"
struct intel_i915_winsys {
@@ -135,6 +136,7 @@ intel_create_i915simple( struct intel_context *intel,
struct pipe_winsys *winsys )
{
struct intel_i915_winsys *iws = CALLOC_STRUCT( intel_i915_winsys );
+ struct pipe_screen *screen;
/* Fill in this struct with callbacks that i915simple will need to
* communicate with the window system, buffer manager, etc.
@@ -146,9 +148,11 @@ intel_create_i915simple( struct intel_context *intel,
iws->winsys.batch_finish = intel_i915_batch_finish;
iws->intel = intel;
+ screen = i915_create_screen(winsys, intel->intelScreen->deviceID);
+
/* Create the i915simple context:
*/
- return i915_create( winsys,
- &iws->winsys,
- intel->intelScreen->deviceID );
+ return i915_create_context( screen,
+ winsys,
+ &iws->winsys );
}