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author | Brian Paul <[email protected]> | 2018-01-26 14:49:41 -0700 |
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committer | Brian Paul <[email protected]> | 2018-01-29 21:15:52 -0700 |
commit | 79cafa0df342f9fdc142ad2ed7d910044f5f4c4f (patch) | |
tree | 9c97483197027ef9b49d2d721c2399d651d5de00 /src/gallium/tests | |
parent | f96a69f916aed40519e755d0460a83940a58780e (diff) |
mesa: shrink gl_vertex_array
Inspired by Marek's earlier patch, but goes a little further.
Sort fields from largest to smallest. Use bitfields.
Reduced from 48 bytes to 32. Also reduces size of gl_vertex_array_object
from 4144 to 3632
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/tests')
0 files changed, 0 insertions, 0 deletions