diff options
author | Rob Clark <[email protected]> | 2014-10-18 15:28:16 -0400 |
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committer | Rob Clark <[email protected]> | 2014-10-20 21:42:44 -0400 |
commit | 8a0ffedd8de51eaf980855283c4525dba6dc5847 (patch) | |
tree | 91b1a9e527826679fac39959538678896a4c4328 /src/gallium/tools | |
parent | ab33a240890a7ef147d4b8cf35c27ae1932a1dbe (diff) |
freedreno/ir3: fix potential gpu lockup with kill
It seems like the hardware is unhappy if we execute a kill instruction
prior to last input (ei). Probably the shader thread stops executing
and the end-input flag is never set.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/tools')
0 files changed, 0 insertions, 0 deletions