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authorRoland Scheidegger <[email protected]>2017-06-23 19:35:50 +0200
committerRoland Scheidegger <[email protected]>2017-06-23 19:39:29 +0200
commitc7688d2de5bb0861965e6e7b76a396ab6eec253f (patch)
tree249bae051093db2dc686917d2688fbae8f27f36c /src/gallium/tests/trivial/quad-tex.c
parent672d245ffe85e85afe6ddd36868c145bb528c79b (diff)
llvmpipe:fix using 32bit rasterization mistakenly, causing overflows
We use the bounding box (triangle extents) to figure out if 32bit rasterization could potentially overflow. However, we used the bounding box which already got rounded up to 0 for negative coords for this, which is incorrect, leading to overflows and hence bogus rendering in some of our private use. It might be possible to simplify this somehow (we're now using 3 different boxes for binning) but I don't quite see how. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/tests/trivial/quad-tex.c')
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