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author | Eric Anholt <[email protected]> | 2017-10-24 09:53:32 -0700 |
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committer | Eric Anholt <[email protected]> | 2017-10-30 13:31:15 -0700 |
commit | bacbcafec16c1ff106aa8c01f70d6eea28c5ac79 (patch) | |
tree | 12fb03aee2498a8511b19d7c73907eca9559f6e6 /src/gallium/tools | |
parent | 443e1984d2ce42580856489a0adb987f6af64786 (diff) |
broadcom/vc5: Always set up 1D textures as raster order.
1D is the exception to "all V3D textures are tiled", since tiling 1D
textures would just waste memory and cache space. This ended up being a
problem once we started actually marking 1D textures as 1D instead of 2D.
Diffstat (limited to 'src/gallium/tools')
0 files changed, 0 insertions, 0 deletions