diff options
author | Brian Paul <[email protected]> | 2014-11-17 10:10:15 -0700 |
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committer | Brian Paul <[email protected]> | 2014-11-17 10:20:24 -0700 |
commit | 920f8751322f65c63c78974628e3ed223ab4e064 (patch) | |
tree | f817447e730dbf6818600d3a996b1cb198765fb1 /src/gallium/tests/trivial/quad-tex.c | |
parent | ae4536b4f71cbe76230ea7edc7eb4d6041e651b4 (diff) |
gallium/tests: add missing arg to util_make_vertex_passthrough_shader()
Fix oversights from the "add a window_space option to the passthrough
vertex shader" patch.
Reviewed-by: Jakob Bornecrantz <[email protected]>
Diffstat (limited to 'src/gallium/tests/trivial/quad-tex.c')
-rw-r--r-- | src/gallium/tests/trivial/quad-tex.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/tests/trivial/quad-tex.c b/src/gallium/tests/trivial/quad-tex.c index c09e09a5799..0d380125a57 100644 --- a/src/gallium/tests/trivial/quad-tex.c +++ b/src/gallium/tests/trivial/quad-tex.c @@ -266,7 +266,7 @@ static void init_prog(struct program *p) const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, TGSI_SEMANTIC_GENERIC }; const uint semantic_indexes[] = { 0, 0 }; - p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); + p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes, FALSE); } /* fragment shader */ |