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author | Samuel Pitoiset <[email protected]> | 2017-03-15 00:59:13 +0100 |
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committer | Samuel Pitoiset <[email protected]> | 2017-03-15 14:24:40 +0100 |
commit | 7751ed39e40e08e5aa0633d018c9f25ad17f9bb0 (patch) | |
tree | fcefd10da51ffde6c5952e48386f2b8244376704 /src/gallium/tests/trivial/quad-tex.c | |
parent | 74265fd03cbd0fe7371010c2d7d46d5870948df8 (diff) |
radeonsi: disable sinking common instructions down to the end block
Initially this was a workaround for a bug introduced in LLVM 4.0
in the SimplifyCFG pass that caused image instrinsics to disappear
(because they were badly sunk). Finally, this is a win because it
decreases SGPR spilling and increases the number of waves a bit.
Although, shader-db results are good I think we might want to
remove it in the future once the issue is fixed. For now, enable
it for LLVM >= 4.0.
This also fixes a rendering issue with the speedometer in Dirt Rally.
More information can be found here https://reviews.llvm.org/D26348.
Thanks to Dave Airlie for the patch.
v2: - add a FIXME comment
- use if (HAVE_LLVM >= 0x0400) instead
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99484
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97988
Signed-off-by: Samuel Pitoiset <[email protected]>
Cc: 17.0 <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/tests/trivial/quad-tex.c')
0 files changed, 0 insertions, 0 deletions